GDC: Mm is "halfway through" LBP

Content creation is "least finished part".

In a candid Game Developers Conference session, Mark Healey and Alex Evans - leading lights of LittleBigPlanet developer Media Molecule - revealed that the studio wants to develop the game much further.

"We still feel like we're halfway through the development of LittleBigPlanet, to be honest," said Healey in response to a question from the floor.

"I claim that LittleBigPlanet is potentially a game creation package, which isn't finished if you like, but potentially," he'd said earlier.

"We want LittleBigPlanet to be something that enables people to make games, not platform game levels." Healey said the moment he'd got a working version of Tetris up and running in the game was when he'd proved to himself that the team was on the right track.

Evans said that active development continues on the game, which was a flagship PS3 release for Sony late last year. The team's focus is on improving the content creation side, and making it more accessible to a wider audience.

"That's the least finished part of the game, which both excites and terrifies me," Evans said. The priorities were "taking it outside the walled garden of PSN" and getting more players involved in making content.

"One of the things we have to do is taking that 0.1 per cent audience that can create things in LittleBigPlanet, and bring that to a wider audience - and that's what we want to do next," he said.

Since the game is efficiently and flexibly programmed, expanding it after launch in this manner will be easy to do, Evans said. "The code base for LittleBigPlanet is very tiny, it's still very easy to iterate and play and do stuff. One of our programmers just did a new feature that will become a key part of the game, and he did that in 2 days."

It wasn't discussed whether changes to the game from this point on would come in the form of free patches, downloadable content or a new box release. A member of the audience asked how the team divided its attention between support for LittleBigPlanet and its next major project, and Healey suggested that the two were fairly interchangeable.

"[Whatever] we're working on, we don't necessarily know if it's going to be in 'the next thing', or something we put out to the community in a month," he said.

The team considers that development of LBP is open-ended, and the community takes an active part. "When we released the game, we thought of it as, OK, we've now expanded our team size to two million people," Evans said.

Just as well. Evans said that the community's levels have been far superior to the ones that Media Molecule itself and its games industry contacts made in the early stages of testing. "The quality of levels produced were shocking, really, really awful," he said. "It was only when we went to a public beta trial, within 24 hours there were high quality levels appearing."

The developers were full of admiration - if slightly baffled admiration - for the feats of some community designers, such as the mechanical, switch-and-pulley computers that run a calculator, or early computing experiment The Game of Life.

"Seeing things like this was like, oh my god, there's some really f***ed up people out there, man," said Healey, shaking his head at the vast switch arrays of Little Big Computer.

Healey and Evans shared details and video of earlier versions of LittleBigPlanet with the audience, showing how much it had changed since it was greenlit by Sony, not long before its first unveiling at GDC two years ago.

"We actually started with a user-generated content system that bore no resemblance to what ended up in the final game," Evans said, showing how it was entirely physical, down to players using shotguns to blow away stuff they wanted to delete, paint rollers to apply colour, and even running around physical inventory and menu spaces.

"We originally wanted to have no distinction between creation and gameplay at all," Healey said. "But when we decided we wanted to make a full game creation tool, we realised there was no way anybody would want to do that in that interface."

Although it was always a 2D platformer, Evans said that he'd wanted the game to be more 3D, with levels that wrapped around or bended along a "ribbon". "I really wanted to have the game embedded in 3D space, because I'm a 3D graphics programmer," he said "I clung to that for months and months and months." But none of the other designers were using the tools for it he'd built.

In the end, he spent a "painful" day deleting the code that made his ribbon work. "As I was doing that deletion of the code, the code got cleaner, I cleaned up loads of bugs, deleted thousands of lines, and by the end of that deletion process I was convinced it was the right thing to do," Evans confessed.

The change to a non-physical content creation interface was initially difficult for the team to reconcile, Evans and Healey revealed; they felt like they were making two separate games. It wasn't until they decided that all the Story levels had to be made with the game's own editing tools - and "no cheating" - that it came together.

"That was the key point in the project," Healey said. "As a developer, you know ways of wowing people, and we couldn't use those any more, because we couldn't cheat," Evans added.

LittleBigPlanet is coming to PSP later this year.

Comments (24) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • superjag86 #1 3 years ago

    Now they've released the game I want the levels they made when they were allowed to "cheat". That'd be awesome!
  • rotmm #2 3 years ago

    Sony are clearly pushing this title to have it in as many hands as possible. At present, it's available for £13 from Play and Amazon, and around £15 from HMV, Zavvi, Tesco and others. And this has been the case since very soon after it was released.

