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DOWII adds free DLC Last Stand News

PC News by Robert Purchese

28 August, 2009

THQ has revealed a new, free Last Stand mode for Dawn of War II that adds considerable extra online content. An exact date is to be announced, but late September or early October are the best estimates for now.

The challenge is for three fighters to stand in an arena and fend off up to 20 waves of baddies.

The first four waves present "little danger"; the next four increase the challenge "considerably"; the next four require practice; the next four the "vast majority" will fail; and the final four a "tiny few" will beat after "a lot" of practice.

Thankfully, characters level up and carry their progress into the next match, losing none of their experience or new equipment when they die - you can even resurrect each other. You can chose from a human Tactical Marine, an eldar Farseer and an orc Mekboy. Experience can be zeroed again if you want to take another class for a ride.

Last Stand is designed as an enticing way to get isolated campaigners online and playing with other people - either with invited friends or auto-matched to strangers. They don't bite. Maybe.

Last Stand also helps add value to purchased copies of Dawn of War II and discourage piracy. And as such, THQ plans to do a lot more content of this type.

Head over to our Last Stand gallery and to Eurogamer TV for a Last Stand video to see more.

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Comments: 1-18 of 18 in total

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Dizzy
28/08/09 @ 07:33
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After the last big patch, this game has kinda died online. The pacing is all wrong now.
Bazfrag
28/08/09 @ 07:34
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""Last Stand also helps add value to purchased copies of Dawn of War II and discourage piracy."

Did you just copy/paste the press release? That read like a TeamXbox "preview" :) Anyway, im always up for some co-op action, it being free is what i expect from Relic. DoW2 has changed so much since launch i swear i must have unknowingly purchased an expansion pack...
Edited 1 times, most recently on 28/08/09 @ 09:16
matrim83
28/08/09 @ 07:35
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Hmm might have to reinstall this. Does the new content have its own achievements?
Bazfrag
28/08/09 @ 07:38
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@dizzy. I prefer the pace now. Tech 1 is more important so its more about tactics than rushing to pump out Nobs, Prism Tanks etc.
Edited 1 times, most recently on 28/08/09 @ 08:41
Gnort
28/08/09 @ 07:44
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Last stand mode sounds pretty interesting.

I have to agree with Dizzy though, I much preferred the pacing prior to the last big patch. Being stuck in tier 1 for longer just means the game has become more about melee swarms than using the more interesting units in the game.
Bazfrag
28/08/09 @ 07:49
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Gnort. Your right. That does happen in 3 vs 3 a lot. 1 on 1 is much more tactical now imo though.
mull
28/08/09 @ 07:52
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Hm,, getting singleplayer noobs online? Sounds good to me. Glad it includes levelling and xp gain, this sort of progression appeals to me. Never been a fan of their vanilla multi.

Link to the video in the article is borked, btw - no /videos/ folder in it.
thesombrerokid
28/08/09 @ 07:52
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weirdly i use vehicles more since the update, i think it's because people have found it difficult to adjust and i havn't meaning i've got more points than i used to.
thesombrerokid
28/08/09 @ 07:53
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kudos to THQ btw
the_dudefather
28/08/09 @ 07:58
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Still like the multiplayer on this (even if I'm terrible at it), it's weird that drop pods are empty now though, makes what used to be a dramatic entry into a bit of an anticlimax if your unprepared :/
Bazfrag
28/08/09 @ 08:01
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Now they just need to patch out GFWL. What a mess that is! Or at least add a friends only option in custom games. I get nauseous having to click on 20 things just to inv a friend. *oops lots of posts! Time to let others have a go :p
Edited 1 times, most recently on 28/08/09 @ 09:03
skillian
28/08/09 @ 08:33
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My 2009 GOTY. Was hoping for some new single-player stuff, but as I've already played the through the campaign twice in co-op, this is the next best thing.

There's been lots of lovely free new content for this game - glad to see there's still a few companies carrying that torch.
organica
28/08/09 @ 08:43
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This might actually get me dabbling in multiplayer...
Dizzy
28/08/09 @ 08:53
#14
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>I get nauseous having to click on 20 things just to inv a friend.

??????

I think you are doing it wrong.
skillian
28/08/09 @ 09:07
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The GFWL is the worst thing about the game, but it's not going away so I've just learned to live with it.

Most of the time it's reasonably unobtrusive, but then I don't play much multiplayer where you probably have to deal with it a fair bit more.
matrim83
28/08/09 @ 09:08
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^^ Yeah it works pretty smoothly for me.

Edit that was supposed to follow Dizzy's post.
Edited 1 times, most recently on 28/08/09 @ 10:08
Bazfrag
28/08/09 @ 09:21
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"I think you are doing it wrong."

Ok so i exaggerated a bit, but for example on steam, to invite a friend i right click on the name, then left click invite to game.

In Dow, in a private match you click on a cpu slot, then inv friend. This will only clear the cpu, so you repeat that, and gfwl opens. From there you click to open your friends list, then again on who you want to invite. After that you click to confirm. That sends you to another screen where you finally get to send the invite....

If your matchmaking, you can actually get your friends to join your party, which is quicker than inviting.
Edited 1 times, most recently on 28/08/09 @ 10:28
hiddenranbir
28/08/09 @ 13:23
#18
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Make more single player. I'm not interested in mp!

But then again, this is co-operative, which I DO like...but more stories!

Comments: 1-18 of 18 in total

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