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Killzone 2 Hands On

PlayStation 3 Hands On by Dan Whitehead

7 January, 2009

Page 2 of 2. <- Page 1

There are no rocket-powered leaps here, but pressing the jump button next to an obstacle of scaleable height allows you to vault over it. Although you don't see your hands actually propelling you over, it feels a lot like Mirror's Edge in terms of physical heft and momentum. You also have limited interactions with scenery objects like switches, valves and explosive charges. The latter two make use of the Sixaxis motion sensor to turn and lock them into place, while the steadiness of your hand on the controller determines how stable your sniper shots will be.

Enemy AI, one of the sore points in the first game, seems convincingly tough, even at normal difficulty. They'll use cover as effectively as you do, try to flank your position, flush you out with grenades and even duck, roll and shuffle to safety if they're caught in the open. If a Helghast trooper is making a break for different cover, and you start firing in front of them, they'll stop and try to head back the way they came. A small touch, perhaps, but indicative of the intelligence you're up against. Their lifelike responses are made more convincing thanks to some excellent animation, which holds fairly steady across all the character models and environments. When a fellow member of Alpha Squad busts a door down with his shoulder, there's genuine weight and momentum to the action. Flags and tarpaulins flutter angrily in the constantly raging Helghan storms, while swirls of dust and billows of smoke display particle effects that manage to be impressive without feeling distractingly showy.

After Corinth River, the game evolves its storyline alongside the journey of the ISA convoy into enemy territory. Blood Meridian brings you up against the Helghast's most terrible technology: Arc Towers. These use an electrically charged metallic element to deliver lightning strikes with surgical precision. Needless to say, you're the one sent to bring it down. From there, you encounter a ferocious siege stand-off in Visari Square, get separated from your unit in the Salamum District, and finally find a way to get the ISA spearhead across the Salamun Bridge and into the capital palace where Scolar Visari, the despotic Helghast leader, hopefully awaits his fate.

It doesn't work out like that, of course, but to say any more would be unfair at this point. Thankfully, just as the game is starting to feel more than a little samey, after five levels of painstaking progress through the grey and black shanty town streets of Pyrrhus, it opens out after the sixth level and even takes a sharp narrative left turn. The environments change from claustrophobic streets to a more open-plan layouts, and the colour palette starts to evolve beyond the deliberately oppressive murk that has surrounded you so far. You also, finally, get to play with some of the vehicles.

'Killzone 2' Screenshot 3

Story details are dropped in by NPCs as you go along and, yes, this screenshot is from gameplay, not a CG cut-scene.

Prior to launch, Kristan said of the original that it was "not an everyman game" and it quickly becomes apparent that the same holds true for this belated follow-up. This is a deliberately paced tactical game, where death is a constant threat and basic knowledge of workable military tactics will serve you well. It's brutal, sometimes fussily so, and many will find its unforgiving nature a turn-off. Plenty more, however, should relish a high-profile game with a truly hardcore style, especially with production values as polished as this.

There's much more to be said, of course, but you'll have to wait until next month to see if the whole game can deliver on its early promise.

Killzone 2 is due out exclusively for PS3 in February. We'll have our review up in a few short weeks.

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Comments: 1-50 of 196 in total | next 50 »

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Pedrolot
07/01/09 @ 13:49
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Mmmm
mcbi4kh2
07/01/09 @ 13:54
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I enjoyed reading that, nice article.

I'm glad its taking more of a tactical approach, run and gun doesn't do it for me.
dr_faulk
07/01/09 @ 13:56
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I forgot that I bought a PS3 over Christmas and that I should be paying attention to articles like this.

By the way, I really liked the first Killzone.
muscleblade
07/01/09 @ 13:57
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Might be the second "killer app" for the PS3 imo.
jack_klugman
07/01/09 @ 13:57
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No co-op, off or online. Hardly keeping up the competition here.
Widge
07/01/09 @ 14:00
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Not played an FPS with a cover mechanic before .... should be interesting.

