Clover removed from Okami Wii credits
Capcom blames legal red tape.
Capcom has confirmed Clover has been removed from the Okami Wii credits, blaming legal constraints for the deletion.
The Wii conversion was handled by Ready At Dawn, and according to Capcom this left its hands tied.
"The credits were removed because they were a pre-rendered movie that contained the Clover logo," said Seth Killian, community manager at Capcom.
"We have no legal right to use the Clover logo in a game they were not involved with directly. We also didn't have the source to the credit movie itself, so we couldn't just use it and remove the Clover logo."
Clover created Okami for PS2 and former game director Hideki Kamiya is upset at the decision; not simply because his name is absent from the credits, but because the ending movie closes the game and conveys all of the emotion the team poured into the project over many years.
"I'm not disappointed because my name was removed from the game. Of course, we all have pride in our work; we all want to stand up and say 'I made this,'" said Hideki Kamiya in a translated statement. "Yet more importantly, I find it extremely regrettable that the [thoughts, emotions and messages] that went into the staff roll are gone from the game as well.
"I wonder who could have possibly been pleased with Okami's staff roll being cut?" he added.
However, even with legal permission, Ready At Dawn claimed it may not have been that easy to include the ending roll due to Wii data sizes - although it was quick to point out it would never "willingly" not give credit where it was due.
"As was noted in many articles about this, here at Ready At Dawn we're huge fans of Clover's work and Okami in particular. We would never willingly tried to not give credit where credit was due and made a point, everywhere we could, in making the Wii version identical to the PS2 version (we even got sh*t for that with people asking for new content)," said Didier Malenfant, co-founder of RAD, in response to the statement by Hideki Kamiya.
"To be completely fair, while part of the issue seems to have been a legal one with Capcom Japan (I don't know the details of that), we did also have a problem with the Wii data being much larger than the original PS2 version. We ended up running out of room on the disc which would have made adding the staff roll back in the game a tough thing anyway," he added.
"On the plus side, the European Wii version contains the Secret Theater that was edited out in the European PS2 version."
Clover Studios was closed down in March 2007 in "an effort to increase efficiency". The team was responsible for games such as Viewtiful Joe, God Hand and Okami. Hideki Koyami is now in charge of Platinum Games.
Okami was released on PS2 in February 2007 and achieved top marks on Eurogamer. The Wii version has motion-sensing controls, widescreen and 480p support.
Okami Wii is due out in Europe on 13th June.
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
Girl Vader stars in Kinect Star Wars trailer
-
UFC Undisputed 3 Review
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Metal Gear Online to be switched off in June
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
Motorola Xoom 2 Tablet Reviews
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Will there be a PS3 version of The Witcher 2?
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
App of the Day: Candy Train
-
PlayStation Vita trailer launches new Sony campaign
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Remedy discusses Alan Wake 2
-
Happy Action Theater Review
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
Resistance: Burning Skies PS Vita release date
-
Wii RPG Pandora's Tower release date
-
Project Draco's final name is Crimson Dragon
-
Why Devs Owe You Nothing
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Skullgirls trailer features Nurse Valentine
-
ModNation Racers: Road Trip Review
-
Mass Effect 3 teaser trailer invades Earth









Comments (23) Latest comment 5 months ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Oh aye. No-one mentioned this
I take it that is the cut-scenes that appear in the game?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You can see the credits and epilogue thanks to youtube in the other hand.
Comment below viewing threshold Show
Midway really did that? That f*cking sucks. Cheeky c*nts.
Comment below viewing threshold Show
How very weird. They most probably also have no legal right to publish the game without pointing out who the creators of the original are.
Comment below viewing threshold Show
I don't get why they didn't redo the cutscenes and credits with the new engine, and use a better video codec to save space. The guardian sapling scenes stick out like a sore thumb because they're just scaled and cropped copies of the PS2 version. Blurry reminders of what the game was supposed to look like. The credits would probably have looked the same if they left them in.
Comment below viewing threshold Show
And even if they did, it wouldn't have been hard to remake a standard credits roll on a black background and slap it at the end.
