Limbo Review

Life in black and white.

Version tested: Xbox 360

Limbo, the moody, monochromatic game that kicks off Xbox Live Arcade's Summer of Arcade this Wednesday, looks gorgeous. Any screenshot will tell you that, and playing the game drives it home. The developers, Playdead, execute their aesthetic - like a gloomy Eastern European animated short seen through misted glass - with beauty and consistency. The game's real success, however, is in refusing to be satisfied with looks alone.

Creativity thrives in limitations, and Limbo is rigorous in its self-imposed limits. It has no colour, no dialogue, minimal music, no cut-scenes, no on-screen health meters or other clutter. Yet you can't expect limitations alone to make your masterpiece for you. After cutting away the fat, the obligation is to use what remains as convincingly as possible. That's what Limbo accomplishes. The game steps back from audio-visual sensory overload so it has room to make inroads to other senses: a sense of wonder, say, or of compassion and vulnerability.

Microsoft's marketing materials say that Limbo is about a boy who's trying to find his sister, because marketers are paid to think in blurbs and back-of-box copy. The game itself is more ambiguous. I can at least confirm that you play as a boy, one who journeys across a 2D world, cutting through a forest, an abandoned city, and a malfunctioning factory.

There are few enemies to contend with (few that you can see, at least) so the challenge comes from solving spatial puzzles to advance farther down the path. You can jump, push crates, and pull levers from time to time. The puzzles do a marvellous job of magnifying those meagre abilities into grand feats like thwarting a giant spider or changing the flow of gravity.

It's still possible to frighten in black and white.

As for finding your sister, well, that's the company line, but Limbo leaves your quest open to a broader interpretation. This is the story of a search for companionship. Limbo is about going by yourself to a strange place - a new country or a new job, maybe - with the hope and quiet panic of finding a kindred spirit. A girl makes a couple of appearances in the game; she doesn't strike me as someone you already know, but rather someone you ought to know.

Rare, brief encounters with other humans serve as emotional touchstones. Limbo pivots between joy and despair with devastating efficiency, such as when the silhouette of another boy lounging in a tree offers the promise of a new friend - and then you notice a little hand, dangling limp from what you realise is his slouched, long-dead body.

During one stretch, you come across a secretive gang of children (think Lord of the Flies) who lay out a series of booby traps as they retreat into their hideouts. I scrambled over these hazards in the naive hope that if I could just catch up with those kids, maybe we'd end up being pals. Listen, guys, we've all jumped past the rotting animal carcasses and battled the brain-control slugs, so can't we sit down and talk about it? No dice, which is no surprise. Living in a shadowy sorrow-scape has the tendency to give fear the upper hand over hospitality.

So all you can do is say goodbye and move on, and while this is a victory in terms of the game's rules, it's a painful one. Maybe your companion is out there, though, so you keep going.

Nowhere is this drive forward more stark than at a point where you must use another child's corpse as a footbridge over a pond. The other boy was just like you, except that he didn't make it, and you've still got a fighting chance. There's no "moral choice" that allows you to take a more easily digestible route. Nor does your character wring his hands in sorrow so that everybody watching knows what a sweet kid he is - there's not a single overwrought moment in this game. You simply drag the corpse to the spot where your feet need to go, and thus "win" this section.

Most of the puzzle-solving epiphanies are more delightful than that one. And while the challenges vary in difficulty, none of them are especially obtuse, thanks to Limbo's clear and concise visual language. Generous checkpoints are there to catch your every failure, so dying is relatively inconsequential. Which is not to say it's meaningless. Each death is framed with a two-second moment of silence. Yes, you're going to get up and keep moving ahead, but that one little version of the boy deserves his moment of mourning.

Because they weren't placed by a single all-important antagonist, each puzzle has a bit of implied back-story to it. Some of the obstacles are clearly set up with intent, like the gang's traps and a spider's sticky snare. Others are just part of the wasting world, like a hotel sign whose huge neon "H" buzzes with deadly electricity. Taken together, these pieces of history don't add up to anything specific; they haunt you with the outlines of a world that went down a gradual, inexorable path of decay.

Limbo is matter-of-fact in its highs and lows, never melodramatic.

The game only disappoints in its third act, which twists through a factory replete with buzzsaws and laser-triggered machine guns. Limbo feels like it's above those familiar genre gadgets, and for most of its three-hour playing time, it avoids them. The factory is a dissonant exception. To be sure, the game is engrossing to the finish, and it builds to a beautifully understated ending. In that last hour or so, it's just somewhat more standard.

The trouble is that Limbo strays from the personal touch at its soul. One of its sweetest surprises came in the first couple seconds of play. I hit the jump button, and when my character landed, the controller vibrated. It's mild, yet it says a lot. It says that this is just a boy, not a futuristic robot or a genetic-freak hedgehog, so when he hits the ground with both feet, he feels it. And you do, too, by way of a lopsided motor in the Xbox 360 controller. With one touch (literally), the black silhouette on screen struck me as a full-bodied person.

That's Limbo: a game that has very few humans, but a surplus of humanity.

9 / 10

Limbo is released this Wednesday, 21st July on Xbox Live Arcade for 1200 Microsoft Points (£10.20 / €14.40).

Read the Eurogamer.net scoring policy

Comments (192) Latest comment 10 months ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • cianchristopher #1 2 years ago

    Excellent, congrats Playdead! Nicely done!
  • Physically_Insane #2 2 years ago

  • DiamondIce #3 2 years ago

  • jonnex #4 2 years ago

    Excellent, I'm so glad to see it getting a shining review. It's rare that you see a game that looks so incredible, and actually follows through. Can't wait to play it.
  • lucifonz #5 2 years ago

    I find it really hard to justify forking out 1200msp for 3 hours :( Think i'll wait til it hits a deal of the week.
  • Goodfella #6 2 years ago

    I was going to get this until I saw the price and length of game, I'll hold off for a bit.
  • DoctorZoidberg #7 2 years ago

    "I find it really hard to justify forking out 1200msp for 3 hours :( Think i'll wait til it hits a deal of the week."


    Even if its the best three hours of your month? Instead you'd rather have a longer, but not quite as good game? I've never really understood peoples mindsets on that.
  • Shinetop #8 2 years ago

    Having gotten burned by so many "soul-touching", "genre-defying" games that "transform the medium in unexpected and interesting ways" too often, I was quite wary that this would simply be more pretentious 'artistic' indie pap. Still, the review has my curiosity piqued. Thank god for demos.
  • Praetorianer #9 2 years ago

    Great review. The game looks awesome!
  • Shinetop #10 2 years ago

    @DoctorZoidBerg: If a game that's half as fun as this last 9 hours, that means that in total it will have delivered more entertainment. What's not to get?
  • butler` #11 2 years ago

    £10 is still steep for 3 hours of gaming, DoctorZoidberg, no matter how you choose to spin it. Compare it to 9/10 DLC, a game rental, or an MMO subscription fee.

