EA: RA3 looks and plays better on PS3
LA studio using "more complex" tech.
EA Los Angeles has told Eurogamer that Red Alert 3 really will look and play better on PS3 than on Xbox 360.
The company was clarifying chatter from EALA development director David Seeholzer yesterday, who said PlayStation 3 fans can expect "better graphics [and] improved performance" but failed to elaborate further.
"We had a dedicated team working on the PS3 versions of Red Alert 3 over the past months, and the additional time this team had has given them the opportunity to really polish the performance to a level we are very proud of," explained a spokesperson for the developer in response.
"Another reason why the PS3 version will ship with better graphics and performance is that, in some places, we were able to use the more complex renderer from the PC version of Red Alert 3."
The PS3 version of Red Alert 3 - dubbed the Ultimate Edition - will be out here this March for usual full-game price, and comes stuffed with plenty of extras.
There are numerous video features crammed onto the Blu-ray disc, such as a Girls of Red Alert 3 piece, plus five new multiplayer maps, an official soundtrack and profiles for all the Red Alert 3 units.
The Xbox 360 version of Red Alert 3 came out last December. And while the game fell just short of a "must-play" recommendation, control improvements and a fabulously cheesy set of FMV sequences starring serious actors, glamour models and David Hasselhoff, make this a worthwhile investment.
Head over to our Red Alert 3 Xbox 360 review to find out why.
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Comments (42) Latest comment 3 years ago
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Means I miss out on the achievements, mind, but I'm fairly sure the graphics-whore in me will tell the gamerscore-whore to shut the hell up.
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remember, trophies must come with stuff from this year onwards.
I thought EG might compare 42 versions myself
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Seriously though, good for all the PS3 owners. I wonder how big will be the difference - 10, 20% increase in performance?
Still, I can't stop myself from voicing what hit me the most here, and please don't treat me as a troll/flamebait/pink kangaroo, I'm just saying what this article made me think.
We had a dedicated team working on the PS3 versions of Red Alert 3 over the past months, and the additional time this team had has given them the opportunity to really polish the performance to a level we are very proud of
So, they needed additional time and resources after all. And, IMO, thats the biggest problem with PS3 - it needs additional time and resources to really utilize all of its functions. In the era of multiplatform development, crysis and cutting expenses that's a very serious flaw in my eyes.
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You wish!
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i bore of them myself. rarely do the features include games I'm interested in.
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Huh? Don't they feature all of them?
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Graphics... I can get over that (Or not in this case)
Keyboard and Mouse... make this much more attractive
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Its been out for ages on the 360 hasn't it? I'm sure of the 360 RTS market, C&C has probably got the sales that it needs already.
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Has there ever been any others?
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So, err, PC gaming is king? Hurrah for the unwashed masses!
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Endwar springs to mind.
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I doubt the game will look substantially different, and I am even more sure that it will play identically. If it ends up being better, good on them
I have never got into a C&C game since the original RA. I think I just preferred to play the skirmish mode...spend like 4 hours building a HUGE army then letting the chaos follow! Ah maybe I will pick this up on the 360 when its a tad cheaper..
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RTS belongs to the PC
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You mean it won't be a RTS on the PS3 then?
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Which head to head was that because it doesn't sound much like the EG one? Unless you mean Tomb Raider of course.
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Yeah, I know about the Trophies, but it's kinda meaningless when my nemesis and I are locked in a battle over 360 gamerscore!
It would be great if there was a way of collating the two into one score, but I doubt it would ever even occur to either Sony or Microsoft to think of collaborating on this.
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More mouse and keyboard please!
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I'd have to go recheck, did see someone do some image comparisons on THE GAF though.
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"However, despite its issues, in many ways, the PS3 is trying harder than the 360 game in retaining the most intricate elements of the PC game's visuals and for that it deserves some respect.
Certain texture-based lighting effects are totally absent on Xbox 360, making characters and creatures look more flat than on PS3 and PC. Detailing on selected textures looks to have been reduced, and complexity of rocks when viewed close up also reveals a paring down of detail here. In terms of elements that are actually noticeable during gameplay, these differences can also extend to the close-ups with the in-game characters - hair in particular looks nicer on PS3, metallic items look more... metallic. In short, PS3 and PC have an extra sheen of detailing that's missing on Xbox 360. Not massively significant in the greater scheme of things, but it's curious to see how different elements of the base PC code are replicated in different ways, or not at all, on each console.
It's a little known fact that Bethesda farmed out its excellent PS3 Oblivion conversion to an external developer, and you can't help but wonder whether the same thing has happened here. It's almost as though there's two different agendas here - with 360, the aim is to retain the look and feel of the PC version as much as possible, cutting corners where they can get away with it to improve performance. With PS3, the objective seems to be different - to retain everything from the PC game (anti-aliasing aside), no matter what the impact may be on the way the game feels and plays. Different conversions, different compromises, different levels of success."
The impact on the PS3 for trying to do all that is frame rate apparently. Out in the field and in general everything has been stable for me, although I did encounter a whoa nelly in the Rivet City Market as mentioned in the head to head.
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Wait.. the PS3 version supports keyboard and mouse?
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it does seem strange that the extra dev time is needed for ea games porported to be leading toward ps3 development mind. mabe its still a case of leading on 360 but working harder to get those ps3 sales.
and gamerscore? once upon a time i used to look at my stats and see my percentage complete figure, so maybe gs seems innapropriate to me. i downloaded gta;sa on the 360 and its lack of gs hasnt stopped me from collecting all the cars or spraying the tags...
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Will this coop game support SPLITSCREEN CO-OP, even if all the textures have to be toned down while in splitscreen play?
I want to play with my friend sitting beside me, even if the graphics are toned down in that mode.
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But PLEASE PLEASE include SPLITSCREEN CO-OP and VERSUS in the PS3 Version, even if you have to delay it...
Everyone is going to be playing this on widescreen hdtvs. Splitting a widescreen tv vertically would be roughly the same as a computer monitor.
With this game built to be co-op, I want to play my friends sitting beside me. Use one of the PS3 cores. Please do it if at all possible.
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