Okamiden is Okami for DS

Famitsu scans reveal game.

Capcom is working on a DS version of outstanding action-adventure game Okami.

The game will be called Okamiden, explaining Capcom's recent trademark activity and the 7-Eleven leak last week.

The latest issue of Japanese magazine Famitsu carries scans of the game (via Kotaku), which depict a vibrant world of familiar, water painting-style locales.

All other details are scarce, including the developer, which is unlikely to be PlatinumGames - the studio formed by ex-Clover (Okami creator) staff.

We've asked Capcom for comment.

Comments (31) Latest comment 2 years ago

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  • Captain_Peach #1 2 years ago

    Oh, thats fairly disapointing
  • FogHeart #2 2 years ago

    The best game that didn't sell on the PS2 or Wii.

    Third time lucky? I hope so.
  • JahB #3 2 years ago

    total disappointment. a sequel or an HD remake would have been awesome, instead we're getting some gimped portable game...
  • speedjack #4 2 years ago

    Stylus seems an obvious fit... color me interested !

    / no pun intended
  • el_pollo_diablo #5 2 years ago

    Well I'm quite excited.
  • Tomo #6 2 years ago

    Didn't really get into this on the PS2 as I had so much other stuff at the time. This could be perfect for me though!
  • SteelPriest #7 2 years ago

    Okami brought my wii out of retirement - this'll be great :D
  • peterfll #8 2 years ago

    I wonder if those scanned screenshots are of the DS version? If so, it looks mighty impressive.
  • schnide #9 2 years ago

    I can't say I got Okami either when I played it. I know that even Zelda is a "Go to A/Talk to B" type game but Okami seemed like a very obvious version of that to me, and just didn't flow. But enough other people liked it who played it, even if not very many ended up playing it.
  • Demiath #10 2 years ago

    I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue. A unique artistic style and some neat new ideas, sure, but not exactly Game of the Year material...
  • AbyssUK #11 2 years ago

  • Zoro #12 2 years ago

    Can't say I'm too excited about this one. Sounds like Capcom being Capcom to me.
  • varsas #13 2 years ago

    @Zoro: "Sounds like Capcom being Capcom to me."

    You make this sound like a bad thing.
  • DaDon123456 #14 2 years ago

    Was hoping for a HD versions, but after seeing those screens Ive become really interested
  • Paulie_P #15 2 years ago

    I bought Okami for the PS2 and I didn't get it. Maybe I had too much going on in my life at the time (it's been pretty hectic!) but I only lasted up to the first Orachi battle then sold it.

    Then it was re-released for the Wii again last year and needing a pick-me-up, I bought it and fell in love with the game. I think it would work well on the DS, seems perfectly suited to the stylus.

    Hated the last boss though! (probably because I suck)
  • aine #16 2 years ago

    i, for one, am glad to see this on the DS - seems like i rarely have time for non-handheld gaming anymore. they could potentially do something interesting with this, let's hope it isn't shit.
  • Ninja_Tino #17 2 years ago

    Sure, who wouldn't want a sequel on their next gen console but let's be realistic here. You really think Capcom want to spend a bomb developing the game etc. for an eventual loss? I'm really excited for this and hope that whoever is developing captures the charm of the original.
  • Zoro #18 2 years ago

    You make this sound like a bad thing.

    Well, they do get a bit too carried away with their sequels sometimes.
  • Triggerhappytel #19 2 years ago

    /Sigh.

