Double Agent PC demos
Single- and multiplayer.
Ubisoft has released a pair of playable demos for the PC version of Splinter Cell: Double Agent, which is released in Europe today.
The demos - an 851MB single-player offering and a 789MB multiplayer effort - ought to give you an idea of whether you're interested in Sam Fisher's latest capers.
Alternatively you could read our review of the Xbox 360 version for some pointers.
There's also an Xbox 360 multiplayer demo currently doing the rounds on Xbox Live Marketplace.
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Comments (27) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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The reason I'm posting is to have a little rant about usage capping on broadband connections, The reason I'm writing this here is because of the size of this demo. Just under 1Gb and if your on some of the free broadband packages your going to hit your 2Gb limit very quickly.
I love the way companies like BT are trying to see you their 'Home Hub' so you can stream TV and the like over then net and then put a 15Gb limit on downloads. Not many nights of TV watching on that limit!!
I hate CAPS!!!
OK Rant over, sorry its not that relavant but as i mentioned I HATE CAPS!!
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Darren: This is why we need a platform independent reviews, see Talhas post. If it helps the game is made by Ubisoft shanghai, yes not Montreal (which made the good splinter cells). Shanghai probably employ cheap labour chinese programmers which may be good at cooking chow mein and rice but damn, are they poor coders. Ubisoft - get it sorted.
StratoDriver: Get a new service provider:
Well thats all I have for now, Seemingly they have completly destroyed multiplayer for this game - no lobbies? WHats that noise? Oh yeah it the splinter cell community speeding off to play snakes and ladders . Bloody Chinese!
ni hao ma
Sturridge
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As for antialiasing with HDR, Nvidia have very nicely shafted us on this one for years. If you want both, shell out 600 dollars for the new 8800 GTX, thank you very much!
Plus my 19" LCD monitor doesn't go beyond 1440x900 so I won't be able to crank up the resolution sufficiently to not feel the need for AA.
Nuts!
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Remember when you could play your favorite games on a floppy, and spend 40-50 hours doing it?
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what happened to the days when full games were only 600MB and demo's weren't even half of that :/
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I even remember when my 40 or 50 favourite games all were on the same floppy disc!
Footprints of PC games on my hdd recently are part of why I think Sony might not be that wrong about blu ray after all...
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Of course by then they would have launched XBox 1080!
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Plus, the memory restriction on consoles is usually a lot tighter on consoles. If you can't fit your data in memory in the first place there's no point in having ultra-super-high res textures Sure, this problem depends on the type of game (e.g., large open environment, on-rails, etc) but it still remains to be seen how useful the extra space on a BluRay is going to be.
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actually, scda looks staggeringly good on pc - if it's powerful enough
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I'm DL'ing now.
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What about all the last gen ATI cards?
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What about all the last gen ATI cards?
Don't think you do - the demo has a "last gen" and a "next gen" button (I am not making this up) in the graphics options.
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