    Which is a shame. 'Cus this looks damn nice.
  • DoctorZoidberg #12 2 years ago

    "@DoctorZoidBerg: If a game that's half as fun as this last 9 hours, that means that in total it will have delivered more entertainment. What's not to get?"

    You'd rather spend 9 hours playing a game you only half enjoying than 3 hours of a game that your absolutely loving to bits?

    You don't have to grind out all the hours per pound possible...
  • sneetch #13 2 years ago

    @Shinetop

    Personally, I'd prefer the 3 hour great fun game to a 9 hour half as fun game. Of course YMMV. If a game is short I find myself playing through it a couple of times, if it's quite long then I tend to move on to the next one. I'll be getting it, short and all the sweeter for it.
  • menage #14 2 years ago

    Damn, I really was planning on buying this, I don't care it's 1200, but 3 hours??? Might hold off now.

    "Even if its the best three hours of your month? Instead you'd rather have a longer, but not quite as good game? I've never really understood peoples mindsets on that. "

    Games are usually ways to spend your time. When the 3 hours are over we have to find something else again. People wouldn't pay for a ticket to the cinema either if the movie only lasted 30 minutes.

    I won't argue about the quality of the experience. But there is such a thing as value for money. Seems to me it's just overpriced then, seeing as games like Braid lasted me a lot longer and we're also damned good. I'm usually the last person to complain about price/length, but this does seem a steep price for such a game which I can finish on a weeknight.



    Edited by 1 at 19/07/10 @ 14:25
  • manuel_garcia #15 2 years ago

    It's a lovely, lovely game. The question of value is entirely subjective I suppose, as I'm guessing the people that worry about brevity would still go out and buy an 8-hour 'full-length' game for £30-35 without questioning.

    If somebody asked me if I'd pay 1200 points for Portal, I'd undoubtedly say yes. The same goes for this. It's only a few hours, but it's of a consistently brilliant quality, and well worth the spend.
  • lavalant #16 2 years ago

    I know challenge and length take a backseat in these artsy games but it looks a bit to easy, those restart points look awfully forgiveable, for £10 I'd expect more of a challenge or some tweak options on a 3 hour game.
  • Goodfella #17 2 years ago

    Also, with the ratio of development cost and the price of the game I think £10 is too much to ask. Big budget games can cost £10 million or more to make and retail at roughly £40, I don't think Limbo had a budget anywhere near a quarter of £10 million to justify a £10 price tag.
    Edited by 1 at 19/07/10 @ 14:23
  • Hog-lumps #18 2 years ago

    @ Shinetop

    Braid can be completed in 45mins, yet that game kept me occupied for ages!

    I'm sure this will be similar - hunting out the secrets, getting stuck on puzzles, etc. will surely lead to a play time much longer than 3 hours........
  • krudster #19 2 years ago

    Well worth the 9/10. Do not be put off by the three hours nonsense. It's three of the finest hours I've had all year with any game, and feels far longer.
  • myiagros #20 2 years ago

    @Shinetop - thats like saying i love the taste of pizza, and i quite like lasagne, so if i eat three potions of lasagne it will taste better than the pizza.

    It really just means you will be entertained for 9hours, rather than engrossed and engaged for 3hours.

    Personally i would take the better experience, regardless of length, every time.
  • smithdown #21 2 years ago

    Anyone know how big the download is? I'm struggling for space on my teeny tiny 20GB HDD!
  • kiroquai #22 2 years ago

    Big high fives to PlayDead for pulling this one off - remember seeing the teaser video as long ago as 2006 so it's great that a) it's finally coming out and b) it's pretty damned good. Good times!
  • FogHeart #23 2 years ago

    Fun doesn't obey that conevntional set of mathematical rules.

    (fun/x) * (time*x) != (fun*time)

    The most extreme example of which, of course, is the orgasm.

    I wonder if Goedel pondered such things.

    /Science coat, specs and beard
  • lucky_jim #24 2 years ago

    I find the reductionism of the "game length divided by £" equation quite depressing.
  • rudderless #25 2 years ago

    I think it'll take most people a little longer than three hours to complete it. I've spoken to someone who took six. I took four and a half. Either way, complaints about the price are nonsensical.

    It's amazing how many people are happy to pay £40 for a mediocre game which lasts 20-30 hours, but balk at £10 for a brilliant, memorable one which lasts between three and five hours that you'll probably want to replay at least once, recommend to all your friends, and write screeds of purple prose about.

    Put it this way: I got a voucher to download this and on Wednesday I'm paying 1200 points because the developers absolutely earned it.
    Edited by 1 at 19/07/10 @ 18:15
  • Frybird #26 2 years ago

    I hated almost as much "art" games as i enjoyed.

    That said, i don't let this be another "The Path" and will think very, VERY long about purchasing this game.
  • andywilkie35 #27 2 years ago

    Hmmm, I'm on the fence re: £ for amount of time x fun.

    I've got so many other games on the pile that I can happily wait until it comes down in price, but it looks and sounds fooking amazing!

    So at the moment I'm going to say I'll see how I feel on Wednesday but I know I'll end up downloading it :)
  • Toothball #28 2 years ago

    @DoctorZoidberg

    I'm quite prepared to pay £10 for three hours of quality entertainment. I originally bought Orange Box purely to play Portal which worked out around £30 for three hours, but we all know how that turned out. Since then I've barely touched the rest of the Box. You can end up paying more than that for a movie or a couple of pints these days and be lucky if those last three hours.
  • Stuz359 #29 2 years ago

    Just to point out that I bought COD4 for £40, and the single player campaign lasted less than 5 hours, so £10 for 3 hours seems relatively good value.

    On the game, so glad this got a good score. I was intrigued as soon as I saw it, and to know it's good is brilliant.
  • geord1o #30 2 years ago

    10 quid for 3 hours...so thats 3 pints with some loose change. I drink more than 3 pints in 3 hours, therefore I'd say this is better value than 3 hours in the pub.
  • Jackface #31 2 years ago

    Just got back from honeymoon and was hoping this would be out already. Suppose I can wait till Wednesday. Looks like a very engaging and original gaming experience, and those are few and far between these days!
  • Jackface #32 2 years ago

    And also I'm fine with the length. I love games that I can actually finish without compromising other things, like, you know, having a life away from the TV screen ;)

    If it's an awesome 3 hours, I'm sure I'll wish it was a couple of hours longer, but if it's really only 3 hours I might well enjoy playing it again. Not often that ever happens. I think the last time was Halo 1, which I played on all three difficulties as it was so different each time.
  • iWolf #33 2 years ago

    What are the chances of this being released on other formats down the line?
  • menage #34 2 years ago

    I just don't see WHY it has to be 1200. It's probably not even Playdead but MS ramping up the prices in a dry season. Which is all well and good for a game this brilliant, but after that everything will be 1200 just because they got away with it.

