Oblivion PS3 will look nicer
A bit anyway. DLC also planned.
The PlayStation 3 version of The Elder Scrolls IV: Oblivion will benefit from technical advances made since the game shipped on Xbox 360 and PC earlier this year, in addition to offering the new "Knights of the Nine" quest announced last month.
Speaking to IGN, executive producer Todd Howard said that Knights of the Nine would take between 10 and 20 hours to finish, and also revealed that Bethesda's plan for Oblivion on PS3 also includes downloadable content. It's "something we'd like to support on PS3," he says, "but right now that's really in Sony's hands".
In terms of other differences between Oblivion on 360/PC and PS3, Howard said that the things you'd most notice besides the new quest would probably be the differences in graphical shaders - although it sounds like you'd have to look closely. "The best examples are those new shaders we have for how 'near detail' and 'far detail' blend together on the landscape," he said. "You no longer have a harsh line cutting across the two levels - they blend together seamlessly and the distant detail and land looks much nicer."
We shall see when Oblivion launches alongside the US PlayStation 3 on 17th November - or rather we will see when Bethesda and European co-publisher Ubisoft present it to us at the PS3's European launch next March.
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Comments (53) Latest comment 6 years ago
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Sorry but Bethesda ballsed up Oblivion graphically as they just didn't get used to the power of any of the systems they were using. It was an appaling 360 port that could be patched.. but will they bother? Nahh. Idiots.
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It was a great game though!
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Its simply about priorities. The middle distance rendering of Oblivion had some issues, but it didn't much impact the fun I or a shit load of other had playing it.
People should try and remember when chucking around superiour insults that both time and money are limitless only in the imaginations of people who don't actually know any better. Overall Oblivion was an astoundingly well put together game. It sets a target for the rest of us when it comes to maintaining quality in big budget games and the devs should be very proud of what they achieved.
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LOD has nothing to do with it -- what he's describing is 'depth of field'. Sounds like it'll be even more pretty.
All this continued vapour talk of Sony's online service is still worrying though, especially as the PS3's launch is now just weeks away.
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possibly yes but they will need to sort out the lack of LOD that the original had causing appaling pop up - the PC patches did fix this but not really in a satisfactory manner that wouldn't rape your system.
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Just hope they dont balls up Fallout 3.
On a side note, playing thru oblivion i got to a point where on the main quest in a dungeon a no doors would open, and alas i could go no further. damn it.
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Sounds pretty much exactly like LOD blending to me. My last PC game had it out of the box -- up yours Bethesda!
(I agree with kangarootoo, btw, just jesting)
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The 10-20 hour Knights of the Nine questline sounds great though and I hope they'll add this to the Xbox 360 game as downloadable content otherwise I'll have to buy the PS3 version as well, not that I'd mind as I think Oblivion is the best game released this year and by far the best game on the Xbox 360.
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From the article ...
"The best examples are those new shaders we have for how 'near detail' and 'far detail' blend together on the landscape,"
Sounds like LOD to me, not depth of field. Depth of field is to do with focus.
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I admit, i'm in the minority tho'.
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They could patch the PC/360 version easily enough. Ah well. I Won't get it again anyway for the PS3... game is good, but it does get dull.
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the real next gen will have no loading times ...
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It's just PR for the PS3 version to get people even more hyped, sure it will look better due to these fixes (that should have been there in the first place).
I also hear PGR4 is going to look better than PGR3 (go figure!).
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Gawd, no. I don't think there can be any real expectation that 360 owners will fork out for it again. Life is far too short to play through Oblivion twice. It's all good news for prospective PS3 owners though, as it is a great game and although it does get dull in the end, it's hard to be overly critical of game that gets dull after 90 odd hours.
I wouldn't dream of buying it again on PS3 though. Been there. Done that.
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But not the amazing "gen of it's own" power of the PS3? Hohum.
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you got the tree generator, the landscape lod system, the physics engine.. all of it farmed out from 2nd partys.
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If so I will hold off delving into this again on 360 and pick it up again on the PS3.
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The PS3 has twice the power of the 360 and it does a bit
of blending in the distance...now that's Next Gen!
What is happening to the uber might of Sony's platform?
Even the Wii could do LOD blending so where is this so called
Next Gen power?
1080P?
60FPS?
Zero loading time with Superfast Hard drive cache streaming?
Better physiscs engine cuz the last one was cooky?
LOD blending......ZZZZzzzz
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of blending in the distance...now that's Next Gen!"
lolz. Twice the power. lolz.
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So Bethesda, how about delivering the Warriors Castle DLC that you announced for us 360 Oblivion players ages ago? Or are you too busy concentrating on the PS3 port and have completely forgotten about it?
Oh and while you are at it, could you please get around to fixing that stupid glitch that 9 times out of 10 prevents those steel gates from opening in Ayelid ruins. A serious glitch that you plain ignored with the the last patch. Thank you.