    If this is as good as the original I'll have to look at getting a DS now. Damn you Capcom; I don't have the money for that!
  • Burkey123 #20 2 years ago

    Loved this on Wii. Would of preferred a sequel for wii but any Okami game is good news imo.
  • mr_ruberfon #21 2 years ago

    what a patronising idiot crofto is...
    I enjoyed okami and hope it can translate to the ds, but would LOVE an HD Okami sequel
  • messiahtj #22 2 years ago

    Damn what a disappointment!!. I'm not buyin a DS just for Okamiden, hell no. Oh and let see all the Nintendo fanboys thumbing down every comment saying this is a disappointment because people expected a HD remake / sequel and not a little handlheld game, hell, even if Okamiden was announced for the PSP that won´t changed anything. Disappointment.
    Edited by 2 at 01/09/09 @ 22:14
  • bionutz #23 2 years ago

    will you pay for the game at least?
  • varsas #24 2 years ago

    let see all the Nintendo fanboys thumbing down every comment saying this is a disappointment
    I think the thumbs down are for the pirating.
  • messiahtj #25 2 years ago

    "I think the thumbs down are for the pirating"

    Yeah, right...Nice excuse dude, but you are wrong. I can edit the post and erase that part and I will continue receiving thumbs down for people that can't stand opinions sooooooooooo...
  • tomjoadsghost #26 2 years ago

    I dont know whats more of a surprise, that they're actually doing it or that its on the DS. regardless this is very welcome news.

    Can we expect shenmue 3 on the DS too?
  • NegativeZero #27 2 years ago

    Called this last week.

    @Demiath:

    "I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue."

    No, you're right. The dialogue is I think mainly a localisation thing. They were a bit inconsistent with the tone they were heading for and so on.

    The length thing is a very valid concern, especially with the repetition of bosses. Yamato-no-Orochi was a great boss fight the first time, but by the third time I was really sick of it.

    Really the problem is that they had an entire trilogy of games packed into a single game. There are three very obvious and very distinct segments to the game. You have the opening third, which is based off early Japanese legends and is set around the small villages and countryside, and you have Orochi as the final boss. Then there's the second part, which is based around more recent classical Japanese mythology and is centered around the the imperial city, with the Ninetails as the final boss. Finally there's the third area, which is built off the mythology of the Ainu people, the original inhabitants of parts of Japan, which is why that third part feels quite distinct and disconnected from the rest of the game.

    There was enough material in what they had for three games. Flesh those segments out just a little bit and you could have pulled an entire trilogy of tightly designed 15-16 hour games out of it. I think the problem was that there is such a wealth of material for them to draw on that they ended up with some serious scope creep. It's a shame really. I think the overall experience would have been much stronger and the sales a lot better if they'd stepped back a bit and refined their design. Which is not to say the end result is a bad game by any means, it's still one of my absolute favorites personally. It just could have been even better.
  • varsas #28 2 years ago

    @messiahtj: No it's the truth. I don't think anyone has a problem with people saying it's a disappointment but piracy and having a pop at portable gaming deserves being thumbed down.
  • andywilkie35 #29 2 years ago

    For 360 or PS3 and I'd have got this. Can't be arsed with DS unfortunately
  • SG #30 2 years ago

    I wholeheartedly welcome this!

    The DS is an excellent platform for it, what with the stylus control and it's a far smaller risk as a handheld title considering the game bombed, twice.

    The ONLY disappointment is that Okami was such a beautiful game that having it on a small screen doesn't do the game justice.

    By then maybe Nintendo will have pulled their finger out so that the DS will link up to the Wii to enable games on the TV. Nintendo of old would have done I think, but given the runaway success of the Wii I can't see the effort being put in akin to previous generations as far as home consolehandheld link up goes.
  • SG #31 2 years ago

    Demiath
    01/09/09 @ 16:30

    I must be a terrible person, but I thought Okami (PS2) was longer than necessary and had way too much badly written, unintentionally unfunny dialogue. A unique artistic style and some neat new ideas, sure, but not exactly Game of the Year material...


    How can a game be longer then necessary? All of the extra content was original. It wasn't like endless corridors of the same stuff like Halo 1 or anything. I will never, EVER understand how people can complain that a game is too long when it's all original stuff. I'd rather have Okami as is than 3 smaller games. Essentially having a 3 games compressed into 1 mega game is ultra win and awesome value.

    Okami was such an amazing game that I welcome every shred of it that it had, a game like that is always too short because I never want it to end. And the story was AWESOME.
    Edited by 1 at 04/09/09 @ 19:18