    Like Winterbottom, this will be down to half in a few months, I'll wait.

    "£10 for 3 hours play may seem a little too expensive but how many people will happily hand over forty plus notes for a game which is only 6-7 hours in length? "

    Not specifically targetted at you but there are a lot of people here who seem to know how I and others spend our money. If a 40 buck game is 6 hours I'll wait for a pricedrop as well.

    And COD is a stupid example
    Edited by 5 at 19/07/10 @ 14:51
  • I\'mListening #35 2 years ago

    £10 for 3 hours play may seem a little too expensive but how many people will happily hand over forty plus notes for a game which is only 6-7 hours in length?
  • Darren #36 2 years ago

    A few years ago this game would have been sold at 800 MP so I guess that's why a lot of people grumble when yet another game comes along at the 1200 MP pricepoint.

    Also, considering Microsoft stupidly only sell Marketplace Points in multiples of 500 MPs it means that you can end up actually spending more than the cost of the game anyway if you had no previous or too few points e.g. have to buy 1500 MPs for a 1200 MP game. Personally I would prefer it if I could just buy the XBLA content for the listed MP directly (as if I was buying points) or, better still, in actual currency like on the PS3.
  • VicViper #37 2 years ago

    Nice that it got a great review, going be getting this as soon as I can on wednesday.

    The price might seem high buy given that even for an 90 min movie it can cost 5 quid on entry it evens out.
  • bigbadbeasty #38 2 years ago

    It's these types of games that make me want to buy a system or not.

    It looks stunning, and I am even thinking about picking up a 360 again (new quieter non-broken version). Price isn't that important when it comes to a truly quality title (as long as it isn't crazy money, like in the Neo-Geo days).

    I guess it isn't surprising that some people would rather grind through the same/similar content, but time doesn't often equal quality. I enjoyed RDR, but I don't want to playing only 30+ hour games only.

    Variety is the spice and all that!

  • andywilkie35 #39 2 years ago

    I love the karma system on EG - some people say "the game is three hours long, that's too short for the price" and get negatives, then others say "I'd rather have a short amazing game than a long average one" and get negatives!

    Make up your minds! "Ooh too many choices!"
  • Cheddar99 #40 2 years ago

    I don't get how people can pay €50/60 for a ten hour or less game, but complain about 3 hours for €12? My (admittedly poor) maths tells me that's better value.
  • Lionheart #41 2 years ago

    10 English pounds for an EG 9/10. Sold.
  • mfnick #42 2 years ago

    Looks great. Going to wait for DotW though.

    Not because of all this price vs time stuff. Personally I prefer short games that are truly amazing from start to finish to longer ones with filler anyway. But I just cant bring myself to encourage this 1200 point price craze. 800 should be the maximum for XBLA IMO. Every game seems to be 1200 now & its not something i want to be part of promoting.

    Sure this means im always behind but times are hard & I need every penny I can get. I do the same with full games too, (almost) always wait for them to reach £20 or under as thats all im willing to pay for a game.



  • butler` #43 2 years ago

    @andywilkie35 i think it's called a contentious issue
  • Widge #44 2 years ago

    Looks visually striking. I’d rather 3 hours of this than 300 hours of something like Saints Row 2.
  • LazyDan #45 2 years ago

    Just a note, these days you'd pay £10 for a 1.5hr movie - either in the cinema or on a DVD. You may get better value with another game you'd like, but this certainly doesn't sound like a ripoff.
  • dfua #46 2 years ago

    Microsoft really need to ditch the point system. 800 points has become like a psychological barrier, anything above it is seen as too expensive. On PSN where real currency is used £7.99 or £9.99 seems a lot easier to swallow, even if it's more than the equivalent in MS points.

    People were used to 400 and 800 point games the same way iPhone users are used to 59p. Its hard to get away from that sense of worth and value once it's set in.
  • andywilkie35 #47 2 years ago

  • Shinetop #48 2 years ago


    You'd rather spend 9 hours playing a game you only half enjoying than 3 hours of a game that your absolutely loving to bits?

    You don't have to grind out all the hours per pound possible...


    It's simple: if I play for 3 hours and absolutely love a game, I will have been entertained for three hours and will then continue hating myself for the next six hours.
    If I play a game I enjoy half as much for 9 hours, I will be -less- entertained, but still entertained, and those six hours of self-loathing are replaced with six hours of entertainment.

    Boredom and dreariness, or entertainment? You pick!
  • Lexx87 #49 2 years ago

    Regret reading this now where he spoils the boy hanging from a tree. Would have liked to have experienced that on my own to be honest.
  • tenaciousdt #50 2 years ago

    after reading the review its obvious its a very good game. but i cant seem to see any mention of re-playability? no matter how much you dress it up £10 for a short downloadable game that you will go through once and leave to gather imaginary dust on your hard-drive is expensive. even if it had hidden coins that looked completely out of place that i had to look for i would buy it :0)
    Edited by 1 at 19/07/10 @ 15:23
  • Shinetop #51 2 years ago

    I love the karma system on EG - some people say "the game is three hours long, that's too short for the price" and get negatives, then others say "I'd rather have a short amazing game than a long average one" and get negatives!

    Make up your minds! "Ooh too many choices!"


    Turns out different people have different opinions. It's mindblowing, I know.
  • scottycam #52 2 years ago

    Looks brilliant and of course I'd prefer 3 hours of a decent game, than 30 of an average one. Doesn't stop it being overpriced for an arcade game. Suppose it alright if you like watching art films and enjoy spending hours looking at scenes trying to find hidden meanings and the answer to philosophical questions about love and life. I'd probably enjoy playing it, say 'thats a clever effect', complete it and never play it again. Lets not forget its also downloadable and thus has zero resale value unlike all those games keeping moaning about are £40 and not as good.

    Some of us only have so much money. Recently bought Mass Effect 2 second hand for £15 and that provided 30 hours of amazing gameplay and I fully intend to play through it again. I'm sure there's plenty of decent games in that price bracket too.

    Its entirely fair to say that its hard to justify Limbo at 1200 points for 3 hours gameplay and negging comments about that fact dosen't make it any less true.
  • Shinetop #53 2 years ago

    @Lexx87: I had skipped over that in the review, so thanks for reiterating that spoiler in your comment.
  • GamesConnoisseur #54 2 years ago

    People rush out like Lemming to get £6.00 or so ticket to watch 1 n half hour movie but some may balk at £10.00 for 3 hours of pure gaming?

