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Media Molecule hails BAFTA success News

PlayStation 3 News by Johnny Minkley

30 November, 2009

Another awards night, another prize for Media Molecule, which last night collected the BAFTA for Best Videogame at the 2009 Children's Awards, having picked up the Artistic Achievement prize at the gaming ceremony earlier this year.

Clutching the weighty award, presented by The Gadget Show's Jason Bradbury, studio boss Mark Healey told Eurogamer: "It means a lot. It was always an early ambition to make something that appeals to adults and kids, specifically that adults and kids could play together and have fun and I suppose winning this some way confirms that maybe we did that.

"We've won so many awards for it, it's like, how do we ever top this? I don't think I'll appreciate how really cool it is until I'm old!"

The PlayStation 3 title beat competition in its category from Boom Blox Bash Party, de Blob and Viva Pinata: Pocket Paradise.

PlayStation UK boss Ray Maguire, also in attendance at the celebrity-packed bash at London's Hilton Park Lane, said: "It's absolutely fantastic. LittleBigPlanet is one of those games that comes along and it's absolutely unique.

"It's unique in the way it's formed, it's unique in the way it touches consumers, the way it allows them to contribute to the art form itself. It's as much a part of adult entertainment as it is kids' entertainment and that's one of the special things about it."

'Media Molecule hails BAFTA success' Screenshot 1

Mark Healey clutching the award.

Maguire, who rushed over to Healey's table to congratulate him after the ceremony, added: "They are absolutely delighted. To have a new IP on a single platform do over half a million in the UK alone is just testament to the amount of skill and artistry that's gone in from Media Molecule.

"At the end of it, I sell and market the product; they're the ones that create it, they're the inspiration and they're the ones that deserve the award."

Asked what gamers could expect next from the franchise, Healey teased: "More versatility, that's what I'd say. LittleBigPlanet has a lot more room to absorb a lot more things before we say goodbye to that one. I think every year from now on should be a big year for LittleBigPlanet, hopefully".

The EA British Academy Children's Awards 2009 also proved a successful night for Nintendo, with Wii Sports Resort winning the Games category of the BAFTA Kids' Vote, voted for by children aged between seven and 14.

The event, hosted by TV presenters Dick and Dom, was attended by stars of film and TV plus gaming's own A-list, with Traveller's Tales head of development Jonathan Smith present, whose studio picked up the videogames award last year for LEGO Batman.

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Comments: 1-18 of 18 in total

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JahB
30/11/09 @ 14:02
#1
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i find it interesting how media molecule win a shitload of awards in the UK, but none outside.
Monkey_Puncher
30/11/09 @ 14:44
#2
+1
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A massively innovative product, but was it really a good game?
breedob
30/11/09 @ 14:45
#3
+14
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Yes
TafKas
30/11/09 @ 14:59
#4
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I enjoyed it, its no Mario beater, but then its not trying to be. Its charming as fook is what it is though! Need to get the PSP version soon too!
Eighthours
30/11/09 @ 15:29
#5
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Every single time LBP wins an award, I get more and more frustrated at how flawed the actual gameplay is and how easy it should be to fix it. :(
Killerbee
30/11/09 @ 15:34
#6
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LBP is a great game but I wish Media Molecule had supported it more with new levels and features in the DLC rather than endless costume and sticker packs. Apart from the Metal Gear Solid pack, I haven't felt inspired to part with my cash on any of the new content, yet I'd love to return to the game and play some new stuff.

And yes, I know the community-created content is there, but it's a bit hit-and-miss - for every great user-created level, there are 10 rubbish ones and sifting through the dross isn't made easy.
Aname
30/11/09 @ 15:34
#7
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Loved LBP. Pure fun. Yeah it is a Mario beater, for me at least. I remember a friend showing me SMW on the SNES, raving about it, I just didn't get into it at all. Each to their own.
Edited 4 times, most recently on 01/12/09 @ 02:38
zedzee
30/11/09 @ 15:36
#8
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"Mark Healey clutching the award."

Well at least he can now afford to get a f*cking haircut.
Aname
30/11/09 @ 15:42
#9
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"Well at least he can now afford to get a f*cking haircut. "

You haircut fascist. I mean, I have short hair myself, but I've never understood this odd hatred some people have for blokes that have long hair. Weird. Would you like it if everyone looked exactly the same, and wore uniforms, maybe?
Tomo
30/11/09 @ 16:10
#10
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Didn't think LBP had done that well commercially, but 500k in the UK ain't bad. Definitely heart-warming that it's been so heavily praised though.
Aname
30/11/09 @ 16:18
#11
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@Killerbee

It's quite easy to just get the good stuff. When you find a level you really like, look at that level creator's hearted levels (and their own levels, obviously). And then those levels' creator's hearted lists, and so on. If you do it like that, you'll find an endless supply of really good quality levels.

Here are some of my favourite creators in case anyone hasn't tried their levels (if anyone has other creators to recommend, please do):


TOBSn08
geosautus
Mooshywooshy
Jaeden
Luckett_X
natuneko4
Rio_Lotta
Rayvolution
jump_button
JackIsBack999

Remember, check out the levels (and creators) they heart as well - if a creator is very good, the levels and creators he/she hearts will likely be very good as well.

EDIT: Added a couple more creators.
Edited 8 times, most recently on 01/12/09 @ 12:56
menage
30/11/09 @ 16:44
#12
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I still love it, purely for the user generated xcontent. Sure a lot is crap but sometimes stuff really amazes me.
Aname
30/11/09 @ 16:51
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@saucymonk

I gave you a +1 for the laugh there :)
EarlBassett
30/11/09 @ 17:54
#14
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I still think that they should never have released the beta to everyone (damn near everyone who wanted it anyway)

It was like having the whole game for 2 weeks - I totally exhausted it in that time and they lost a sale from me.
Skurmedel
30/11/09 @ 18:32
#15
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I thought it was rather boring, I've only tried the demo but it was not for me. Obviously the rest of the world does not agree. :)
Edited 1 times, most recently on 30/11/09 @ 19:05
drumbaby
30/11/09 @ 18:54
#16
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This has been the game that the kids always come back to after everything else is done. The hours they've put in eclipse even the stupid amounts of time I've wasted on Monster Hunter Freedom 2, and that's saying something.
Killerbee
30/11/09 @ 21:53
#17
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Aname:

Thanks for that. I still think it'd be easier if there was some sort of central list or search function, but I'll give those names and their hearted levels a go next time I'm on.
Aname
01/12/09 @ 09:45
#18
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@Killerbee

No probs. Hope you like the stuff I recommended. :) I've added a couple more creators to the list. There is a search function though..

You are right about Mm supporting LBP, though - after the excellent MGS pack I was hoping for such packs on a regular basis, but they haven't done that. :( Still, looking forward to the water pack. :) I also like the fact their packs add new things to the gameplay each time, and give the ability for creators to use those new elements in their levels as well.
Edited 4 times, most recently on 01/12/09 @ 12:42

Comments: 1-18 of 18 in total

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