Natal can work with core games - Kojima

MGS creator inspired by Microsoft's new toy.

Metal Gear Solid creator Hideo Kojima took to the stage at the Tokyo Game Show today to confirm his enthusiasm for Project Natal.

He was speaking during a creators' panel discussion along with Capcom's Keiji Inafune and Toshihiro Nagoshi, creator of Super Monkey Ball. Kojima began by explaining how he initially felt on seeing Natal in action, comparing it to the first time he saw a 3D game and played with a family computer. "It was that kind of shock," he said. "I was surprised how advanced Microsoft was... This is going to raise the bar. People and machines are going to be connected through Natal and complement each other."

Inafune then chimed in, telling the audience he doesn't reckon Natal will be a flash in the pan. "You don't have to do away with the technologies you have, you can build on them. So technology-wise, [Natal] surpasses anything that exists now. It treasures the current tradition and at the same time, builds for the future... I see the potential in Natal for not being a transitional fad."

According to Kojima, Natal doesn't just have potential for entertaining the casual gaming audience either. "Those who don't enjoy games now can probably join us, because it's intuition-based, and of course the casual base is going to be important. But I think the experience will be further improved for core gamers thanks to Natal. I think Natal will allow us to expand the gaming world for them."

Any plans, then? "I would like to come up with a completely innovative game no one has thought of in the past," Kojima said. "But I have core users who are my fans and I don't want to leave them behind - I want to cater to core users... Maybe I should, metaphorically speaking, come up with a car that can fly, so my users can follow me."

In fact, Kojima thinks Project Natal has potential even beyond games. "Natal is very innovative. 360 means very circular, but it's more spherical than circular... I believe games will deploy this technology at the outset, but it has the potential to change our lifestyles dramatically - the way you do shopping, the way you line up in a queue...

"And Natal is going to change situations in living rooms. Probably the way you move your muscles will change. Probably Johnny Depp, the way he moves, is also going to change," said Kojima. "It is impossible to do this translation," added the translator.

All three developers talked about the ways Natal could introduce emotions into gaming, which was also a theme during Sony boss Kaz Hirai's TGS speech. Inafune stated, "Films consist of excellent worlds of emotion. I can get excited and cry in films; they have such an impact on our hearts. Maybe that's what's missing in games. Of course there are some emotions, but because we have to use our fingers to interact sometimes it's not easy to have an immersive experience.

"With Natal the games world is probably going to become on a par with films, or games could surpass films," he continued, before suggesting that in future someone like Kojima could be just as respected as a major movie director. He probably didn't mean Uwe Boll.

"Violence, sex and gambling are the three basic themes of the gaming world," said Kojima. "I think we can go beyond that with Natal, which is based around emotions.

"I would like to have a computer game system which can truly understand who I am - movements, expressions, everything," he went on. "I wouldn't call it a robot, exactly, but I have had this dream since I was a kid: AI... Natal is the system which understands me best."

Comments (27) Latest comment 3 years ago

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  • Rodster #1 3 years ago

    Insert Gran Turismo 5 anytime you like. :p
  • mattigan #2 3 years ago

    Yes lots of hype, but a very slim chance that they might just nail it.
  • GamesConnoisseur #3 3 years ago

    Key thing is Kojima is pretty much playstation man speaking postively re Microsoft product, you bet my ass Sony and PS fans not going to be keen on that, would have preferred talks on Wand etc.
  • Bazfrag #4 3 years ago

    Mgs Natal will be able to tell from my expressions what i think of Kojimas story telling.
  • Xerx3s #5 3 years ago

    MGSnatal confirmed! Now with Natal-pretend-to-be-a-box gameplay!
  • skillian #6 3 years ago

    He thinks Natal has the potential to not be a fad? Sounds like damning with faint praise to me.
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #7 3 years ago

    I'll give them the benefit of considering that translation might not be up to explaining what they are trying to say to a Japanese audience.