    It's your money and you decides what right, I know me and my £10 is pretty soon parted!!
    Edited by 1 at 19/07/10 @ 15:21
  • Shinetop #55 2 years ago

    People rush out like Lemming to get £6.00 or so ticket to watch 1 n half hour movie but some may balk at £10.00 for 3 hours of pure gaming?

    Who are these people you're talking about?
    Edited by 1 at 19/07/10 @ 15:22
  • Raznilof #56 2 years ago

    @Lexx87: damn... I didn't read the entire review not to be spoiled, and you do it for me. Only reason I read your comment was because of the commentator tag. You could have used the spoiler tag couldn't you?

    I'm not mad though...just disappointed ; )
  • gamingdave #57 2 years ago

    Sounds like an excellent little game.

    Obviously without playing it I cant say with certainty, but there seems to be things in the review that really didnt need to be mentioned, like the 2 second silence (spoilered just as some people read comments sections without reading the article, why read the comments and comment yourself then?). For me, in these shorter emotional games, like Braid, its exactly these things I want to experience raw for myself.

    Edited by 1 at 19/07/10 @ 15:24
  • joe90 #58 2 years ago

    With kids, and limited time to play games, 3 hours of high quality gaming for a £10 is spot on.. There is no way in hell i could now play a FF/Wow or DragonQuest type game anymore.. And, to be honest, im not sure if I want too..
  • scottycam #59 2 years ago

    Some of us don't classify social time going to see a movie or having a drink with a mate the same as playing a game alone. A night out with some friends in the city could easily cost £50. Do I come back home and think, damn thats worth 2 decent quality games!? No, because their completely different.

    Why do people keeping comparing the two?
  • menage #60 2 years ago

    Yeah, the assumption that we'd all rather play a half decent game for 9 instead a really good one fro 3 reeks of idiocy and .

    I'd rather play Fallout 3 or 120 hours thank you. no matter how cool this is, it's fucking overpriced.
  • barchetta #61 2 years ago

    @Lexx87: is that EG internal affairs dept paging you.......... :-D

    Anyone care to pass the mind rubbers?
  • Toothball #62 2 years ago

    Heh, I did a quick search for how much you could spend on entertainment in three hours, and apparently $22000 isn't out of the question.
  • Arwin #63 2 years ago

  • StooMonster #64 2 years ago

    This looks great, will be downloading it later. :)

    Although there's also Alien Swarm free on Steam tonight. =)
  • Jackface #65 2 years ago

    "oh this is rather silly. £10 for what is little more than a pretentious platformer with little re playability and very little value for money. I guess it gives the Apple crowd something to play"

    Don't buy it then. I'm sure they don't want people like you playing their game anyway :)

    Incidentally, I don't see a single constructive comment anywhere in your contribution, just petty, narrow-minded argumentative flame bait. Love the internet!
  • brof #66 2 years ago

    it is more like 5-6 hours according to GAF members
  • Yossarian #67 2 years ago

    Just like I did not read the preview of this, I will not read the review. The art style and the 9 at the bottom is enough for me.
  • Jackface #68 2 years ago

    Hey lexx, what's more annoying, having something spoiled from reading the whole review, or avoiding reading the whole review so that I don't have something spoiled, and having it spoiled by you instead?

    FUXXSAKE.

    EDIT: lol, negged for pointing out the painfully obvious. Which genius at EG thought up the Karma system, again? XD
    Edited by 1 at 19/07/10 @ 15:51
  • CrispyLog #69 2 years ago

    £10 is a little steep for a 3 hour game. You can get Oblivion on ebay for like a fiver and plenty of other more recent triple-A games for less than £10. Also at 3 hours it's little longer than a film, and as great and clever as it is, I'd wager it's not as clever and engrossing as a lot of films which you can pick up on DVD for less than half the price.

    Still, as people have said it is all subjective and for some people it will be well worth the price. I really like the look of it and would like a 800MS price point. No doubt I'll decide to wait until it's on offer but won't be able to resist and buy it on Wednesday for full price after falling in love with the demo.
  • Jackface #70 2 years ago

    @ Yossarian, better not read the comments either. LEXX YOU DUMBASS.
  • brof #71 2 years ago

    it is more like 5-6 hours according to the GAF
    Edited by 1 at 19/07/10 @ 15:49
  • Jackface #72 2 years ago

    One more time, brof? ;)
  • TeaFiend #73 2 years ago

    The mystical 1000MS barrier rises from the depths to strike again.
  • brof #74 2 years ago

    ;-)

    btw. people it is NOT 3 hours long, but more like 5-6 hours... also according to Game Informer

    quote: the initial run is only 5 or 6 hours long

    Edited by 1 at 19/07/10 @ 15:54
  • darc #75 2 years ago

    "the promise of a new friend - and then you notice a little hand, dangling limp from what you realise is his slouched, long-dead body."

    Christ. OK, I haven't played the game yet, but if this is in fact the "devastatingly efficient pivot" you claim it is, then it doesn't belong in a game review. There should be plenty of ground to cover without revealing content like this. I'm getting a little bit impatient with EG reviews (not describing this one, specifically) wherein 50% of the text or more basically recounts the in-game story. It doesn't seem to add any value, and in some cases, can really spoil these special moments.
    Edited by 1 at 19/07/10 @ 16:16
  • Paulie_P #76 2 years ago

    At 800 points this would've been an instant purchase..now not so much.

    I'm going to the cinema tomorrow night , it'll cost me about £6 including popcorn/drinks and I'll have the company of my gf so I might get some action afterwards and - believe me that won't last 3 hours but its worth more to me!
  • Lukus #77 2 years ago

    Vibration on landing. Holy fucking shit.
  • Shinetop #78 2 years ago

    Incidentally, I don't see a single constructive comment anywhere in your contribution, just petty, narrow-minded argumentative flame bait. Love the internet!

    And where's the constructive comment in your contribution?
  • Darren #79 2 years ago

    The review makes Limbo sound more like an experience than a game proper but I'll certainly try the demo and see what I think of it.
  • Shinetop #80 2 years ago

    @darc: so if you're that annoyed with spoilers, why exactly did you decide to quote the spoiler in your comment and refrain from wrapping it in spoiler tags?
  • butler` #81 2 years ago

    "Christ. OK, I haven't played the game yet, but if this is in fact the "devastatingly efficient pivot" you claim it is, then it doesn't belong in a game review."