In fact, the last FPS I played was Unreal Tournament 3 where I just constantly belted around with my finger jammed down on R1! Should be a bit different.
Edited 1 times, most recently on 07/01/09 @ 14:01
DrDamn
07/01/09 @ 14:01
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Just as I was starting to feel a bit meh about yet another - admittedly pretty - FPS this hands on has peaked my interest yet again. I really like the sound of the gameplay. I never really could cope with run'n'gun - getting too old. :)
mcbi4kh2
07/01/09 @ 14:03
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Not too bothered about no co-op, but the lack of split-screen is a big disapointment for me.
kj66246
07/01/09 @ 14:05
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Cracking read that, enjoyed it. Good effort Dan a solid EG 8/10 for you ;-)

This game is continuing to sound like a must have. Cant bloody wait.
the_dudefather
07/01/09 @ 14:06
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Doesn't have Cole Train, or even any Juice. Hardly keeping up with the competition here.
Benno
07/01/09 @ 14:07
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looks average
Benno
07/01/09 @ 14:07
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and no co-op means no sale
NotSoSlim
07/01/09 @ 14:08
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Co-op will be added if people want it. Guerilla have said numerous times
Norfolk'n'Clue
07/01/09 @ 14:08
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DrDamn - my sentiments exactly. I've been completely jaded my most new games on any platform; despite it's similarity to Gears 1, I reckon I might acutally enjoy this game.
Moonprince
07/01/09 @ 14:09
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You look average but I bet you still get a girl now and then. Like them with you - give it a chance...
Dizzy
07/01/09 @ 14:11
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Hardcore is good when it comes to online action. I loved the original RB6 for the quick killing and hardcore play style. Looks like KZ2 is going after that crowd.
Widge
07/01/09 @ 14:14
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The game also features Home support, so hopefully with a combination of pressing select and the shoulder buttons you can do the Running Man.
mazzl
07/01/09 @ 14:15
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this does look like it;s shaping up pretty nice.
i do find rainbow six vegas very difficult so this isn't for me.
no split screen is a shame, but should not be a dealbreaker.
go! go! dutchies :P
grantc7
07/01/09 @ 14:16
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Treated myself to a PS3 over the holiday period, with this game high on the ''must buy'' list. Also, happy to hear it is going for the more tactical approach!
Vanmunt
07/01/09 @ 14:21
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meh, looks shit... crap fps, no co-op not as good as...

oh hang on, I HAVE a Ps3.. 'fricken sweet' this game just sounds better and better, looking forward to a challenge for a change (apart from Valkyria!!) Gears was way too easy, so happy days.
WiseNail
07/01/09 @ 14:22
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Hoping this turns out better than Resistance 2, which I came away from a bit disappointed. Whilst it was good, it just wasn't as great as the Eurogamer review led me to believe.
jstar
07/01/09 @ 14:24
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sounds awesome. Fuck of casual gamers
Loser
07/01/09 @ 14:27
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jstar,

you kiss your dad with that mouth?
muscleblade
07/01/09 @ 14:28
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"Hoping this turns out better than Resistance 2"

Depends on your taste since KZ2 is a lot more tactical. Technically it will be on the same level as R2 maybe a bit better but not as good as Gears 2 despite some PS3 fanboys claiming otherwise. Either way its the gameplay that matters the most and hopefully KZ delivers in that department.
TLKCydonia
07/01/09 @ 14:33
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Damn I really want a PS3 right now, this looks amazing. And judging by the article, it seems to have got the mix between tactics and action just right, a good mix of CoD and RB6 - in other words, the perfect shooter for me.

Now can someome please do something like this for Xbox? (And yes, I know Gears exists, but it just doesn't feel right, not quite either action-packed enough, or tactical enough).

Edited 1 times, most recently on 07/01/09 @ 14:35
designerheadache
07/01/09 @ 14:34
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Everything i read about KZ2 seems to indicate its going to live up to the hype. The last game i remember managing this successfully was Halo 3 and we all know how well that sold.

