EA confirms C&C4 only for PC
Leaks are true. Due next year.
EA has announced Command & Conquer 4 for release on PC next year. Surprise! Or perhaps not.
To clarify, however, there are no console versions planned - if what EA told vg247 holds true.
The biggest features are an RPG persistent progression system across all gameplay modes, which may or may not include online - EA doesn't specify. Even without, multiplayer still has new 5v5, objective-based challenges, which the re-deployable construction units should spice up.
Nod and GDI factions are back, and will wrap around a story that follows Kane's masterplan reveal as he travels to his enemy's headquarters. Which up-and-coming starlets will pepper the cast-list this time, however, is unknown.
A video and asset splurge is planned for 24th July on EA's BattleCast PrimeTime webcast. But, well, that might always leak ahead of time too.
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Comments (21) Latest comment 3 years ago
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C&C3 sold really well. In fact the limited edition special "C&C 3: Kane Edition" sold so well they had to enforce a limit of 100 thousand copies to keep it exclusive after they printed a few thousand special editions(about how many Special Editions get sold for the average game).
The C&C franchise has over 25 million copies to its name and several million have come the last few years from Tiberium Wars plus its expansion, The First Decade(compilation pack) and Red Alert 3.
Of course everybody knows if a game isn't popular it sucks. Thats why Wii Fit is the best game ever right?
Shame there are are so many narrow minded morons in the world, I wonder how many people still believe the world is flat?
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Yeah, I am sure they're making C&C 4 PC-exclusive because C&C 3 sold bugger all on the PC, but was a smash hit on the 360.
lulz etc.
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I'm looking forward to it - whereas Red Alert goes down the B-Movie tounge in cheek path, the Tiberian series plays it straighter but without taking itself too seriously, makes for a nice contrast between the 2.
Plus it more than makes up for the scrapping of Tiberium which was looking good.
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No thank you.
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And Supreme Commander."
And World in Conflict/Shattered Galaxy (class based subfactions)... and Universe At War (mobile bases with a punch)... and any MMORTS (you have to play online all the time in C&C4 apparently). No problem they copy so much, at least it won't be standard-fare stuff like C&C3 and RA3 then.
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If by 'sell like a dog' you mean 'sell like a virgin hooker in a navy fleet', then yes, you have the right of it.
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But I hate the fact that it's generated unenthusiastic (and terrible) B actors getting involved in games in badly directed cutscenes.
Before I get hounded, I'm not exclusively naming C&C as the worse culprit, but it still spread it terribly.
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So what? Consoles have always been a terrible place for RTS games.
And I always thought the cutscenes were supposed to be that cheesey...
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Agree with HenryVIII, I really wish they would slow the game down slightly. RA1 differentiated itself from StarCraft 1 by being slower, they should continue to do so.