    I'd like to give that a big +1

    It struck me when reading the review, and the more I think about it the more I think spoiler.
  • 8bitMofo #82 2 years ago

    With that spoiler, the game kinda feels like 2.5 hours long...
  • brof #83 2 years ago

    I don't get it. Only because Mr. Teti rushed throught the game in mythical 3 hours, you all believe it...
  • JayKwon #84 2 years ago

    Want. It's been a long time since I wanted a game so badly. Very strange it's an arcade game which has this honour. But that says everything about the quality of this game probably.
  • darc #85 2 years ago

    Edited my previous comment, because I noted it had been brought up before, and some readers pointed out that a spoiler complaint can itself be a spoiler. But I make no apologies for trying to read a review thoroughly! (Actually forced myself to skim over a paragraph or two on on the second page, though.)
    Edited by 1 at 19/07/10 @ 16:18
  • darc #86 2 years ago

    But seriously, I hope this thread of comments is tongue-in-cheek:

    "@ Yossarian, better not read the comments either. LEXX YOU DUMBASS."

    Several to this effect, and give me a break. YOU ARE IN THE COMMENTS SECTION OF THE VERY REVIEW IN QUESTION. Are you really going to give a Lexx a hard time for having read the review before commenting on it? If the review doesn't interest you, then why would you be here?

    And I see Shinetop has caught up with me as well. Apologies I guess, have made ammends.

    (Wonder where that neg came from, Shinetop. Predictable.)
    Edited by 2 at 19/07/10 @ 16:31
  • Grievous1976 #87 2 years ago

    Cross between Braid & the old classic Heart of Darkness. Very interesting indeed and a must purchase for. I hate Spiders btw.
  • Ninja_Tino #88 2 years ago

    This whole 'is it worth it thread' is pointless and depressing. If you want to buy it then buy it; if you don't want to buy it then don't buy it. Problem solved. Don't care about what people you don't know are going to do or what they think. This 'argument' will never be won by either side. Just do what you want and get one with your day.
  • tossum #89 2 years ago

    I would have loved to have been involved with doing the sound for this game.
    Also, how frustrating is watching the first clip where he is mincing about with the spider's leg?!! "Aaaargh go back, go back! You could clearly hear the trap falling out of the tree!!!"
  • darc #90 2 years ago

    "It's simple: if I play for 3 hours and absolutely love a game, I will have been entertained for three hours and will then continue hating myself for the next six hours."

    I understand that the money part of the equation is more important for some gamers than others. I'm an old fart and this hobby isn't especially expensive for me (in relative terms) no matter what games I choose to play. But I think it's sad that you could spend ANY amount of time "loving" anything and then subsequently hate yourself for it afterward. For me, time is more valuable than money, and I'm much more inclined to hate myself when I realize I've neurotically invested 20+ hours grinding through a mediocre game just to get it out of my way. When those mediocre games are over, I'm nothing but older for it, and nothing is more costly than that.

    There are only a few games that I can get excited about when I think back to playing them, and I'd feel good about having done so if they were 30 minutes long. The rest, well, they're the proverbial frogs I've kissed, and they are countless.
  • riz23 #91 2 years ago

    Beautiful. This is what 'Mature Gaming' should mean.
  • Demiath #92 2 years ago

    1200 MS points is a bit steep for 3 hours of gameplay, but keep in mind the amount of work which clearly went into every "frame" of such a polished, meticulously detailed and still independently developed game. Strictly speaking, considerations such as that are probably irrelevant for the coldly mathematical bang-for-your-buck calculation which many customers are going to make, but in terms of what developers one personally wants to support it might be of some importance..
  • menage #93 2 years ago

    @Ninja

    Well, since the game isn't out yet we're bored I guess.
  • Jackface #94 2 years ago

    darc - I'm not giving Lexx a hard time for reading the review, you doofus!

    I'm giving him a hard time for moaning about having read a spoiler in the review, and then posting that exact same spoiler in the open in his comment. If you can't see the irony there, I can't help you.
  • Gecks #95 2 years ago

    i think there would be less uproar over the price were microsoft not in the habit of pricing XBLA titles high initially, before slashing them after a few months. i assume everyone else has the same stack of unplayed games (including a few other classics, no doubt), so why wouldn't we wait?

    if i buy this on wednesday, it's because my impatience has won over my reasoning. it wouldn't be the first time!
  • ParanoidZombie #96 2 years ago

    My 2 cents: a great game / movie / book is always worth the price of admission. And the short ones often turn out to be the better ones, because they carry a sense of urgency, are sharply edited and have better pacing. Length doesn't add value - only quality does.
  • darc #97 2 years ago

    "I'm giving him a hard time for moaning about having read a spoiler in the review, and then posting that exact same spoiler in the open in his comment. If you can't see the irony there, I can't help you."

    Jackface, I do see your point, and that's why I went back and added the spoiler tag to my own post - though for some readers it will have been too late, and who cares since the text appears in several other comments, and most importantly in the review. No need to take the "I can't help you" tone - not to mention the name-calling.

    I just think it's equally ironic to attack a guy for commenting on a review - with nothing more than a verbatim quote - in the comments section of that same review.
    Edited by 1 at 19/07/10 @ 16:42
  • krudster #98 2 years ago

    Just to add to this, this took me (and a friend) about five hours between us over the course of yesterday. Perhaps if you've got a guide in front of you, three hours is about right, but any game with this many puzzles in is NOT going to take you that amount of time.

    Also, we managed an 80% completion, so there are must be plenty of secrets we missed.
    Edited by 1 at 19/07/10 @ 16:44
  • superted1974 #99 2 years ago

    I am suprised people are complaing about the price of Limbo.

    Do they want it to be £9? £8? £5?

    How low can you go?
  • Jackface #100 2 years ago

    @Amhere_Azwel_Azhim
    Oh look, yet another internet hard man throwing his weight and opinion around like it's a fact. It's not, it's an opinion. As is the review. As are all the other reviews on the web praising it highly.

    Tw@
  • Jackface #101 2 years ago

    @darc

    "I just think it's equally ironic to attack a guy for commenting on a review - with nothing more than a verbatim quote - in the comments section of that same review."

    He posted a comment to complain about a spoiler in the review - fine, no problem with that. He also posted the spoiler that he was upset about in his comment, thereby denying anyone who had sensibly only skimmed the review for that exact reason the ability to avoid the selfsame spoiler.

    How is that even remotely ironic of me?! Yes, he posted a verbatim quote - that's the point and you even acknowledged it yourself by tagging your own spoilers. If he had made the comment and not posted the quote, or tagged it like you did, there would have been no comment from me! AT ALL.
    Edited by 2 at 19/07/10 @ 16:54
  • madgerald Verified Studio Head of PR & Marketing, Colossal Games LTD #102 2 years ago

    I don't know what all the fuss is about with regards to the price. A cinema ticket can cost nearly £10 (more in central London) and a film may only have a running time of 90mins. There's no guarantee you'll love the film either. With XBLA titles, at least you get to try the demo.

