Samba Wii confirmed again

SEGA says how it works.

It's been confirmed once already, but that hasn't stopped SEGA dancing a jig in our direction to "jazzle" us with news that Samba de Amigo is on its way to Wii.

Yesterday's announcement also brought with it word of how the new beat-matching game - a follow-up of sorts to the infamous Dreamcast original, which came with maraca peripherals - will work.

The answer is that - presumably in order to make it a bit cheaper and more accessible to the Wii's audience of casual millions - you will get to use the Wii Remote and Nunchuk as maracas, shaking them to match prompts on-screen.

If it's properly in-keeping with the original, you will also be asked to throw the occasional shape and then hold it while the game measures your poise.

As previously revealed, Samba de Amigo for Wii is in development at Gearbox Software (so expect lots of feisty World War II "flava") and is due out in spring 2008 in the US and Europe.

Comments (14) Latest comment 4 years ago

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  • Xerx3s #1 4 years ago

    "Quick! the news feed on our product died down, let's announce it again!"
  • turbohat #2 4 years ago


    It should have the option (I bet it won't) to use two remotes rather than remote/nunchuck.

    There should also be a couple of clip-on shakers!

    (one of my biggest regrets is selling my mint PAL DC Samba when I was broke!)
  • DB2k #3 4 years ago

    turbohat - i agree wit h and already thought of all of that. Although I'm not too bothered I sold my Samba as I got a lot of cash for it and I dont even ahve my DC out any more.

    2 remotes is a must really surely..
  • dr_swin #4 4 years ago

    once bid £70 on ebay for that. eventual price £130. crazy!
  • ukslim #5 4 years ago

    £130... you wouldn't regret it.

    2 remotes would be perfect, but not the default, because not everyone has two remotes.

    They ought to bundle an extension lead so the nunchuck can be further from the remote. To fully enjoy the Samba magic you need to be able to extend your arms fully!
  • brooza #6 4 years ago

    I never played Samba on my DC

    Gonna have to get a Wii before this comes out
  • The_Inquisitor #7 4 years ago

    I wonder will the Remote make the maraca sound when you shake it and the nunchuck?
  • rhinoxious #8 4 years ago

    How is going work, I can't see it being as good without the height detecting marracas and strip on the floor?
  • monkie_king #9 4 years ago

    Yeah, should be "SEGA don't say how it works".

    I'm guessing it'll be based on the angle of the remote/nunchuck relative to the floor, which is probably a pretty close analogue. When you hold the maracas down you tend to point them at the floor etc. That and a good deal of the usual Wii guesswork and fakery should make it work just fine.

    The EyeToy Samba game in Sega Superstars actually worked pretty well too. Unless the EyeToy did the usual trick of deciding that flickering compression artefact on your completely blank wall was in fact a third limb you'd deployed from somewhere.
  • Arcadiian #10 4 years ago

    Gearbox making this ? Sumo Digital making Superstar Tennis ? SEGA Studio USA making NiGHTS ? What exactly are the Japanese studios so busy with that they can't make their own games anymore ? Does this post need any more question marks ?
  • aldo_14 #11 4 years ago

    Gearbox making this ? Sumo Digital making Superstar Tennis ? SEGA Studio USA making NiGHTS ? What exactly are the Japanese studios so busy with that they can't make their own games anymore ? Does this post need any more question marks ?

    More?!
  • smelly #12 4 years ago

    Two wiimotes, with maracas attached to bottom ftw

    (gawd knows how they're gonna do "poses" though.. presumable just tilting)
  • yagisencho #13 4 years ago

    And again, I shout a "Whoop!!" of joy. Gimmee.
  • aine #14 4 years ago

    What exactly are the Japanese studios so busy with that they can't make their own games anymore ?

    Shenmue 3.

    ...