Seriously. This is highly unprofessional.
Comment below viewing threshold Show
/Glad he has the PS2 version (and that it works flawlessly on his PS3)
Comment below viewing threshold Show
"They most probably also have no legal right to publish the game without pointing out who the creators of the original are."
Only if their contract specifically says so. There is no statutory legsilation that says credits in video games have to be present.
@Royal Fool
"How could they lose the source files so easily?"
Well they obviously didn't lose anything. What they got was the original game source files. That isn't the same as getting all of the raw video editing files and source. The game source files will just include resulting movie file itself. This is entirely normal.
Whether they could have remade a credits roll is another issue I agree. It does seem a bit lame.
Comment below viewing threshold Show
Only if their contract specifically says so. There is no statutory legsilation that says credits in video games have to be present.
"
Sorry, but it's the other way round, at least in most EU-countries - as the creator, you have a right by law to be mentioned, unless you explicitly waived that right -and you can't even waive it generally, only explicitly for each case. So, unless they asked each and every artist and coder who worked on the original and whose work they used for the port if they agree not to be named in the Wii port, which I doubt, they could have a much bigger problem publishing it in Europe than they could ever have had by using the company logo. Maybe they're all in the manual, but even that would be dubious.
edit:
Maybe there's no problem in only applying Japanese law to the whole thing, in which case it might not be a problem. Just pointing out that I disagree with your statement.
Comment below viewing threshold Show
I'm sorry, I'm of the understanding that this is an exact port of the PS2 which was created by the staff at Clover, so how exactly is this not a 'direct involvement'?! They made the fucking game! I don't know much about this sort of thing, but surely RAD (I'm not blaming them as its not their fault) are merely taking existing coding and adapting it to run on the Wii?
Shutting down Clover was probably the worst decision Capcom ever made.
Comment below viewing threshold Show
They'd have to have the permision to use the company logo, the company doesnt exist any more to give permision.
The company logo was part of a movie - probably wasnt worth the effort to re-render the movie without the company logo.
Capcom are the publisher, they funded the game.. the game is theirs to do what they want with.. if they cant be arsed to re-render the credits video to remove the company logo .. then they cant be arsed.
LOTS of games go out without credit to the developers at the publishers request..
I dont get what's the issue is here?
Comment below viewing threshold Show
1. Why didn't RAD have access to the source of the back credits video?
2. What are the "legal constraints" anyway?
3. Why is the bloke from Clover complaining when he could've given RAD permission to use the Clover logo?
I hate it when tv/papers/net so-called news agencies report on something but don't mention a single thing about the 'ahy' aspect of the story...
Comment below viewing threshold Show
Comment below viewing threshold Show
Besides, I'd rather see the game do well and possible sequel
on the Wii (a console I never plan on owning), rather than an excellent series whimper out and die like it otherwise would.Comment below viewing threshold Show
Comment below viewing threshold Show
Anyway seems that there was troubles inside Capcom since they decided to port Resident evil 4 to ps2, Shinji declared to cut his own head if the game was ported and I can bet that is the reason behind the creation of Clover.
Anyway seems that the relation between former Clover and Capcom is not that bad considering that Capcom is employing them right now (I can't find a link to this bit of info).
----------------
If you think that credit roll of Okami is good, you should see the God Hand one.
Comment below viewing threshold Show
They decided they werent going to include our names in the credits section of the game manual - apparently afraid that staff would be headhunted... by other studios
Also, anyone who left the company before the game went off to the shops got the 'Special thanks to:' credit, insted of their job role - Artist, level design, programming etc.
pretty petty imo.
Comment below viewing threshold Show
Oh, and the game is 3.9 GB on a 4.35 GB disc. Congratulations for doing a bare minimum conversion job on the Wii's best game. Framerate also sucks balls, and the cut-scenes are extracted straight from the PS2 version which = colour washes out.
Fuck you, Ready at Dawn.
Comment below viewing threshold Show
CLOVER WILL LIVE ON FOREVER!!!!!!!!!!!!! Capcom cannot change that!
Comment below viewing threshold Show