    /mytwocents
  • darc #103 2 years ago

    Jackface, I hear you, and yes, I acknowledge there's some good sense to what you're saying. Part of it comes down to your tone in addressing the mistake. That's a subtle and personal thing. The rest of it comes down to addressing the problem at its source, which in this case lies in the review itself.

    Let me restate one last time, because this is the last I'll say on it: I agree with you that it would have been a good idea to minimize the exposure of the thoughtless spoiler that appeared in the review.
  • Amhere_Azwel_Azhim2 #104 2 years ago

    Jackface, this game is shit. Sorry but it's shit. And EG reviews are shit too. Really shit.
  • Daikon #105 2 years ago

    1200 points and it's not even in colour?!

    ^_^
  • space_ace #106 2 years ago

  • Jackface #107 2 years ago

    "I agree with you that it would have been a good idea to minimize the exposure of the thoughtless spoiler that appeared in the review."

    Well - that's all I'm saying, so... Peace, yeah?

    It helps that I 'know' Lexx from the forum so I feel I can be as rude to him as I like and he won't take it personally because forumites are a different breed to you commenter..um...ites.

    Edited by 1 at 19/07/10 @ 17:26
  • marmaduke #108 2 years ago

    OMG IT'S IN BLACK AND WHITE WHAT A BOLD ARTISTIC STATEMENT

    Super Mario Galaxy makes this game completely redundant
  • Jackface #109 2 years ago

    That's... quite a bizarre thing to say! I looked for justification or explanation but was in no way surprised to see none.
  • TelexStar #110 2 years ago

    "because forumites are a different breed to you commenter..um...ites."

    Yeah, generally more elitist and snobish in my experience.
  • marmaduke #111 2 years ago

    Can I also just point out that from the footage posted this game seems massively irritating?
  • Sulphur #112 2 years ago

    That's 1/10th of the Magic Bus, then.

    Too much. (the magic bus!)
  • secombe #113 2 years ago

    Some weird comments here, if a movie cost $15,000 or £200m to make, or was 84 minutes or 176 minutes, you still pay the same price to watch it. Same goes for pretty much any other entertainment media, many albums are 40 or so minutes, some use up the full 80 minutes of a CD...same price.

    Portal opened my eyes to short but ultra-rewarding / enjoyable gaming, this will continue that by the looks of things.

  • solidSnake04 #114 2 years ago

    given this and any crap game that lasts millions of hours, I would buy this any day.
    just like i would buy Braid pretty much any day...This seems to be just as brilliantly executed.
  • darc #115 2 years ago

    Peace is always good. :)
  • mcreddie #116 2 years ago

  • johnteti #117 2 years ago

    Christ, people, the boy in the tree is a fleeting bit of background in the game, and there are many others like it; it's not a huge "spoiler." Calm down.
  • Kaminari #118 2 years ago

    A bit overpriced, but it looks like a little masterpiece. Such a shame it's not released on the PS3, though. That's typically the sort of arthouse game that never sells on the 360. Maybe in 2 years...?
  • thepiedpiper #119 2 years ago

    without meaning to be rude, it just looks like a lot of running and jumping, with some another world style visuals and animation. what's so ground-breaking about that?
  • darc #120 2 years ago

    Aw c'mon, John, we're just trying to make the day go by. :) Free user-generated content for EG!
  • johnteti #121 2 years ago

    @darc: Haha, touche, my friend!
    Edited by 1 at 19/07/10 @ 18:36
  • Shadders #122 2 years ago

    Great review, and it sounds like a great game too! Roll on Wednesday. :D
  • HistoryTeller #123 2 years ago

    First game from DK that really is interesting. Perfect. So happy about it.
  • coolbritannia #124 2 years ago

    This is roughly the price of a cinema ticket, WTF is wrong with you people? This looks amazing.
  • FuzzyDuck #125 2 years ago

    Quality over quantity any day. Bet it looks shit if you've got a bad case of backlight bleed though.
  • Emmit_Assassin #126 2 years ago

    WTF? How the feck can you leave that demo there?!!!????????? Now I'm going to have to buy the bloody thing just to see what happens! I was going to anyway, but I'm still annoyed!
    I love stuff like this, completely back to basics gameplay. No flashy gimmicks, no miilion pound advertising budgets, no more of the smae sequels out to rip you off, no project ten dollar to rip you off, no MP ruining the SP experience. Just good old fashioned gaming. I simply can't wait to enjoy a gaming experience again without the flash bang americanism of past games. Its been a long time since I've had that.
  • local_celebrity #127 2 years ago

    Well played, that cockend who repeated the spoiler in the comments thread.
  • BigJonno #128 2 years ago

    @Porkloin

    Thanks for spoiling Die Hard, you bastard! :)

    I find these "How can you complain about 3 hours for £10 when you'll spend £40 on an eight hour game? Hur hur hur." comments hilarious. Obviously there's no chance that someone can be consistent and not buy eight hour long games for £40 either.
  • Farzlepot #129 2 years ago

    Pfft, millions of people paid £45 for Sonic the Hedgehog when it first released, and you can finish that in under an hour. And this looks remarkably appetising in comparison!
  • StooMonster #130 2 years ago

    secombe: you still pay the same price to watch it

    Unless it's in 3D, then it costs a couple of more. ;)
  • RedSparrows #131 2 years ago

    Good to see the word pretentious being used pretentiously, as usual.

    GG idiots.
  • Xardan #132 2 years ago

    Quality over quantity.
  • Emmit_Assassin #133 2 years ago

    I'd take quality over quantity anyday. MW2 was £30 and 5 hours of boring American flashy twitch-shit. If this is £10 and three hours of pure fun, I'd buy it three times over and I'd have three times more than MW2 gave me, and that had a £32 million budget and a £130 miilion advertising budget.
  • mukki #134 2 years ago

    excited!
    will get getting this!!

    oh wait forgot I spend all my money on the MW2 map packs! ;)

    finally something different!
  • L0cky #135 2 years ago

    To add to the does "cost / hours = value for money" debate, there are scores of people in the forums referring to their growing piles of unplayed, triple A titles that they just can't find the time to play.

    I hate to imagine how much wasted money that is compared to an amount that won't break the bank for a game that is short enough and great enough to be guaranteed to be played.
  • Climhazzard #136 2 years ago

    Looks to be about the most charming and good looking game on arcade, think i'll be getting this when ive got the money to get it. As some say rather pay for a good game even if it is quite short. Maybe then they'll go on to make something just as good but lasts that bit longer.
  • Skywise #137 2 years ago

    Seems like this game is a hit with a lot of the EG reviewers!