Hopefully this sells alot better than LBP, Sony deserve it, especially if it delivers as we hope.
Mr-Bozzey
07/01/09 @ 14:34
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from the beta i was in ..... awesome online modes sure no online co-op but then again not bothered about that.

this game is epic as for for those " oh its just another normal FPS nothing amazing here same as COD" i cant wait for you to get it and relise how wrong you are.

it employ tactical thinking and as for campers .. well cant see them being a problem anymore.

its shits all over COD from a great height and doesn't say sorry and im glad because this is what a real 1st person shooter is !!!
zuljin
07/01/09 @ 14:35
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"...while the steadiness of your hand on the controller determines how stable your sniper shots will be."

Awesome, that was in the beta. Once you get used to it, it actually becomes a help instead of a hindrance. You start sloping your hands just to finetune shots...
mrmrc84
07/01/09 @ 14:36
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I can see this scoring around the 8/9 mark as per usual.

I'll still buy it though, a tough tactical shooter is exactly what I like playing so for me even an 8/10 in that ilk equals a 10.
Widge
07/01/09 @ 14:38
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Since Dan previewed K2 last year and did the R2 review, I asked him what he thought was better of the two. He replied saying that R2 was more fun but K2 was more satisfying. This made me think of Warhawk, which I read loads of people struggle to get into but I get joy in spades from. So if that is the satisfaction that K2 gives, then I'm going to be rather happy with it.

Plus offliners will probably love the bots so they can multiplayer. Be interesting to see how their AI makes the multiplayer feel. Only games I've played with bots are Perfect Dark N64 and UT3.
Widge
07/01/09 @ 14:41
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One reason why I'm more keen on this over COD is that you're unlikely to see Killzone 3 hit in 2010, 4 in 2011. I can see it getting supported by nice DLC and DLC feels a lot nicer to buy when you know your game isn't going to be superceeded in yearly iterations.
Apologie
07/01/09 @ 14:44
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Uncharted 2, God of War 3, Gt5 and Killzone 2 will own everything in 2009... cant wait.
rhinoxious
07/01/09 @ 14:46
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"We'll have our review up in a few short weeks."

If only, I find that weeks tend to drag on abominably at this time of year. If anyone at Eurogamer knows how to speed up the general tedium of Jan/Feb the please share.
Kenshin001
07/01/09 @ 14:48
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For what it's worth I was in the beta and enjoyed it even though I'm not a hardcore FPS player. Actually I'm pretty crap at them. Looking forward to the SP though I have some reservations, story, dialogue etc. Hope it is at least an intense experience.
dsmx
07/01/09 @ 14:49
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lol rhino GT5 won't be coming out this year, GT's are always delayed.
mrmrc84
07/01/09 @ 14:50
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@Apologie

Its this kind of "MY CONSOLE WILL HAVE THE BEST GAMES BY FAR THIS YEAR, ALL GAMES RELEASED ON MY, YES MY CONSOLE WILL BE BETTER THAN YOURS" attitude is what will leave your 360 equals screaming from the rooftops if this gets any less than a 94% average.
Goodfella
07/01/09 @ 14:51
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Depends on your taste since KZ2 is a lot more tactical. Technically it will be on the same level as R2 maybe a bit better but not as good as Gears 2 despite some PS3 fanboys claiming otherwise. Either way its the gameplay that matters the most and hopefully KZ delivers in that department.

So what's the difference with you claiming it won't be as technically impressive? That's no different than so-called fanboys claiming it will be.

Played it have you?
insane_cobra
07/01/09 @ 14:57
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Might be the second "killer app" for the PS3 imo.

Shouldn't a killer app have a broad appeal? All this talk about Killzone 2 not being a game for everyone doesn't really make it sound like one. On the other hand, I'm sure a lot of people will buy it purely because of its visuals.
Widge
07/01/09 @ 15:06
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Broad appeal games are few and far between on PS3/360 really.
Deagle
07/01/09 @ 15:07
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Fingers crossed that this'll turn out well. I want a good excuse to buy a PS3 once the price drops.
zuljin
07/01/09 @ 15:17
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@mrmrc84
"Its this kind of attitude is what will leave your 360 equals screaming from the rooftops if this gets any less than a 94% average."

