Mercs 2 handheld bound?

Would "love" to work on them.

Mercenaries 2 lead designer Scott Warner has hinted at the possibility of a Mercenaries game on handhelds.

He was talking in an exclusive interview with Eurogamer and revealed that once his Pandemic Studios team had finished work on Mercenaries 2, anything was possible.

"At the moment we're only concentrating on the versions of the game we've announced, but I'd love for us to work on a handheld version of Mercs!" Scott Warner told Eurogamer. "Anything's possible!"

Currently, Mercenaries 2: World in Flames is being built from the ground-up for next-generation consoles, PC, and, er, PS2.

It boasts "jump-in" online cooperative gameplay and fully destructible environments. For instance, you can clear large areas of foliage in jungles by laying down some hefty fire power. Just like Arnie did in Predator after he'd lifted up the back of a truck and rolled it into a hostile camp.

The action will be set in Venezuela this time around and has been reconstructed to be very close to the real-thing, prompting stern frowns from the government of the region.

Mercenaries 2 is expected to be released this winter, and you can catch our full interview with Scott Warner tomorrow morning on Eurogamer.

Comments (6) Latest comment 5 years ago

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  • souljacker2000 #1 5 years ago

    Cant c it being any good if they do. Mercs was great for the action and the sandbox ability to travel anywhere. Handhelds would just be a waste of time.. especially if its on the psp
  • dirigiblebill #2 5 years ago

    I think the key thing would be controls, since even the very best on psp (SF:DM) and ds (Hunters) can be tough on the old opposables. Otherwise it might- just might- work. A sandbox shooter would be perfect in short bursts, providing loading times are acceptable and the graphics don't get borked in the transition.
  • Schiraman #3 5 years ago

    GTA:LCS and VCS work extremely well on PSP, so it seems like an ideal platform for a portable Mercenaries game. A DS version might also work, though I'd guess it'd have to use an isometric or top-down perspective closer to original GTA or GTA 2, though that could be pretty fun in its own right. Perhaps with stylus input you could even add some light tactical elements or use it for placing air-strikes and so forth?
  • 3william56 #4 5 years ago

    "If it bleeds, we can kill it."
  • dr_faulk #5 5 years ago

    Aww, I thought they were talking about a sequel to Capcom's Mercs arcade game!
  • snick #6 5 years ago

    i'm with you on that dr_faulk, got bored with the new merceneries much quicker than i did with the classc one.