    This kind of discounting is almost unheard of from a platform holder for one of its defining titles, but Sony has obviously taken the stance that they want to bring new users in to this new ip, and they should be applauded for having the conviction to do so.
  • rotmm #3 3 years ago

  • betahoven #4 3 years ago

    Post deleted at 09:36:16 17-12-2011
  • breedob #5 3 years ago

    @betahoven
    I agree really enjoyed the paint gun. It would be good if they brought out a level pack with new gameplay elements rather than the costumes all the time!
  • tonynibbles #6 3 years ago

    +1 on the 'Shut up'.
  • rotmm #7 3 years ago

    Ah, the old "well, some black people are racist so I'm justified in calling all blacks 'niggers'" argument.

    Well done.
  • PrivateJoker #8 3 years ago

    @farti

    You do know it's the other way round don't you. It's scum like you who troll the PS3 pages. I read a few xbox pages that interest me and I've not seen the likes of your futile ranting.

    Anyway, LBP continues to amaze. In more ways than one it was GOTY 2008.

    Oh and Farti, even though I know you've never played it, if you can't control Sackboy, then you shouldn't be playing videogames. It's simple, like you.

    Now go be a good little bedwetter and have a bath and why not see if your plugged in xbox floats. Who knows, you both might have red rings ;-)
  • zabeu #9 3 years ago

    rotmm, they are discounting it because the DLC for the game is extremely cheap to make and sells well. It's an economically sound decision to make it a loss leader that I'd applaud if I was an economist. Being a cynical old fart gamer, I say "meh".

    And about the game being halfway done: the other half would be fixing the existing bugs please, thank you.
  • rotmm #10 3 years ago

    @farticusmaximus,

    Re: ignore. No, but thanks for the offer.

    And Re: your last comment to Joker - Cry me a river.

    Edit: Though it is amusing that someone has seen fit to register with a reversal of your name and hold a reverse fantard position to you. :)
    Edited by 1 at 26/03/09 @ 11:56
  • Popup #11 3 years ago

    The only thing that must worry MM is that when they make updates and changes to code, it may stop some peoples levels from working. There are a number of exploits that people are using for effects ect in their levels (mine included). I say bring it on. If my level breaks becuause of it then I will simpy fix it :)
  • PrivateJoker #12 3 years ago

    @farti

    I don't give a shit. I'm just hear to show you up cus' you are the worst fanboy ever and that's not a mantle to be proud of.
  • HuggyAtHome #13 3 years ago

    Children! Please give it a rest. If you ignore him he will go away.
  • PrivateJoker #14 3 years ago

    Looks like we're getting on farti's nerves, lol.

    As for spelling, have you ever tried typing on an iphone, sometimes it's predictive and I forget to check it, nevermind, i'm still laughing at you telling me to fuck off.

    As long as I continue to breath and still see your platitudinous far- reaching bullshit, then I have work to do and will continue to haunt whatever PS3 thread you have no business in the first place being on.

  • rotmm #15 3 years ago

  • EvilBob_leeds #16 3 years ago

    Farticus -
    You envisage yourself as some kind of internet avenger? You are pathetic.


    Uh huh.

    Farticus -
    "Shut up. "


    Just as soon as all the PS3 owning pricks stop trolling every single 360 thread.


    Sorry, who's the pathetic internet avenger?
    Edited by 1 at 26/03/09 @ 13:32
  • PrivateJoker #17 3 years ago

    @farti

    I'm smiling. I'm playing Resident Evil and i'm chilled, whlist you are getting yourself all worked up.

    Call it what you will, but I will be showing you up whenever you post bile. You are the I'm in animus, cocksucker.
  • Entity #18 3 years ago

    "Just as soon as all the PS3 owning pricks stop trolling every single 360 thread."

    Never! We troll cause we're pissed with the AA of multiplatform games and want to destroy something.

    "We shall fight you on the beaches..."
  • PrivateJoker #19 3 years ago

    @farti

    Stick another ice cream cone on your forehead.
  • PrivateJoker #20 3 years ago

    @Farti

    Ha! Never fuckwit. Getting annoyed aren't we ;-0

    Look up the word sanctimonious and try and be the opposite and I'll leave you alone. Simple as that.
  • PrivateJoker #21 3 years ago

    Epic fail Farti.

    Looks like you could give but not take. Such a loser.
  • soggybiscuit #22 3 years ago

    @ farti

    Your rants and 'pitful' comments mask several areas of your lack of personality in that your

    1) prob obese
    2) very nerdy
    3) extremely snobby
    4) prob have trouble pleasing a female under 20 stone
  • Canadian_Mike #23 3 years ago

    LOL

    Fartwhatever is getting so pissed. Hilarious!! You guys are cracking me up!!!

    *ignored*
  • SEVQA #24 3 years ago

    Through the fault of his parents conception, is a skid mark in society's collective underwear.

    aka farticusmaximus