Epic adding XP/levels to Gears 2
Title Update 3 bringing bots, too.
Epic Games will be adding experience levels to Gears of War 2 multiplayer in the next title update, due to arrive sometime in the "near future".
That's according to executive producer Rod Fergusson, who says displaying and relying on the complex TrueSkill ranks can be frustrating and misleading.
"What if, instead of skill rank, we instead showed your experience level?" asks Fergusson on the official Gears of War forum.
"You would gain experience through your individual performance in Public multiplayer matches - the higher your score at the end, the more experience you acquire.
"Of course the experience gained across the different match types would be balanced so you couldn't just grind on the re-spawning game types to try and level faster. The experience requirements for each level would grow with each level gained (like a typical RPG) and we'd have 99 levels of experience for you to show off your leetness," he adds.
Fergusson explains that experience-earned will never leak away, and that the only way to lose experience will be by prematurely quitting a match. Power-cuts and disconnects will incur the penalty, unfortunately, but there's no game-wide punishment when a host ends the fight early.
Once a battle has been finished, players will see how much experience they have earned and how far there is to go until the next level.
Levels mean nothing but bragging rights at the moment, but Epic plans to tie Achievements to them when the next set of map DLC is rolled out. This will likely cost, but the Microsoft-placed restriction on Achievements as part of DLC makes this an option Epic cannot bypass.
Interestingly, Fergusson goes on to reveal that bots will now replace drop-outs during public matches, so giving weakened teams a realistic shot at winning. These will be Insane-level AI and added to every team short of five people - even 4v4 matches will gain two bots. It's not yet determined whether bot kills will increase your end-of-game score and thus experience earned.
TrueSkill ranks will still be included and not wiped or reset, but they will be hidden and used solely to match players of a similar rank.
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Comments (20) Latest comment 3 years ago
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In gears it's just a number with zero benefits. It doesn't even tell you how good someone is because they may only play one kind of gears match and so not have leveled as fast as a crap person who plays all the game types all the time.
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"I'm a 45!"
"Well I'm a 53!"
"Well I have another account that's a 60!"
"Why do you pay for 2 Live accounts?"
"I'm better at it than you!"
"That doesn't make sense little man!" (the Lvl 45 one was a kid of about 10)
Oh wait, this will totally happen.
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good thing that they punish people for quitting, but at least let me quit when i want to...don't force the dashboard on me!
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wrong. this will fix everything that's so horribly wrong with gears' matchmaking at the moment, and i for one am positively stoked for this.
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What it can do is motivate me to play more. I'll probably not touch Gears 2 online when I have a Rank to increase on CoD, though it's more to do with me liking CoD more.
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Looking forward to this.
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Pointless if you don't actually get anything for it.
wrong. this will fix everything that's so horribly wrong with gears' matchmaking at the moment, and i for one am positively stoked for this.
I'm sorry, is this sarcasm? I'm no longer sure.
I started playing COD4 multiplayer about a year or so after it came out, the servers were full of 5-star 55s and the skill difference between them was amazing: some of them I was able to own immediately, others kicked me up one side of the map and down the other without breaking a sweat.
This kind of system doesn't show how good you are it only shows how much you've played and eventually everyone will be level 99.
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For a company that built itself on online multiplayer, this really is a gigantic cock-up.
@DutchDemons
Having to dashboard is a pain in the arse to have to leave an unplayable game, and every time it gets harder and harder to restart the game, although on the plus side, Americans no longer leave the first time you kill them in an annex game.
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I remember when Epic were the multiplayer game champions - I thought the latest Unreal game was pants and the multiplayer GoW is fairly pants too.
Oh well, time for Left4Dead...
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i want to like the online side of this but i just can't.
this and r6 vegas 2 are two games totally let down by their broken multiplayer.
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Way to kill one of my favourite online games Epic..
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The truth. And that, is the elephant in the room.
A proper dynamic rating system, that can fall as well as rise, would tell you how good someone is. Something like this is just a bean counter. I can see why they put it in, but its not going to help with matchmaking to any real degree.
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