    If there's a big spider in the office, I wonder who catches it? :p
  • trip919 #138 2 years ago

  • TelexStar #139 2 years ago

    Who'd have thought that Darth Vader was Luke Skywalkers father??!!!
  • Arkwright #140 2 years ago

    Any chance of this coming out on ps3? I'd buy it like a shot.
  • lockload #141 2 years ago

    I went the the cinema on sunday cost me over £10 for 2 hours of mediocre why are games so undervalued?
  • Jamiesan #142 2 years ago

    Will be buying this. I figure under £10 for a great 3 hour game is better than buying a 10 hour generic shooter for £40.

    Although if it's 3 hours at the skill level of whoever made those two vids, it'll take most people on here about 20 mins to complete. I've never shouted at my moniter so much!
  • lockload #143 2 years ago

    @Jamiesan Totally agree we see tons of full priced games that are less than 12 hours long

    Id much rather have 3 hours of 9/10 than 6 hours of 7/10
    Edited by 1 at 19/07/10 @ 22:32
  • Daeltaja #144 2 years ago

    About the cost of a cinema ticket. Length is irrelevant if it gives you a memorable experience. Even with blockbuster titles, your memory tends to latch onto a few key scenes, levels or setpieces, whereas the rest of the game serves merely as padding.

    Don't get me wrong, certain titles manage to provide an engaging experience throughout, but I feel that there is certainly a place in the market for these little golden nuggets.

    Edits: Wonky iPhone formatting!
    Edited by 5 at 19/07/10 @ 23:23
  • Stuz359 #145 2 years ago

    Bruce willis is really a ghost and Darth Vader is Luke Skywalkers father.

    --------------------------------

    You bastard.
  • lavalant #146 2 years ago

    But you tend to go back and re-play these full priced 12 hour long games, they have strong replay value, this game is a one time experience, it's not like it gets the adrenaline pumping or it's challenging enough to want to play again. It's like braid, it will sit on your hard-drive and take up space.

    MS should introduce a rental service of certain arcade games, you can pay 400points to have it for 30 days, then you opt to either pay the 800 to keep it, or just delete it.
  • lucky_jim #147 2 years ago

    I agree that it's a bit ridiculous that you can rent movies but not games on Xbox Live. I'm not too bothered about "re-play value" though because I almost never re-play any game. I've got enough games without second playthroughs, which often seem a bit wasteful when I could be playing something equally good that I've not finished yet. I think the only boxed game I've played a second time in the last ten years is Mass Effect 2, and that's mostly because I accidentally deleted my saves.

    I think I may have actually gone "noooooooooo" in slo-mo when I realised I'd done that.
  • darkmorgado #148 2 years ago

    Vibration on landing. Holy fucking shit.

    I know. Welcome to the future. Next thing you know, the controller will vibrate when you're shot at or they might even be reallly revolutionary and try to emulate recoil.
    Edited by 1 at 20/07/10 @ 00:55
  • Lexx87 #149 2 years ago

    @JackFace

    I assume that comments to a review is for people who have read the review :p

    Avoiding spoilers in a review is surely going to apply to the comments of the review...where people talk about the review.

    No?

    So I mean if a spoiler is in the review then the comments to that review is where to discuss that spoiler.

    Also reading my comment I didn't even reveal the spoiler! I just said what it regarded not what the spoiler was.
    Edited by 2 at 20/07/10 @ 01:41
  • Xinch #150 2 years ago

    Dirty Spoilers and filthy negers. Too funny today.

    Vibrations on landing? I think the hulk does that too. Yes, yes he does. Is that his son?
    Edited by 1 at 20/07/10 @ 02:03
  • RandomRash #151 2 years ago

    Braid was worth every penny it was so different, hope this is too
  • BritishBlue1 #152 2 years ago

    Oh my word! This game looks soooo cool! I wish this was on PS3, I'd buy it in a heartbeat. :(
  • levitate #153 2 years ago

    Instabuy if I had a Xbox360.
  • levitate #154 2 years ago

    @:Superted1974 "How low can you go?"

    Ask Bob Kotick, he'll know.
  • Harmonica #155 2 years ago

    I feel like I've already sampled the gameplay, having contorted and leapt my way through this review trying to avoid the many spoilerific paragraphs.

    All those quotidean moments are only that if you get to experience them for the first time first hand, take note. There's many more eloquent and useful ways to do a game justice in word form than simply parroting back what you just played.
    Edited by 2 at 20/07/10 @ 09:02
  • superdelphinus #156 2 years ago

    thanks for the spoilers
  • superdelphinus #157 2 years ago

    and also it's £10 ffs you pikey cnts
  • carlitoswagon #158 2 years ago

    @superdelphinus

    I'm sure I've heard your filthy mouth on mw2 somewhere or the like of.

    Regards Limbo, have spent more to get a lot less (gaming and non-gaming). Looking forward to playing.
  • Pac-man-ate-my-wife #159 2 years ago

    Was does £10 get you nowadays?

    3 pints and a packet of crisps?
    A ticket to a 3D movie?
    A blu-ray disc?
    A game for one person on a bowling alley?

    I'm not sure why there's a debate here.
  • miiiguel #160 2 years ago

    Ppl are complaining about 10 Euro for a video-game?
    And about being (only) 3-5 hours ?

    That looks like: too much free time, and not enough money. Maybe time to get a job?
  • metalangel #161 2 years ago

    Yet another game I'd buy if it was 800 points.
  • Lexx87 #162 2 years ago

    The only problem for the developer is that there is no reason for me to grab this right now. I have so many games to play it would be silly for me to grab it at the moment.

    Plus it will be 800 points at some point so may as well wait for that :p
  • gorf #163 2 years ago

    Such a beautiful game. The silouhetted world adds a lot of tension to the play...fear is usually stems from the unknown. The film, Alien was much more horrific than Aliens..you never saw the whole Alien just glimpses and flickers. This game achieves the same trepidation for the same reasons. A masterpiece.
  • Rubarack #164 2 years ago

    Err, has this guy ever heard of spoilers? That seemed less of a review and more of a point for point blow of everything that happens in the game. I'm going to have to pass on Limbo for a good few months at least now.
  • chacha #165 2 years ago

    why are people complaining about the price.. as mentioned above £10 does not get you much. But in all seriousness i dont mind paying that for an original game that the developer has had to think about and make it feel like an experience... most full priced games can not boast the same.

    Also i personally detest rehashings of old games much more, for example i owned mario kart on the SNES (was something stupid like £500 but then when i go the game for my GBA and then NDS i was charged full price again for what in essence was the same game and code.. now that pee's me off
  • GaidenZero #166 2 years ago

  • androidave #167 2 years ago

    will be downloading this asap :) It looks amazing. As for the people moaning about the price and play time.. You'd pay a tenner for a blu-ray and most films only last 2hrs or less.. I really don't understand the £ / time mentaniality, I mean its not even overpriced when you consider that a lot, infact most of the £40 retail games can be played in 12hrs.

