Lumines Live details
Sounds pricey.
Lumines Live will be available in a base version and players will have to pay extra to download new music, and possibly extra again to play versus mode against other people.
That's according to Lumines creator Tetsuya Mizuguchi, who has been opening up a bit more about the forthcoming Xbox Live Arcade version of the game. Speaking to Game Informer, Mizuguchi said "every mode will have a price".
The base game will be a mixture of old and new music, Mizuguchi says, although the core gameplay will largely the same. Downloadable tracks and videos for new artists, however, which will allow you to customise the experience to your own musical tastes, will cost extra - with associated costs yet to be decided.
Lumines Live was shown off with a Madonna track in tow at E3, and it seems likely that if you want that you will need to pay extra. It also sounds like the way the music industry works will mean a step-by-step rollout for Lumines Live. Asked about the possibility of different artists for different regions, Miziguchi said: "We haven't decided. We're starting this service first in the United States."
Sadly, "it's too difficult" to let you use music you already have on your hard disk, he later said. "In the future that's something that we'd like to implement," he added, which is promising.
Multiplayer, too, could well cost. "We're still trying to determine if we'll package versus in the base package," says Mizuguchi - suggesting the game isn't exactly coming out next week.
There was some good news though in terms of high-def options - with 5.1 surround sound available on certain tracks in addition to high-definition backgrounds to fit the Xbox 360's range of visual options.
For more on Lumines Live, as well as PS2 version Lumines Plus and the other games Mizuguchi's working on, you can find the full interview on GameInformer.
Lumines Live should be out this summer.
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Comments (28) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Errrr??? Persistent music was added to dashboard so you can play any track you want (unless it has an effect on gameplay???)
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although this guy is the first to straight out say he's selling an incomplete game that we have to shell out extra for the rest of the game. o_O
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I hope you can at least continue streaming music from the PC given the apparent coding nightmare that is custom soundtracks.
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too difficult my ass, it's too hard for his wallet, maybe. Man, i just pray to the cybergods that gamers won't buy these incomplete games, so the devs will come to realise that this ain't working.
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(actually, scratch that, having seen the post below - I just checked and Lumines is £20 in the UK)
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So there ya go
I wouldn't be so upset if this game was 400 MP, without all the features..maybe paying 800 for the full package(multiplay,loads of songs). But the full package will be way more expensive than the PSP version.
Plus, i have nightmare visions about future arcade games...
[edit]
Just read the guy above me said it costs 30 quid in the UK...*lol*that's even an extra rip-off. it's way cheaper over here.
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This is what I am REALLY, REALLY, REALLY beginning to HATE about the way gaming is going.
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Great, did it also add the bit where the Xbox can pick instruments and samples out of your mp3s to play when things happen in the game? My own music playing with generic bleeps and bloops wouldn't be the same as what Lumines does.
> This is what I am REALLY, REALLY, REALLY beginning to HATE about the way gaming is going.
I know, imagine if you had to pay money for extra lives and continues?
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I know, imagine if you had to pay money for extra lives and continues?
sssssh! Don't give them ideas, mate.
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It has soooooo much potential to be really good, but if they continue to rip people off the way they seem to be going, then i feel like giving up on it.
didnt really want to have to spend 1200 points in the first place, but if it's only for half a game then i think i wont even be getting it now
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My ass! Your just looking to make money. This whole thing reeks like ripoff. Shame, i was kinda looking forward to this, but it seems that I wont be buying it.
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Have you ever played Lumines? Erm.. it's.. like.. a game based around music, that.. erm.. when you move stuff and do stuff musical cues kick in and so you are effectively interacting with the.. erm.. music.
Sure you can play it muted, or with other music over the top (it's not as good mind..), but I'm sure you'll be able to do that anyway. Whatever the cost, you can be sure that for each AAA track (like Madonna etc.) you can be sure that the music company will be requesting a hefty cut. None of the tracks on the PSP version were what I'd call well-known (in the west anyway) and hence the cost of the PSP version. However, you don't necesarily need Madonna to make this title good!
I'm hoping for "packs" like a "rock" pack etc. (A bit like singstar I guess).
Also the "skins" were a big part of the game also - the change-over of one skin into another could really mess with your head and you certainly have favorites.
Seeing as I already have the PSP version (top score 420000+ iirc) if this is priced too high I may not go for it. We'l have to see - but you can be sure the record companies are in on it (where Sony has distinct advantage!).
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Are you trying to make the point that arcade games have been doing this since before home consoles?
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No price has been confirmed yet, so why don't we wait and see how much it will go for, and if you think it's too pricey vote with your feet and don't buy it.
Currently the Marketplace is a fantastic way of getting lots of things for free, so I can't actually berate Microsoft for what is a great service, well implemented.
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And now I seem to be able to avoid that, so yay.
However, Versus mode not in base package? Who wouldn't want versus?
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Enough said.
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Yes, 'cos Lumines is such a crap game isn't it?
God, honestly. They havent even outlined the pricing policy yet. There's more knee-jerking here than at a Michael Flatly impersenation convention.
And to whoever it was that said M$ - I am officially "old"ing you. For Pete's sake!
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And when i download these 'songs', will i be able to copy them to me mp3 player? And play them in the xb media player? Because i assume that this is a game thing and not part of the definitive music service that MS is going to introduce later on.
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Christ, don't you read other comments, or are you just being deliberately stupid for the sake of presenting a shitty "we're being stiffed by the man" argument? Lumines doesn't just play an audio track completely unconnected from what's happening on screen - it coordinates samples from the track with your actions.
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