Dante's Inferno coming in February
EA unveils new Righteousness system.
Electronic Arts has announced Dante's Inferno will be released in the US on 9th February, with a European launch to follow on February 12th.
Senior producer Justin Lambros made the announcement at EA's gamescom press conference. He also showed the audience the sixth circle of hell, Heresy, for the first time. Turns out it's quite burny.
Lambros then revealed the game's Righteousness system. This will allow you to Punish or Absolve the damned souls and demon enemies you come across. In other words, you can cut them in half and spear them through the face, or send them off gently in a ball of bright white light.
The decisions you make affect how Dante evolves as a character. Go down the punishment route and your crazy scythe thing will get more powerful, while absolving people will increase the strength of your holy cross.
Roll on February, then.
You may also like...
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Resistance: Burning Skies PS Vita release date
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Wii RPG Pandora's Tower release date
-
Project Draco's final name is Crimson Dragon
-
Sony explains PlayStation Vita game price strategy
-
Rockstar mulling LA Noire 2 development
-
DICE working on multiple Battlefield 3 fixes
-
Sony confirms PS Vita 1st Party digital only game prices
-
3DS Ambassador Super Mario Bros. game updated
-
Mojang: no plans for Minecraft on Vita
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Halo 4 Master Chief action figure flaunts new suit design
-
Apple begins Foxconn factories inspections
-
Tim Schafer: publishers aren't evil
-
Ridge Racer Unbounded delayed by four weeks
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Making FIFA Street in the FIFA engine's image
-
Activision: games are relationships, "brands in people's lives"
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Metal Gear Solid 3D demo on eShop this week
-
EA evaluating FIFA Street features for FIFA 13
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
David Braben discusses consumer Raspberry Pi release









Comments (6) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Now to the point. so that system is like ... choosing to kill or not the lil sisters from Bioshock but with a Fable effect from what you choose to do kinda!? Anyhow, id have to see exactly how it effects the char's atributes etc to get this right. Im interested in the game but not THAT impressed till I see more ingame or maybe a demo. Hope I get to love it though I dont mind games that I get into and are worth so be my guest and impress me with it pls ^^
Comment below viewing threshold Show
Comment below viewing threshold Show
I honestly hope this is one of your jokes, Ellie.
I hate it when developers give the illusion of choice. 'If you kill this guy in the most brutal and viscerally pleasant means possible, splashing blood across the screen, you will get Scythe of Retribution +999. If you pat him on the back and let him go, you will have to fight his stronger form later on.'
Comment below viewing threshold Show
Seems a bit pointless to punish them, you know seeing as they're in hell and all that. seems like it was probably thrown on at the end in a desperate bid to try to get people to take notice.
Comment below viewing threshold Show
What next? "Aerial Manoeuvre System" where you press a button, Dante jumps AND YOU CAN CONTROL HIM A LITTLE?!