Levine ponders BioShock DLC
Wants to add replay value.
Ken Levine has been dropping hints about the direction 2K Boston might take with BioShock's downloadable content.
Speaking to Games for Windows Magazine in Americaland, Levine cited Diablo II as "a great model for an expansion, because it enhanced the original game, but also extended the game, too".
As you might imagine, he's not keen on the idea of dumping in new levels, and admits he's "confused as far as how to expand the narrative experience", and says instead that he's a fan of "enhancing the original experience and adding replayability to that experience".
So, new plasmids then? Could be. We'd like a post-completion toggle to help us find all the diary recordings, personally. What about you, Eurogamers?
Head over to our BioShock 360 and PC gamepages for the review and guides to getting the most out of what's already there.
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Comments (43) Latest comment 4 years ago
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Not sure new Plasmids would make a play through that much more interesting - once was enough for me - and I enjoyed it massively.
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Well, I was thinking they could have some kind of harvesting multiplayer game - each round one player takes on the role of Big Daddy, who has to defend his Little Sister as she harvests ADAM on one of the levels. The other players play as Splicers and have to kill the Little Sister - when they die they resurrect, but their bodies can be harvested, adding to the potential score of the Big Daddy that round. Take it in turns playing Daddy, and see who gets the most ADAM over the course of the matches.
The Splicers would need to work together, stalking the Little Sister and choosing a good moment to attack (i.e. when she can't easily escape to one of the holes in the wall). Perhaps there could also be separate teams of Splicers working against one another to addd to the fun?
It'd need to be well balanced, so if there were tons of Splicers you might need 2 Daddies...
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And how come Levine is banned from the 2K forums on Bioshock: [link url=ht tp://forums.2kgames.com/forums/member.php?u=2378
]http://fo rums.2kgames.com/forums/member....[/link]
Surely that kind of indicates nothing he says is official? eg He also claimed 2K would drop the online activation system for PC version but 2K, on the forum, say there are no plans to do that at all.
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The second time was a lot faster because there was no fear anymore. Perhaps if they could find a way to include some fear in the form of downloadable content, it would be worth the time to check out.
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I was so entertained by the fact that "Big Ken" would be banned from the 2K forums i had a little look. Sadly it appears it's not really him as there's a post saying it's a joke and "why would I be asking questions about my own game?"
Perhaps that's why the account is banned.. or double bluff??!!
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System Shock 2 it ain't.
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Southpaw support would have helped as well but I guess that might be difficult to retrofit.
Edit: ... or more succinctly what symbiote just said.
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New Plasmids would not make it worth another run through as even some of the existing ones were hardly worth bothering with.
Played it once, enjoyed it a lot and traded it in.
Final battle should have been you, in the big daddy suit, stomping around out on the sea bed, through the 'streets' of Rapture, fighting a giant 'sharkmanfishboss'
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Spectacular copout and backhanded insult to every man and woman who worked hard on making a top drawer, intelligent, atmospheric and highly playable game, arsehole.
From a narrative point of view the game is perfectly constructed as it is and no expansion can really expand upon the more ambiguous ending, only a proper sequel could really do that. Multiplayer does seem like a pretty obvious choice in terms of replayability but the game might not lend itself to multiplayer as much as we'd like it to.
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Seriously, no one cares about bioverhypedshock anymore, including the developers.
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New Plasmids would be great, a pre-Jack arriving event would be nice, playable as "mother goose", for instance...
And new Achievements (usual 250) to come along as well.
And I'd hate to see multiplayer on this, the usual run-n-gun brainless thingy shouldn't mix with this very plot driven experience. It would be a major crime. Please don't!
sharpfish: are we talking about the same game?! And does Hype=Quality/financial success, nowdays? every time I see a game that's good and sells well the lexic "hype" spawns...
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Save the effort for a sequel I say.
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anyway, i would like to see a 'hardcore' difficulty mode (like blue dragon), have a cash/eve penalty when you die and less ammo (as well as tougher enemies etc)
in terms of actual new content, wouldn't mind a new enemy or two, or some kind of bonus mode, like one where you play as a big daddy and you have to escort a little sister around, with adam gained as a score, with leaderboard ranking (think re3/4 mercenaries mode in terms of gameplay)
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At least Levine made his game from scratch, Bungie updated an engine and wrote some new levels.
(Before Halo fanboys jump on me, I think the multiplayer is fantastic fun, and I'm enjoying it immensely. It just isn't everything it's hyped to be, much like Bioshock which was a better game).
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"Yeah, see, what we did is that we made Oblivion, right?"
"Right."
"But there was also a bunch of other stuff we could have released with it. Little stuff, y'know?"
"Of course."
"Well, when we did Morrowind we made this stuff free to download, but the idiots that bought the XBox version felt left out."
"Well, it's their fault really."
"Yeah, so what we did with all these little Oblivion extras is charge for them. I mean, we could've given them away, but the the XBoxers would keep on whining, and since we dumbed the game down for them we thought 'hey, why not charge everybody?'"
"Nice."
"You could do the same with Bioshock, you know..."
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It is a classic alright, i just feel they didn't set the tempo right. Like too much too early or something like that. And those bees are completely rubbish. Seriously didn't use them once after i tested them.
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Don't get me wrong, I loved Bioshock but the genre of game moved firmly away from the awesomeness of System Shock 2 and I'd like to see them recapture some of that ground.
That's why you replayed System Shock 2, people still doing it years later. I couldn't face replaying Bioshock because it'd be exactly the same.
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Because it isn't him. Just a simple click on the posts would have shown you that.