Seriously though, I can't believe the game's been out for that long and they still haven't fixed that ridiculous glitch. Even when they released a patch fixing everything else, they plain ignored that one. It doesn't even seem as if it would take as much effort to fix as the myriad of other glitches they did fix. It's not game-ending, but it's fucking annoying having to keep reloading the game over and over in the vain hope that the gate eventually opens. That kind of awkwardness should be reserved to PC games and not consoles. Can't bring myself to play the game now because of it.
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does indeed do two Teraflops to 360's one.
So it was written!
That's twice the power and about the same as
a military computer at full pelt doing global thermonuclear
war simulations.
I kid you not.
Oblivion should atleast be photorealistic on PS3
so I will not buy this embarrasing low grade port.
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*pishes himself laughing.
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While I'm yet to see any sony fanboys rejoicing here, the XBox fanboys certainly lost no time trying to trash something which is good news for those interested in the PS3, did they?
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"Kneel before LOD."
That was Super-funny.
8/10
Changed score to 8.5/10 cuz I laughed a second time!
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UUUUUUUuuuuuugggghhhh What a RRRrrrrush!!!
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Ohh and I too am in the minority in that Oblivion bored me stupid within a couple of hours.
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mreku: No. Gothic has always been based on the Unreal engine.
You're both wrong. Gothic always had a proprietary engine. Neither G1, G2 or G3 have anything whatsoever to do with the Oblivion or Unreal engines.
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(I've been playing with VGA @ 1360x768 and component video @ 720p by the wat on a Samsung LE-26R41BD HDTV by the way, with the updated August 2005 firmware)
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Not yet. Back in a moment.......
100 hours later having taken over all guilds and explored all dungeons.
We need to hurry into town and save the world Immediately! Are you ready to go now?
Oh well if I must lets go.
/Love this game
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What about making the game fun to play? Maybe adding a decent story? Or perhaps making fighting slightly more exciting than bashing one button? Or removing the long load times? Or indeed making it run at a half decent constant framerate?
Something tells me the fanboys have been wanking over the graphics on this game so much that its made them blind to the fact it's not actually that good!
(and yes I have played it, and yes I am playing it on a shit hot pc, and yes i have given it a chance, and no im not a fanboy)
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Well, I for one am convinced.
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"Something tells me the fanboys have been wanking over the graphics on this game so much that its made them blind to the fact it's not actually that good! "
Are you accusing me of being a fanboy? 'Cos I certainly don't consider myself to be one, I haven't wanked over the graphics, AND I think it is actually that good.
How do you explain that Mr I-Don't-Like-It-So-It-Sucks, hmmmm?
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P.s. "Something tells me"
Would that be the voice in your head that hurts you when you tell it you don't want to be its friend anymore because of the bad things it says?
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So it was written! "
Maybe Oblivion doesn't use teraflops? Maybe it still uses gigaflops because it's set in Olde England?
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No. I'm saying that people who cant see the (many) flaws in the game, in favour of the nice graphics MAY be fanboys who are a bit blinkered.
I dont see what this game has to offer, I've been playing rpg's since early days (my favourite even being a western rpg - ultima 7). And as far as rpg's go this is quite possibly the worst example.
I was REALLY looking forward to this when it came out.. I bought it on day 1. And at first i thought "wow.. this is absolutely incredible.." then I played it properly
1. Piss poor framerates (like playing a flick book at some points)
2. Piss poor loadtimes.. "please travel from A to B.. okay.. wait 3 mins, talk to someone.. and be told to go to c.. Wait 3 minutes.. talk to someone.. be told to go back to A.. wait 3 minutes".. Not exactly what i'd call "gameplay".
3. Story is shockingly bad - This is a RPG!! The story is the most important part! I've not seen a story in a rpg this bad since ultima 9.. (erm actually, it's almost the EXACT same story as Ultima 9! And that game was terrible too!)
4. Fighting consists of tapping a button.. Whopppeee! Maybe I've been spoiled by the likes of zelda and final fantasy.. But even ultima underworld (almost 10 years ago) had more involving combat than this rubbish!
Sure it's big, sure it's even impressively big. Sure the graphics are stunning.
But WHERE is the game?????
I *REALLY* dont understand the praise given to this game! Short of being a (Very good) technical demonstration.. it's not exactly a great game is it?
Surely even the most hardened Oblivion fan would agree with most of the coments i've made above?
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I don't know what the fighting model is like on the PC but on the 360 it's squeezing a trigger, not a button. And that's TWO triggers if you have a shield - fireballing skeletons as they come running towards you, then raising your shield at the last moment and feeling it splinter as your controller kicks back from the force from the skeleton's blow, then backing away so you can get a clear shot with your (badly used) sword, release that won't cut the mustard, and try to get high ground so you can take it down with your bow.