    It would have been nice not to have so many spoilers in the review though!
  • agparrot #168 2 years ago

    Daeltaja wroteLength is irrelevant if it gives you a memorable experience.

    I'm sure this sentiment applies.
  • UncleLou #169 2 years ago

    Hey! They stole the art style from my LittleBigPlanet level ¬.¬

    You made LBP levels in 2006? Because that's when the first Limbo screenshots appeared...
  • Jackface #170 2 years ago

    Well so far it's an absolutely fantastic game, absolutely well worth the tenner. Really fabulous.
  • SHPanda #171 2 years ago

    Just completed it.

    Far from pretentious and don't let the length of the game put you off.

    Innovative, clever, very difficult and mind boggling at times, great art direction, great sound. Just absolutely superb and gripping from start to finish. One of the most jaw dropping and just overall enjoyable games I've ever had the pleasure to buy from XBLA or any similar service.

    Completely worth the money and better than a hell of a lot of retail purchases.
  • darc #172 2 years ago

    Tried the (rather short) demo this morning, and immediately bought the full version. (Clever how they hook you in LOL.) Playing right now and the game is just amazing.

    This isn't just another platformer with a minimalistic art direction. In many cases - if we're to be entirely honest - an indie developer will adopt a stripped down art style because it allows for a coherent look without breaking the bank. In other words, the art direction may be intentional, and effective, but it also serves to lessen the technical investment in keeping with the average indie budget.

    But I don't get that impression playing Limbo. Screen captures don't do it justice; watching a video wouldn't even do it justice. What's amazing about this game is the fluidity of the animation, the physics, and the precise yet natural response to controller input. In these regards, this isn't a download game that aspires to perform as well as a AAA boxed title; it's a download game that performs better. The execution is simply perfect.
  • GitSomE_UK #173 2 years ago

    It's an excellent game.
    It's only a tenner.
    It's an Indie Dev

    I've spent 40 quid on utter shite, when a tenner for a few hours of pure platformer, puzzle joy is well worth it.

    BTW I don't know about anyone else but the forest bit reminded me of ICO for some reason. It must have been the sounds.

    Support your Indies!
  • ApatheticRhino #174 2 years ago

    Have to say...Cheers EG for spoiling a great deal of big moments in this game. It really is fantastic but it's hard to feel wowed when you've read that 'this specific bit should wow you and here's why'.
  • apoc_reg #175 2 years ago

    Terrific game.

    Was a bit sad that when i turned it off after downloading last night id already done 63% of it... makes me question the 1200 points.

    But the atmosphere and cleverness is 1st class.
  • gorf #176 2 years ago

    Wow just finished this game. Bought last night finished at 2am in the morning!That captivated,easily the best 1200MS points ive spent apart from splosion man and battlefield 1943.
    Truly gruesome part: pulling the last leg off the giant spider with the sound flesh and bone cracking.
    Edited by 1 at 22/07/10 @ 13:32
  • darc #177 2 years ago

    Gorf, wrapping some of that in spoiler tags would be nice, thanks.

    GitSomE UK, I actually logged on to say the same thing re: Ico! Not specifically the forests, but elsewhere where the puzzles sprawl a bit more, this definitely began to strike me a 2D take on Ico. Surprised the review hadn't gone straight to that comparison, given Ico's weight around here.
  • adamantium #178 2 years ago

    Limbo only transmits out of my front right and front left speakers. Is this game suppose to transmit in 5.1? anyone?
  • gerald #179 2 years ago

    Just finished it. What a great little game. Totally worth the 1200 points (stop complaining!).
    There are some unnessecary trial'n'error and timing based difficulty spikes at the end, but overall, this is a very satisfying experience. Among the best of the year so far for me.
  • Krusty #180 2 years ago

    Please come to Steam, can't find my power supply for the 360!
  • ShiroBen #181 2 years ago

    Short but sweet. I've paid a lot more for a lot less.
  • richardiox #182 2 years ago

    /getting frustrated at everyone quoting 3 hours all over this comments thread as a reason not to buy this game. From my own experience and from reading the forum, nobody is getting through it in 3 hours without a walkthrough. I took about 4 and a half, and most people have taken 4+.

    Awesome game too.
  • MDK2310 #183 2 years ago

    The game's phenomenal, no two ways about it. If you want a phenomenal game, buy it, immediatley. If you're going to complain that something that costs the same as a pizza doesn't last 30 hours then don't. In the meantime I shall be praying to the gods of extra downloadable chapters.
  • CHAZBIGPOTATO #184 2 years ago

    Just started the trial last night and ended up getting the full game. Very clever puzzles; not too difficult just clever and the game has an intriguing atmosphere of mystery, it creeps me out a bit though (in a good way)!
  • BlitzwingHaz #185 2 years ago

    I might get this, overspent a bit this month but the demo was great. Its sort of chilling in a way. Made me constantly scan my surroundings.
  • JayKwon #186 2 years ago

    I got it, completed it, loved it, love it, think about it, talk about it, I think I even hugged it, although I don't know how that's virtually possible.

    Also it took me around 6 hours to complete, and not because the puzzles were that hard.
  • gavinneil #187 2 years ago

    One of the best games I have played in a long time, thoroughly enjoying it at the moment... Currently am 48% through, stuck on that seesaw puzzle... any clues guys?

    Well done Dev's! Brave creative decisions, rewarding gameplay, endearing characters...well worth the money in my opinion.
  • fiery_jackass #188 2 years ago

    another positive vote here, best 1200pts spent since Braid.

    and another big thumbs down for that review, I mean JESUS. One page would have sufficed, it's a short game; that might have spared us a mini-walkthrough that would add *nothing* to anybody's purchasing decision and, I feel, put a bit of a dent in my enjoyment of the game.

    Bad move, John.
  • waggy79 #189 2 years ago

    Beautiful, thought-provoking game. Just sat there when it was over, trying to make sense of it. Must admit i enjoyed the earlier parts to the latter though.
  • Kaminari #190 2 years ago

    Quite a shame that Eurogamer gave Limbo a 9 without even mentioning its insane price tag of £10, while they gave Flower a mere 8 and dared to criticize its cost of £6. Lame bias from EG, but we're used to it aren't we?
  • qwertymz #191 1 year ago

    I was wanting to buy it, and came on EG to check out the review. I was instantly met with spoilers in the review... that child-raft moment seems like an important one in the game's atmosphere. Why reveal it?

    Waiting a couple of months now; can't justify the price when I know some of the dramatic moments.
  • LlMBO #192 1 year ago

  • WreckedReviews #193 10 months ago

    Finally got around to playing this game myself. Wrote a review for it over at Wrecked Reviews, a new entertainment site written by regular guys like you. Check out the article here: http://wr eckedreviews.com/2011/04/26/stu...