Weather affects gameplay in Uncharted 2
Naughty Dog talks water: evolved.
Naughty Dog's Richard Lemarchand has explained that ice and snow in Uncharted 2: Among Thieves will create the same impact water did in the original game.
Plenty of elbow grease has been applied to get the weather up to scratch, he said, so it will not only look nice but also affect gameplay.
"We've spent a lot of time focused on the distinctive look that snow has as it falls and is blown by the wind, and of course on the way in which Drake leaves footprints as he trudges through the snowdrifts in the Himalayan mountains that he ventures to," Lemarchand told IGN. "When he's out in the snow he'll accumulate a layer of snowflakes on his clothes and in his hair, which will slowly thaw when he gets back inside, under cover.
"Ice reflects light in a way that cleverly mimics the sub-surface scattering that goes on inside a chunk of frozen water, and gives it a look of incredible volume and density.
"We have a few more tricks up our sleeves, too," he added. "We don't want to give away all our secrets - you'll have to use your imagination to figure out all the ways in which we might use sub-zero temperatures in the service of gameplay! One thing I will say is that if you've ever tried to fight an intense cover-based gun battle against a vicious enemy in the middle of a Force Ten snowstorm, then you'll appreciate how complicated the reduced visibility can make things for combatants on both sides."
Naughty Dog reckons Uncharted 2 will use nearly all the power of PlayStation 3. Particular attention has been poured into allowing Nathan Drake to shoot and fight while climbing or travelling on moving objects, allowing much greater freedom than before.
"On top of that, we're planning on adding several features to the game that will increase replayability and extend the gameplay experience for everyone," added Lemarchand. "We'll be revealing those features at a later date, so hold tight for more info!"
Naughty Dog has yet to date Uncharted 2: Among Thieves, but has shown screenshots and videos to placate the mob.
Those can be found, with other news, on our Uncharted 2: Among Thieves gamepage.
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Comments (30) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Love the characters, art design, animation and bold colour palette, they give the game a really distinctive look IMO. The story and acting were also great. Regardless of how it fares technically, it's a game I'm really looking forward to playing. I think Uncharted, despite being the older game, makes Tomb Raider Underworld look hopelessly dated in comparison. That said, I'd like to see a bigger emphasis on puzzles and exploration in this game with combat, good as it was (essentially like Gears of War), used more sparingly.
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Come on people, lets have a show of hands... anybody...
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Thank god, now when it comes out and looks exactly the same as every other good looking game, we can finally put the cell/blu-ray BS to bed.
Nice one.
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I had zero tearing with Uncharted. I guess it's dependent on your setup.
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Screen tearings were annoying but hoping fully eliminated in the sequel and didnt interfere too much of the gaming though, a beloved new franchise that is indeed one of key PS3 exclusive games.
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Sensible Soccer introduced skid marks ffs. And wow, Lara's pony-tail swung in REAL TIME.
Ugh.
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Simply maxing out memory and processor power doesn't mean that what is actually displayed on the screen is automatically the best thing ever.
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You obviously skipped the level where your trying to steer a wayward Jetski up some rapids while avoiding exploding barrels and taking out enemies.
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Mmm nope. Its a vehicle section like any other to me. Its like the shoutout in the caverns in water too, it looks different, but makes bugger all for innovation in gameplay.
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Cant wait for this game, I would like to know if/when these games are coming out... I mean they must have an idea if Uncharted is going to be done this year or not....Hopefully we start to get some release dates for these PS3 games.
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"Mmm nope. Its a vehicle section like any other to me. Its like the shoutout in the caverns in water too, it looks different, but makes bugger all for innovation in gameplay."
I think the distiction here is between weather and water (which is I believe zuljin's point). Certain parts of Uncharted had water in them for sure, but there was no "changing weather affects gameplay" aspect to any of it. The rapids were always wet (and rapid), the water pools always made Drake's trousers damp, but there was no suggestion of changing conditions or changing gameplay.
Sounds like UC2 does have some weather dependant gameplay, but I don't consider any of what was described in detail to be that. Snowflakes and footprints and reflective ice are all just graphical embelishments (nice and emmersive as they may be). Though they may enhance the overall experience, they have bugger all to do with gameplay.
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Yea more or less what I meant. I mean I guess there was some backwards movement on the jetski, but it reminds me of the ice levels in Mario kart, theres no real change to gameplay, other than you just do what you do anyways but slightly slower...
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Did I miss something?!?
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So in other words, ice will look like ice?
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Also if you use 360 on a Standard TV the tearing can be greatly reduced by messing with the 50Hz 60Hz options.
BTW
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I really like the look of the snow/ice theme.
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Boss Fight: Nathan D vs. the Dalai Lama packing a bazooka - confirmed!
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I reckon more puzzles would be a good thing. GodOW II had about the right balance I'm thinking,