Well I think if it gets less than 94%, its a massive failure, and if it gets more then Eurogamer is obviously getting paid by Sony.

Poe's law in case anyone is unsure.
XAleX360
07/01/09 @ 15:21
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@muscleblade

PS3 fanboys?It's publications, colleagues, websites saying so, not PS3 fanboys. Killzone 2 is said to be the best console looking game ever made by many more sources you would like to admit.

Great to hear it's tactical, I love that approach.
Edited 1 times, most recently on 07/01/09 @ 15:27
BOFH_UK
07/01/09 @ 15:21
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"This is a deliberately paced tactical game, where death is a constant threat and basic knowledge of workable military tactics will serve you well."

I was really looking forward to this after hearing so much good stuff from the beta but frankly tactical FPS's only really work on the PC, you just don't have the subtlty on a control pad to do them properly. More worrying still is the comparison to Rainbow Six on the PC, not Vegas, I hated the R6 series with a passion. I also hate control schemes that use the L3 or R3 buttons for core gameplay as it never feels natural to me somehow. (don't even get me started on using the 6 axis controls) I'll still have a look at the demo but this just took a major nosedive on my wanted list. I also really can't see this shifting a great deal of PS3's if it's really a tacitcal shooter, they've never been a particular popular sub-genre and I can't help but think there's going to be a fair few 8/10 (or less) reviews for this. Which isn't bad by any stretch of the imagination but is it enough for a title with such a lot riding on it?
GitSomE UK
07/01/09 @ 15:24
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Really looking forward to this.

Very glad to hear it's got a tactical slant and that it's not run and gun.
Rash'
07/01/09 @ 15:27
#45
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muscleblade, "Technically it will be on the same level as R2 maybe a bit better but not as good as Gears 2..."

Yeah you wish that was true.
Moonprince
07/01/09 @ 15:30
#46
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Having just finished GoW2 last night and having played a good deal of the early code for this - in my opinion KZ2 is much much better than GoW2, technically.
Hellform
07/01/09 @ 15:30
#47
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I like that this article is self aware of the system wars politics, the bullshit, the drama and the general bufoonery that has surrounded this game. Nicely written.

Dan, are you allowed to say if you've beaten the game?
I know SCEE sent out review copies to the major sites, so I'm just curious if anyone at EG has beaten the game.

insane_cobra
07/01/09 @ 15:34
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Broad appeal games are few and far between on PS3/360 really.

I meant broad appeal among shooter fans. The preview made it sound like it might not appeal to shooter fans who are not into quasi-realistic games of brutal difficulty.
farticusmaximus
07/01/09 @ 15:36
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"Shouldn't a killer app have a broad appeal?"

I think the gritty, mature nature of the game combined with the slow and heavy tactical approach will alienate the majority of shooter fans, but in return will please the dedicated. It's more likely to be a cult game than mainstream hit, but it should sell reasonably well.

I think the gameplay sounds good. It's good to have access to both run'n'gun and more serious tactical shooters. I like the sound of the cover mechanism, as it's pretty much identical to Gears which works really well.

The visuals look good, technically on par with Gears. A bit drab and samey for my tastes, but quite realistic looking.

Everything hinges on the controls though. If the devs have not seriously sharpened up the horrifically spongy controls from KZ1 then it's a bust, plain and simple. When you have heavy controls and limited opportunity to fire you need to know that the crosshair won't be orbiting your target when it should be settled and you unloading a clip.
Rash'
07/01/09 @ 15:38
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I think it's appeal is definitely the hardcore crowd, which is a good thing as you know they will pay through the nose for the experience. If that means buying a £300 "Blu-ray player" then so be it. ;o)
Edited 1 times, most recently on 07/01/09 @ 15:39

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