Rockstar unveils Red Dead Redemption
Sequel to PS2/Xbox Western shooter.
Rockstar has announced Red Dead Redemption for PS3 and Xbox 360, which is due out in autumn 2009.
Developed by Rockstar San Diego, it's a follow-up to 2004's Red Dead Revolver on PS2 and Xbox, and takes an openworld approach to the Wild West, using Rockstar's proprietary RAGE engine.
The publisher describes the game as "a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age".
You'll play as former outlaw John Marston, who traipses around frontier towns and mountain passes getting in gunfights and other battles, and, as with Grand Theft Auto, promises "an endless flow of varied distractions".
Check out our Red Dead Redemption screenshot gallery to see how it's shaping up.
The original game was inspired by the work of Sergio Leone and pals and included a Bullet Time-style mechanic called "Dead Eye", allowing you to take out multiple foes like Clint Eastwood. There were also proper duels among other things.
Check out our original Red Dead Revolver review to see what we made of it at the time.
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Comments (32) Latest comment 3 years ago
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Now THIS I was not expecting!
Happy days
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Dammit, just beaten!
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also good to see its coming to 360 and PS3, i was worried that it was gonna be Wii only for some reason
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What do you mean not expecting, they showed a trailer for it a couple of years ago
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What makes Rock* so sure that the new one won't do just as bad?
Oh, and EG, calling the single-player mode of RDR a "campaign"...come on, really. Were guys playing too much war FPSes at the time to have used such terminology?!
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Of course, if someone did a proper Deadlands/Doomtown game, now THAT would be amazing.
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Looking forward to how this turns out.
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/goes out to buy spurs and stetson
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/goes out to buy spurs and stetson
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Except Gun wasn't a R* game...
Grand Theft Table Tennis? No
Grand Theft Manhunt? No
Grand Theft Red Dead? No
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What makes Rock* so sure that the new one won't do just as bad? "
6/10 is not bad...not by any standard, it's above average. Sure it may not send the gibbering masses out to the shops like a 9 or 10 may do (or an 8 for something like Halo, sorry, had to shoehorn that one in, haha), but I would still give a game a go if I was interested in the concept regardless if it got a 6/10.
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I loved the first once, didn't expect a sequel though.
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EG is better than most other websites, but they still seem to use a 5-10 scale. Anything under 5 tends to be truly terrible, rather than below average.
edit: they do have a explanation of their scoring scale of course, but above is just my experience.
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The old Clinton argument eh?
Taken from the EG scoring policy though:
"A game scored six is 'good', and many of its audience will enjoy it, but approach with caution".
My argument was that 6/10 is not bad, so that does for me
"It's not good enough to consider rushing out and buying without a fair bit of research first, but worth a rental if your curiosity demands it, and, depending on taste and tolerance of certain issues, it might be something you wouldn't be ashamed to have bought. Six isn't a disastrous score by any means - it's the first score on the way up to represent what we'd deem as a 'good' game, that had the potential to be great but was sufficiently flawed in crucial areas. "
^this kinda sums up what I was talking about. 6/10 does not equate to a 'bad' game.
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Yes, that's what I mean. I'm hoping they apply their GTA skills to Gun (i.e. open world shooter) and make an even better version.
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