DOWII adds free DLC Last Stand
Meaty wave-based arena mode.
THQ has revealed a new, free Last Stand mode for Dawn of War II that adds considerable extra online content. An exact date is to be announced, but late September or early October are the best estimates for now.
The challenge is for three fighters to stand in an arena and fend off up to 20 waves of baddies.
The first four waves present "little danger"; the next four increase the challenge "considerably"; the next four require practice; the next four the "vast majority" will fail; and the final four a "tiny few" will beat after "a lot" of practice.
Thankfully, characters level up and carry their progress into the next match, losing none of their experience or new equipment when they die - you can even resurrect each other. You can chose from a human Tactical Marine, an eldar Farseer and an orc Mekboy. Experience can be zeroed again if you want to take another class for a ride.
Last Stand is designed as an enticing way to get isolated campaigners online and playing with other people - either with invited friends or auto-matched to strangers. They don't bite. Maybe.
Last Stand also helps add value to purchased copies of Dawn of War II and discourage piracy. And as such, THQ plans to do a lot more content of this type.
Head over to our Last Stand gallery and to Eurogamer TV for a Last Stand video
to see more.
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Comments (18) Latest comment 2 years ago
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Did you just copy/paste the press release? That read like a TeamXbox "preview"
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I have to agree with Dizzy though, I much preferred the pacing prior to the last big patch. Being stuck in tier 1 for longer just means the game has become more about melee swarms than using the more interesting units in the game.
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Link to the video in the article is borked, btw - no /videos/ folder in it.
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There's been lots of lovely free new content for this game - glad to see there's still a few companies carrying that torch.
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??????
I think you are doing it wrong.
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Most of the time it's reasonably unobtrusive, but then I don't play much multiplayer where you probably have to deal with it a fair bit more.
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Edit that was supposed to follow Dizzy's post.
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Ok so i exaggerated a bit, but for example on steam, to invite a friend i right click on the name, then left click invite to game.
In Dow, in a private match you click on a cpu slot, then inv friend. This will only clear the cpu, so you repeat that, and gfwl opens. From there you click to open your friends list, then again on who you want to invite. After that you click to confirm. That sends you to another screen where you finally get to send the invite....
If your matchmaking, you can actually get your friends to join your party, which is quicker than inviting.
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But then again, this is co-operative, which I DO like...but more stories!