Star Trek Online out within three years

"It's a lot closer than you may think."

Star Trek Online is "a lot closer than you may think" according to Cryptic Studios creative boss Jack Emmert.

"I can't tell you when the game is going to be released," he told the audience at the 2008 Star Trek Convention in Las Vegas. "The PR people in the back would freak out and my CEO would freak out. But rest assured I do know when the game is going to be released. I can't say it, but it's a lot closer than you may think."

"Less than four years. It's probably less than three years," he added when someone booted him for more. "If I say 'under three years' that's a shocking statement within the industry."

Cryptic first unveiled Star Trek Online at the end of July, setting the game in 2409 - around 30 years after Star Trek Nemesis.

The MMO puts you in control of a starship and crew "from day one", Emmert told the Vegas convention. You then work to become a captain in Starfleet or Klingon colours. Vulkans, Endorians and Tellarites will also be playable at launch, and Cryptic "will definitely be adding to that", promising Romulans and Dominion after release.

Captains will be your customisable avatars. Emmert was coy about specific class options, but suggested the various Star Trek captains as examples: Kirk was a brawler, Picard was a diplomat, Janeway was boring, etc.

The other people on your ship are bridge crew, who are essentially "pets" or henchmen that can be customised, levelled up, and taken with you on away missions. Red-shirts make up the rest - from several dozen to a hundred - and keep your ship ticking over. The red-shirt legions will be made up of lots of races and professions, which grant various bonuses.

Ships will be customisable within the guidelines of the craft you're flying, and you'll have free reign over the colour scheme. You'll also be able to board each other's craft and use the decks as a "social space" for banter about inverted polarities and whether you're straying too close to the neutral zone and so on. The interior of your ships will also be customisable to a degree, and player death will be tolerable because the emphasis is on fun. "[EVE Online] is not exactly what we're going for," Emmert said.

Combat, as we know, comes in two forms: ship-to-ship and on-foot. Space wars are third-person, tactical and paced like the TV episodes so you can issue crew commands between bouts. Land battles are fast-paced phaser affairs, although Klingons will wade in with their funny weapons and foreheads.

Trade is the "Galactic Economy", and will ebb and flow like a stock market. Resources can be pooled to form fleets (guilds). Fleets can build space stations, mining platforms, satellites, shipyards and more. "Some things can only be accomplished by a lot of people working together," said Emmert.

Quests will be issued from Central Command, and your friends - fellow captains - can join you on the ground in task forces to help. Everything is fully co-operative, apparently, dynamic events are in, and Cryptic is keen for you to explore the universe. This will play a "major part", and the "system of infinite exploration" means stumbling upon random, uncharted planets is a strong possibility. PvP is most definitely in, and there might be one giant server, but console platforms may forbid this, so it's not a lock.

As for the fiction that underpins everything, Emmert said the TV shows and films are "absolute canon", but said the game would do a few things of its own. "There's still many familiar places, all the familiar races, all the familiar empires," he said, "but some things have turned around in there: ancient enemies have arisen, friends have become enemies, enemies have become friends."

All of which leaves us with a lot to think about. Head over to Eurogamer TV for the first, Star Trek Online footage, as played by "people in the office", apparently.

Comments (15) Latest comment 4 years ago

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  • viper_h #1 4 years ago

    I hope you didn't get "Vulkans" from an official press release, or this is going to be worse than Nemesis.
  • mingster #2 4 years ago

    We will have real holodecks within 3 years and not need an MMO star-trek
  • Darkedge #3 4 years ago

    so you are in command of a ship and crew from day one and then you work to become captain?
    Weird.
  • Dizzy #4 4 years ago

    "You don't start as a Captain but must move up in rank though your character is always in command. Thus your ship size is based on your overall rank. . . you can't command a Galaxy-class (Enterprise) ship if you are an Ensign, but you could command the Delta Flyer on a routine survey mission. . . that goes tragically wrong in such a way that you are able to distinguish yourself and earn greater rank."

    Makes sense?
  • Dafridge #5 4 years ago

    Actually thats a lot further away than I thought and MMO's these days always seem to get pushed back
  • DB2k #6 4 years ago

    arent those gfx going to be classed as a bit cak in 3 years time?
  • coojam #7 4 years ago

    The should've allowed people to pick a race and then do what they like, so if you want to can just be some space bum who can only afford a rust bucket of a ship he bought of the black market.

    Who has a home on a random planet.

    I hope they give it solid controls rather than most other MMO "sliding on ice" affairs too. A GoW style camera would be nice. More immersive and engaging (sorry).
  • zootle #8 4 years ago

    "Vulkans, Endorians "

    Oh dear. I'm not a big fan and even *I* know they're both wrong. If that's from Cryptic marketing then that doesn't bode well at all.
  • bakatron #9 4 years ago

    well im a big trek fan and i think fans need to relax a bit. its going to mature along the way and get better :)
  • viper_h #10 4 years ago

    LOL i didn't even notice Endorians. Well as long as they keep Geordi LaForge as an alien, and stick a 100m deep chasm on the nonexistant deck 29 of the Enterprise, this will be a classic!

    All it needs now is marketing from Kim Cardassian
    Edited by 1 at 11/08/08 @ 13:09
  • robg #11 4 years ago

    How does an economy work with them not having money?
  • peterfll #12 4 years ago

    "Janeway was boring"

    How very, very dare you Rob.

    \*hearts* Janeway
  • StooMonster #13 4 years ago

    I wouldn't mind playing with Seven Of Nine. :-)
  • bakatron #14 4 years ago

    i want to be a klingon :(
  • benstarkie #15 4 years ago

    I want to be a Klingon
    ...and I want to get stoned on Maraaaa- Marajuana.