Xfire hits 8 million users
Ow!
Community and data collection tool, Xfire, has now passed the 8 million subscriber mark, GamesIndustry.biz reports.
What's more, the latest information on the top 20 most-played titles indicates that World of Warcraft's popularity is holding steady - despite eight months having now passed since The Burning Crusade expansion's release.
Over 60 per cent of Xfire users are based in Europe, with around 40 per cent in North America, and the company has logged over 120,000 man-years of data since launch, with multiplayer games outperforming traditional offline games by a long way.
According to the details based on activity across the month of August, taken almost entirely from PC game-playing data, World of Warcraft logged over 440,000 hours of gameplay on average per day.
This was followed by Call of Duty 2 Multiplayer and Counter-Strike: Source, on 173,355 and 158,714 average hours respectively.
The second most popular MMO was Guild Wars, logging 59,199 average hours per day, while Eve Online was sixth most popular MMO, and Lord of the Rings Online came 8th.
Interestingly, both of those last two titles were outperformed in Xfire user data by Asian games Silkroad Online and MapleStory, and Korean free-to-play titles occupied five of the MMO top ten.
Warcraft III: The Frozen Throne was the most popular strategy game, with 41,242 hours per day, and Diablo 2: Lord of Destruction was top of the miscellaneous category with 12,502 hours.
In comparison, traditional offline games were much lower down on the list. Oblivion and Football Manager 2007, although much older titles now, were still among the highest non-multiplayer performers, yet notched up fewer than 10,000 users between them.
GamesIndustry.biz provides daily news and analysis of the games industry. But then you knew that.
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Comments (41) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Why on earth would you have Xfire running when you're playing an offline game?
@Bionick
Whatever you win, I wanna piece cuz I've not touched it either.
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Lies, damned lies and statistics.
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WTF would Wow players...
So you can chat to people who aren't playing. All my friends have x-fire, and it means I can continue to talk to them whilst playing a game without having to alt-tab out to read their messages or have a laptop next to me!
However, most of us have recently moved onto the new Steam Community, as it appears to be more promising and in-game chat appears to work even in quite a few unsupported games
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Teamspeak?
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Seriously.
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I don't understand what the big deal is... it's just an instant messenger program, the same as msn/googletalk etc etc, except you can carry on your conversations whilst playing a game.
edit for dizzy: bear in mind, i'm talking about friends who don't necessarily play the games i'm talking about. Your suggestion teamspeak would work if the only people I talked to were my clan/guild mates on WoW or CS, but I'm talking about friends from work, university etc who I just want to chat to whilst playing any other game.
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Steam community will probably end up replacing it for a lot of people though, while GFWL dies a death.
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You use a keyboard while playing for chatting with friends ? Would really mess up my kill/death ratios
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Well I know that, I just hate having random apps in the background. Also I just don't see the use of talking to friends whilst I'm in a single player game. Guess I'm just a crap multitasker.
@cheese001
Point still remains, if you have to sign in with a username, how many of the 8mill are actually in use?
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8,076,745 Registered Users
Current Users Online: 151,321
I should think it doubles or so when more people are online, and perhaps doubles again at weekends but that's still less than 10% of the registered base. I think it's a dubious thing to boast about at any rate.
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The feeling is mutual.
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I very much doubt that it will die a certain death, it offers things to publishers that steam can't.
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Oh and of course doesn't work outside of the two games that support it.
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But surely you have to make an account. Therefor it would be easy to claim x amount of users. It's the same thing ms does with xbl.
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On the pc it doesn't.
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Er no, it doesn't.
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Er no. The differences are here and I say again, it only works in two games, both of which you have to be in or Live for Windows is not running.
It's a complete waste of time.
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Again: GfW live SILVER features online play for free. That wiki page has some very obvious mistakes in it so there is very little credibility there.
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Anyways - the stats seem to be saying that offline players don't use our tool as much as online players do - surprise, surprise.
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It's still the truth: yes, Silver offers free online play but with less features than comparable free matchmaking services on the PC. About the only unique thing is cross-platform play and that's 1.) overrated and 2.) Gold only.
Live has been made accessible to XP users as well a few months ago so hopefully MS continues this trend of fixing stupid mistakes. Live is still far from being competitive on the PC if you ask me.
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Don't trust wiki.
IT TELLS LIES!
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Pay for matchmaking with friends? MS can fuck right off.
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Just say no.
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Always been free m8.
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Perhaps you should inform Microsoft they appear to want some money. It's only "free" if you already have a paid for Gold account with your 360, which obviously PC only gamers will not have.