Realtime downplays GTA Online talk
As rumours swirl that Rockstar's buying APB.
Eurogamer has been told by a credible industry source that Realtime Worlds bought the All Points Bulletin licence back from publisher Webzen so that it could try and sell it to Rockstar as GTA Online.
The developer, responsible for Xbox 360 game Crackdown, claims this is the first it's heard of it, and would only reveal that the team resecured the rights to APB to "give themselves some options".
"One of which is to launch it and support it themselves, and the other one is to look for another partner; someone else who may well be interested and have the infrastructure [to support it]," a spokesperson for RTW told Eurogamer.
Realtime Worlds, of course, has strong links with Rockstar, as it was founded in 2002 by developers who worked on the GTA games. Its early 2007 release Crackdown was a free-roaming, stylised, superhero take on GTA principles that won it critical acclaim.
All Points Bulletin, due out on PC and 360 (and possibly PS3), is an urban MMO where players choose between being the criminals or the police trying to stop them.
If it were to become GTA Online, it would be Rockstar's first attempt at a massively-multiplayer game, building on the publisher's experience with online gaming in titles like Table Tennis and GTA IV.
Rockstar has been contacted for comment.
You may also like...
-
EA evaluating FIFA Street features for FIFA 13
-
Sony admits "dropping the ball" with Demon's Souls
-
Skyrim patch 1.4 now live for Xbox 360
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Double Fine Adventure passes Day of the Tentacle budget
-
Valve admits hackers accessed Steam transaction log
-
Blizzard legally opposes Valve's Dota trademark application
-
Skyrim gets high-res PC texture pack
-
Diablo 3 release date narrowed
-
Amnesia: The Dark Descent follow-up teased
-
Sony: The Last Guardian is making "slow progress"
-
Final Fantasy 13-2 "to be continued" ending explained
-
Skyrim makers create dragon riding, Kinect shouts, new skill trees
-
Namco Bandai to publish new Star Trek title
-
EA announces starry Syndicate voice cast
-
Five new Mass Effect 3 gameplay trailers
-
English language Cannon Fodder 3 hits GamersGate
-
David Braben discusses consumer Raspberry Pi release
-
Cheapest places to buy Kingdoms of Amalur: Reckoning
-
Sony showcases Vita's Discovery Apps
-
Sony confirms LittleBigPlanet Karting development
-
World of Warcraft universe recreated in Minecraft









Comments (26) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
However, I'm a big fan of the company so I guess whatever makes them a bigger success will be alright in the long run! Just wish they'd make Crackdown 2!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
i'd kill chavs
Comment below viewing threshold Show
Comment below viewing threshold Show
Anyway, this seems entirely credible. The GTA brand has actually been completely underexploited (if it was an EA game, we'd have GTA Racing 3 and GTA Brawl 6 by now). A subscription-model GTA MMO makes total sense, and APB looks close enough to the GTA aesthetic that it could be made to fit the template without too much extra work.
And RTW needs it too, APB is likely to be completely overlooked in the marketplace if it's in competition with GTA. Make it part of the GTA family and it'll make millions.
Comment below viewing threshold Show
i'd kill chavs
+1 destroy the chavs woop!
Comment below viewing threshold Show
Just been back and watched the APB footage on you-tube (frame rate doesn't seem as shocking after being exposed to GTA IV as opposed to Crackdown which seems quite a bit smoother but with more object popping).
The presentation doesn't seem half as novel after playing GTA IV for a week. In fact it seems like GTA IV but from an alternate future. Didn't like the median stipple effect thats applied to everything in GTA IV initially, but have come to like how it fuses the grubby world together visually - makes Crackdown and APB look very sterile.
Are RealTime wanting to offload APB at cost? Even then, it can't be that tempting for Rockstar who have spent a considerable amount of time and effort developing their proprietary tech and assets.
One thing that is much better than GTA IV in APB is the character creation tool (love the Miyamoto one) but that could hardly be described as the most difficult aspect to develop in a game of GTA IV's complexity.
Comment below viewing threshold Show
+5 Str
+12 Agi
+53 damage against chavs
Your attacks ignore 193 points of burberry armour
Comment below viewing threshold Show
Comment below viewing threshold Show
I do think that a dedicated GTA MMO would be a massive success for Rockstar though, it's really a question of whether it's more economically sensible to make one from scratch, or buy one off their old boss.
Comment below viewing threshold Show
It would also have made GTA IV's multiplayer almost an expected non-event - only the lack of it would have ruffled feathers - instead it's being hailed as something of a landmark (rightly or wrongly - depending mainly on if you played the hacked PC version).
Realtime had a fantastic window of opportunity - that window has shrunk considerably since GTA IV release.
Rockstar could crush any chance of Crackdown 2 by releasing "Hancock" ( new Will Smith film character) as a down loadable extra for GTA IV - even I'd buy that as an extra ( N.B. I am currently boycotting any DLC purchasers - donations welcome
EDIT - that's how to do a car jacking in Liberty City http://ww w.imdb.com/media/rm3387266816/t...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Rockstar have already shown the ability to give the impression of an MMO with GTA IV already, take a look at the social club and police blotter for an example of collating gaming information. All Rockstar would need to do to make GTA IV the same as APB is to add clans and some simple dynamic objectives to their multiplayer games modes. Then just carry on as now and collate information from the gamer tags & station accounts.
If Rockstar go for this then great! Realtime games have been good so far but being a hard nosed bastard I wouldn't waste my cash on buying APB or realtime, it just isn't an economical purchase.
More likely the release of GTA IV has shown APB to be lacking in comparison and is now looking like a still born donkey with little chance of mass appeal on the Xbox360.
Comment below viewing threshold Show
Has anyone told Mr Braben?
Comment below viewing threshold Show
Unfortunately they never answer questions like these.
Comment below viewing threshold Show
Some spanish gaming site
Comment below viewing threshold Show
Comment below viewing threshold Show
There was an article in Edge about a year or so ago (can't remember the issue number, whichever one had their 1st article on The Outsider) where they asked Braben about Elite. He said they'd been using Frontiers previous games (Dogs Life, Rollercoaster Tycoon etc) to develop some of the systems for the next Elite (A.I., animation etc) & that there were plans for separate single player & MMO focused versions.
None of thats on the wiki page for Elite 4 though ... It does say it's ready to go into production after The Outsiders released
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
an MMO with GTA in the title and Dave Jones - one of the creators of the GTA francise - in the credits....
would be:
A
LICENCE
TO
PRINT
MONEY
I reckon...
Comment below viewing threshold Show