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Okamiden is Okami for DS News

DS News by Robert Purchese

1 September, 2009

Capcom is working on a DS version of outstanding action-adventure game Okami.

The game will be called Okamiden, explaining Capcom's recent trademark activity and the 7-Eleven leak last week.

The latest issue of Japanese magazine Famitsu carries scans of the game (via Kotaku), which depict a vibrant world of familiar, water painting-style locales.

All other details are scarce, including the developer, which is unlikely to be PlatinumGames - the studio formed by ex-Clover (Okami creator) staff.

We've asked Capcom for comment.

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Comments: 1-32 of 32 in total

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Captain_Peach
01/09/09 @ 14:14
#1
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Oh, thats fairly disapointing
FogHeart
01/09/09 @ 14:15
#2
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The best game that didn't sell on the PS2 or Wii.

Third time lucky? I hope so.
speedjack
01/09/09 @ 14:34
#4
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Stylus seems an obvious fit... color me interested !

/ no pun intended
el_pollo_diablo
01/09/09 @ 14:34
#5
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Well I'm quite excited.
Tomo
01/09/09 @ 14:37
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Didn't really get into this on the PS2 as I had so much other stuff at the time. This could be perfect for me though!
SteelPriest
01/09/09 @ 14:43
#7
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Okami brought my wii out of retirement - this'll be great :D
peterfll
01/09/09 @ 14:48
#8
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I wonder if those scanned screenshots are of the DS version? If so, it looks mighty impressive.
schnide
01/09/09 @ 14:54
#9
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I can't say I got Okami either when I played it. I know that even Zelda is a "Go to A/Talk to B" type game but Okami seemed like a very obvious version of that to me, and just didn't flow. But enough other people liked it who played it, even if not very many ended up playing it.
Demiath
01/09/09 @ 15:30
#10
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I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue. A unique artistic style and some neat new ideas, sure, but not exactly Game of the Year material...
AbyssUK
01/09/09 @ 15:47
#11
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SOLD!
Zoro
01/09/09 @ 15:49
#12
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Can't say I'm too excited about this one. Sounds like Capcom being Capcom to me.
varsas
01/09/09 @ 16:05
#13
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@Zoro: "Sounds like Capcom being Capcom to me."

You make this sound like a bad thing.
DaDon123456
01/09/09 @ 16:12
#14
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Was hoping for a HD versions, but after seeing those screens Ive become really interested
Paulie_P
01/09/09 @ 16:39
#15
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I bought Okami for the PS2 and I didn't get it. Maybe I had too much going on in my life at the time (it's been pretty hectic!) but I only lasted up to the first Orachi battle then sold it.

Then it was re-released for the Wii again last year and needing a pick-me-up, I bought it and fell in love with the game. I think it would work well on the DS, seems perfectly suited to the stylus.

Hated the last boss though! (probably because I suck)
aine
01/09/09 @ 16:40
#16
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i, for one, am glad to see this on the DS - seems like i rarely have time for non-handheld gaming anymore. they could potentially do something interesting with this, let's hope it isn't shit.
Ninja_Tino
01/09/09 @ 16:46
#17
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Sure, who wouldn't want a sequel on their next gen console but let's be realistic here. You really think Capcom want to spend a bomb developing the game etc. for an eventual loss? I'm really excited for this and hope that whoever is developing captures the charm of the original.
Zoro
01/09/09 @ 16:58
#18
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You make this sound like a bad thing.

Well, they do get a bit too carried away with their sequels sometimes.
Crofto
01/09/09 @ 17:07
#19
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"I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue. A unique artistic style and some neat new ideas, sure, but not exactly Game of the Year material..."

Perhaps, the most ridiculous thing I've read on the internet within the past week. That's no mean feat, so congrats.

For anyone who didn't "get" or "understand" the game, then more fool you. Go back to Call of Duty and pretend you know what superb video gaming design is. For anyone who bought, played, and fell in love with Okami, then thumbs up to you; you may be in the minority, but at least you know you can appreciate something people are generally too stupid to ever try.
Triggerhappytel
01/09/09 @ 17:21
#20
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/Sigh.