    Rather than taking that load of convoluted bollocks at face value.
  • Ultra238a #8 3 years ago

    Erm no. You can wave your hands in the air like you just don't care all you like the simple fact is that with Natal you won't get any tactile response like you do with the Wii controller (does the PS3 wand have rumble? If not it should!). Sony went through hell with Sixaxis and eventually came out of the other side with Dual Shock 3 because they thought that it wasn't important (ok and some legal issues might have had something to do with it ;))
  • Canyarion #9 3 years ago

    All this talk about AI... Don't they see that E3's Milo demo was just a sequence programmed to look smart?
  • Ace_McCloud #10 3 years ago

    Yeah, but imagine how good the violence, sex and gambling are gonna be Kojima!
  • rotmm #11 3 years ago

    @Ultra238a, "(does the PS3 wand have rumble? If not it should!)"

    Yes, it does.

    It does not, however, have a thumbstick or any other way of moving around. Therefore, a Playmote demo at TGS of a game being played showed the user holding a DS3 in one hand to move and the Playmote in the other to aim. Kind of messy really.
  • Chazmeister #12 3 years ago

    Natal will change the way Johnny Depp moves, amazing!

    My word these Jap devs don't half talk some guff when they get going.

    Still between Natal and the PS3 Wand, I think Natal is the one with the most promise to add something different to gaming. With the Wand really being not much more than a Wii mote plus, I don't see how it will add that much more to gaming than is already being done on the Wii.
  • Moribundman #13 3 years ago

    Yeah, I wasn't really interested in Natal, but now I know that Johnny Depp will move differently with my muscles I am definitely going to buy it!

    I will also buy a flying car as soon as Doc Brown/Hideous Kojima have perfected it.

    Gawd those whacky Japanese guys! Kerrrazy!
  • des #14 3 years ago

    Hmm...Kojima seems to be pretty excited for Natal,maybe his 30 min cutscenes will be less boring with Natal.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #15 3 years ago

    As farty just mentioned Natal isn't necessarily about replacing contollers in games (except for casual gaming)!

    It's about still using a standard controller but...

    Creating a pseudo 3D effect using head tracking
    Using head tracking to look around
    Using your hand to control inventory in games like a mouse
    Being able to converse and/or see your friends in game without a headset
    Being able to use a cover mechanic by dipping your head slightly while still using a controller for shooting/moving.
    Having your character replicate your victory dance in madden or copy you in guitar hero.

    or they could be used in conjuction with...

    A tennis game being bundled with two coloured plastic rackets (if you like that sort of thing) ;)
    An additional stick with a glowing light on the end for extra precision. :p I jest.

    How many times do we need to read the same comments here. Doesn't any of this sink in or do they just not read it?
    Edited by SpaceMidget75 at 24/09/09 @ 12:26
  • metalangel #16 3 years ago

    Kojima is just behind Molyneux in the "talking bollocks" stakes. But think what gesture and facial recognition could do for Japan's ever popular rape simulator genre!
  • makeamazing #17 3 years ago

    I think natal will be a revolution in gaming . msoft have the incentive and the sheer capital to make it work. If people like kojima and speilberg see the potential

    @Donnie, you need to wake up and smell the coffee... this is the hype machine. Speilberg also said the New Indiana Jones movie was great... aliens yeah.. right.

    Everyone has an agenda, Speilberg is trying to forge a link between games and movies, and is using MS clout to do that, while Kojima is playing both sides off against each other. Welcome to real life. Now if MS can pull this off I will be amazed, but as others have already said dont expect any AAA games that will be Natal controls only, this will be additional controller add ons to games already in development, and you can bet your bottom dollar its certainly not going to be as exciting as people think it will be.
  • Calgon #18 3 years ago

    Funny that I've said that Kojima reminds me of Molyneux before, both full of creative ideas, even if they dont always make it into the game or quite work out as planned. They are forward thinking visionaries and the industry needs as many people like that as they can get IMO, if all you can do is bash them then it shows you would rather play games from devs that never try and suprise you or think of new ideas.

    Neither of them are among my favourites but I do recognise the importance of their influence on the industry.
  • Calgon #19 3 years ago

    makeamazing would you really admit it if it was just as exciting in the flesh, if not moreso for both casual and core? You can bet your bottom dollar you wouldn't.

