Bungie wheels out Halo 3 stats
And promises some news today.
Having gotten ourselves excited about Half-Life 2: Episode Two PC stats earlier, it'd be remiss of us not to remark on the stats fed to the world by Bungie on Friday about how people have been doing with Halo 3.
The headline statistic is that 43.28 percent of people whose Xbox 360s are connected to Xbox Live have finished the game on Normal difficulty, while 15.14 percent have conquered it on Legendary. A (surprisingly large, if you ask us) 2.07 percent of people have unlocked all 1000 points of the Gamerscore.
Bungie's regular weekly update also reveals that 8.68 percent of people have unlocked the Marathon Man Achievement, which involves locating and accessing all the Terminals in the Campaign mode. Those are people. That's the sun. It's going to be all right.
If you want to see how some of your fellow Eurogamers are doing, poke your nose around the Halo 3 gamepage's door and you can check out your own Friend leaderboard, among other things, and note that really quite a lot of you have all 49 Achievements unlocked.
Finally, Bungie's latest update also says to expect some sort of news today, 19th November, claiming that "folks are definitely going to want to check back in here at Bungie.net and keep faces pressed to their monitors like children breathing on school bus windows in November, because there will be news". So more on that later, presumably.
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Comments (23) Latest comment 4 years ago
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I fail to believe its only 42%. This game is more boring that the infamous Paper Convention of 1967 where 13 sales people commited suicide.
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Nice...
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In fact id be more interested to know what percentage of people with gold accounts are playing it online currently.
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just another reason why I don't base my purchases on reviews, they mean nothing and the most hyped games get the biggest scores and the most ass kissing.
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Their review of Mass Effect?
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Multiplayer to me is not the most important thing in games, I'd rather have a good storyline and a good single player experience than play online and gamble that i might get a group of people equal to my level. Call of Duty 4 definitely to me has a much more involved and interesting storyline than Halo 3.
As soon as achievements for 360 games involve playing online, it just shows a lack of imagination from the developers and a lack of commitment to their single player audience. I'd imagine that this "announcement" today is probably more multiplayer maps and/or modes available for download soon.
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I've had plenty of play value out of halo3 on "single player" campaign: normal, skull collecting, marathon man, heroic and now legendary. Not to mention onlilne games and socialising with mates whilst whooping yanks.
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How about Bungie "wheeling" out some new content for their game which since the release of COD4 feels decidedly stale and old.
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Things I'd like fixed:
- When doing ranked play, stop matching me against players with skill levels of 30+ (my highest skill level is 15)
- When you die and respawn, it'd be nice to have a couple of seconds of invulnerability so you can find your bearings before getting back into it. Spawn-kills are not a good thing.
- There are some collision bugs on a few of the maps, which has allowed some cheating.
- Reduce the range of the melee lunge, and the damage done
- Remove VIP from all playlists, because it is balls.
That'd do nicely, thank you Bungie. Oh and how come Zanzibar (whatever the new name of it is) never pops up on the Team Slayer / Social Slayer playlists?
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They've had their first days off in the past 3 years, give them a fucking break. The game is still brand new.
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My, aren't we original.
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Story continues on page THEREISNONEWSHERE
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Yes, thanks for rubbing that in bungie! I visited every terminal in the game at least 3 times (with proper usage) and didn't get my achievement. >
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