If this is as good as the original I'll have to look at getting a DS now. Damn you Capcom; I don't have the money for that!
Burkey123
01/09/09 @ 17:29
#21
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Loved this on Wii. Would of preferred a sequel for wii but any Okami game is good news imo.
mr_ruberfon
01/09/09 @ 17:55
#22
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what a patronising idiot crofto is...
I enjoyed okami and hope it can translate to the ds, but would LOVE an HD Okami sequel
messiahtj
01/09/09 @ 18:01
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Damn what a disappointment!!. I'm not buyin a DS just for Okamiden, hell no. Oh and let see all the Nintendo fanboys thumbing down every comment saying this is a disappointment because people expected a HD remake / sequel and not a little handlheld game, hell, even if Okamiden was announced for the PSP that won´t changed anything. Disappointment.
Edited 2 times, most recently on 01/09/09 @ 22:14
bionutz
01/09/09 @ 20:21
#24
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will you pay for the game at least?
varsas
01/09/09 @ 20:59
#25
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let see all the Nintendo fanboys thumbing down every comment saying this is a disappointment
I think the thumbs down are for the pirating.
messiahtj
01/09/09 @ 21:13
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"I think the thumbs down are for the pirating"

Yeah, right...Nice excuse dude, but you are wrong. I can edit the post and erase that part and I will continue receiving thumbs down for people that can't stand opinions sooooooooooo...
tomjoadsghost
01/09/09 @ 21:41
#27
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I dont know whats more of a surprise, that they're actually doing it or that its on the DS. regardless this is very welcome news.

Can we expect shenmue 3 on the DS too?
NegativeZero
02/09/09 @ 03:43
#28
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Called this last week.

@Demiath:

"I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue."

No, you're right. The dialogue is I think mainly a localisation thing. They were a bit inconsistent with the tone they were heading for and so on.

The length thing is a very valid concern, especially with the repetition of bosses. Yamato-no-Orochi was a great boss fight the first time, but by the third time I was really sick of it.

Really the problem is that they had an entire trilogy of games packed into a single game. There are three very obvious and very distinct segments to the game. You have the opening third, which is based off early Japanese legends and is set around the small villages and countryside, and you have Orochi as the final boss. Then there's the second part, which is based around more recent classical Japanese mythology and is centered around the the imperial city, with the Ninetails as the final boss. Finally there's the third area, which is built off the mythology of the Ainu people, the original inhabitants of parts of Japan, which is why that third part feels quite distinct and disconnected from the rest of the game.

There was enough material in what they had for three games. Flesh those segments out just a little bit and you could have pulled an entire trilogy of tightly designed 15-16 hour games out of it. I think the problem was that there is such a wealth of material for them to draw on that they ended up with some serious scope creep. It's a shame really. I think the overall experience would have been much stronger and the sales a lot better if they'd stepped back a bit and refined their design. Which is not to say the end result is a bad game by any means, it's still one of my absolute favorites personally. It just could have been even better.
varsas
02/09/09 @ 11:09
#29
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@messiahtj: No it's the truth. I don't think anyone has a problem with people saying it's a disappointment but piracy and having a pop at portable gaming deserves being thumbed down.
andywilkie35
02/09/09 @ 15:10
#30
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For 360 or PS3 and I'd have got this. Can't be arsed with DS unfortunately
SG
04/09/09 @ 18:10
#31
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I wholeheartedly welcome this!

The DS is an excellent platform for it, what with the stylus control and it's a far smaller risk as a handheld title considering the game bombed, twice.

The ONLY disappointment is that Okami was such a beautiful game that having it on a small screen doesn't do the game justice.

By then maybe Nintendo will have pulled their finger out so that the DS will link up to the Wii to enable games on the TV. Nintendo of old would have done I think, but given the runaway success of the Wii I can't see the effort being put in akin to previous generations as far as home consolehandheld link up goes.
SG
04/09/09 @ 18:13
#32
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Demiath
01/09/09 @ 16:30

I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue. A unique artistic style and some neat new ideas, sure, but not exactly Game of the Year material...


How can a game be longer then necessary? All of the extra content was original. It wasn't like endless corridors of the same stuff like Halo 1 or anything. I will never, EVER understand how people can complain that a game is too long when it's all original stuff. I'd rather have Okami as is than 3 smaller games. Essentially having a 3 games compressed into 1 mega game is ultra win and awesome value.

Okami was such an amazing game that I welcome every shred of it that it had, a game like that is always too short because I never want it to end. And the story was AWESOME.
Edited 1 times, most recently on 04/09/09 @ 19:18

Comments: 1-32 of 32 in total

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