    You've already made your mind up so you are no better than donnie for being on the opposite side of the fence.
  • Calgon #20 3 years ago

    boneparteofballybay none of them were broken, simple yes, broken no. The difference here is obvious but by all means be as skeptical as you like, it wont change a thing. :)
    Edited by Calgon at 24/09/09 @ 15:22
  • metalangel #21 3 years ago

    boneparte, nothing wrong with the Live Vision. Free video chat, smugshots in Burnout Paradise, and cool wibbly effects for the visualizer in the music player!
  • Machiavellian #22 3 years ago

    If Natal can be developed where you can use it like a multi-touch display on the level of the new prototype Courier from MS, then I see huge possibilities with Natal that could make it a must buy for certain games.
  • davisorle #23 3 years ago

    Post deleted at 20:44:35 16-04-2012
  • TheJuriel #24 3 years ago

    Goddamn hype. Actions, not words!

    Still, Natal has excellent potential. Let's hope they do something with it...
  • makeamazing #25 3 years ago

    makeamazing would you really admit it if it was just as exciting in the flesh, if not moreso for both casual and core? You can bet your bottom dollar you wouldn't.

    I think that the idea/concept is great... in fact its potentiall amazing - but for head tracking and voice recognition not for the "No controller" concept that MS has tried to hype it for. If we just take those two concepts alone it could make a big difference to gamers... but we are not their yet with the technology. The smoke and E3 mirrors adverts and the Lionhead Trailer, was a total lie (scripted). I mean you have a fully working AI boy in what only took 3 months development, well if anyone knows about development you cant do something that advanced in 3 months.

    The problem is MS hyped it, and now the users are hyping it even more... and all that will be left will be disappointment.

    I dont doubt the concept, but the technology just isnt there... hey if you dont believe me go try MS Voice recognition for more than 10 minutes without wondering how poor it is. I suspect the camera technology for head tracking would be alot easier to manage (though it has its own problems).

    So I aplaude them for moving the goal posts forward, but its going to be another 10-15 years before this technology is as good as the adverts.... guess they have to start somewhere.
  • Amon_Amarth #26 3 years ago

    NATAL WILL BE LIKE WII SHORT FUN AND WASTE OF MONEY
  • ctankep #27 3 years ago

    I think goes something like this: [/i]"People who say it cannot be done, should not stop those who are doing it"[/i]. For th' life of me cannot understand all th' poo poo-ing that seems to be th' overwhelming smart-arse opinion of th' moment with regards to Natal. If you spend some time an' do th' research or are even more fortunate to have access to a dev kit, then it is clear that while it's not a holodeck that the potential it offers is simply breathtaking from a game design point of view.

    If you want more proof of concept, then get off your fat hobby horse, an' do a search for Andy Williams work from a few years ago. AFAIK this is where th' seed for Natal started, then once th' Z-cam acquisition happened it was just all stations go. Sure Microsoft has had some balls up implementation in th' past, but to be fair they are also responsible for a bunch of stuff that has radically changed th' way we use th' web & technology -- AJAX / XHR anyone?

    -

    Th' lag issues can be handled through varying th' bandwith from th' camera for IR data versus CAM data, an' clever game design will overcome much of this. Most of you are missing th' point an' perhaps unable to grasp that th' future of gaming is not particularly going to be th' same as what we have now an' for a good reason. It's going to be far more interesting an' involving an' exciting place to be. What Inafune an' Kojima are particularly expressing is th' sad fact that for th' last 20 years game design has been constrained to sticks & button input methodologies. That kind of stuff has been probably th' numero uno roadblock to any sort of physiological / an' hence emotional realism in games. Chris Crawford knows th' score on this.!

    -

    You are also missing th' fact that even just having th' multi-array microphone is going to offer so much in terms of being able to work with player position & proximity. Like somebody else has stated above, even just having 3D head tracking is going to be immense an' guess what -- Johnny Chung Lee has been working on Natal for th' last year or so. I just felt compelled to post because it grates to have to go through th' same bollocks posts whenever there's discussion of Natal from idiots that don't have any vision an' haven't an appreciation for th' technology on offer nor th' dreams it can harbour.

    Do you not read th' significance of somebody like Kojima endorsing hardware from Microsoft instead of Sony's fairy floss sticks? It's tremendous, an' I can only suppose that David Cage is also spitting chips at backing th' wrong horse an' having come too soon with Quantic / Heavy Rain. Wait 'til Natal gets in th' hands of th' indie developers, there's th' future right there.



    -- Chuan



    Edited by ctankep at 27/09/09 @ 04:22