Bizarre: Blur is about "s*** blowing up"
People go "cross-eyed" at feature list.
Project Gotham Racing mastermind Bizarre Creations reckons people go "cross-eyed" when they hear about all the features going into new racing IP, Blur, which debuts in November on PC, PS3 and Xbox 360.
"Blur is about intense racing, s*** blowing up everywhere, and using power-ups in a strategic way," Ben Ward, studio chatterbox, wrote on the Bizarre website. "Blur is a HUGE game."
"Frankly, it's incredibly tough to talk about all of this stuff without people just going cross-eyed (trust me, it's happened... You should see Ami right now). With all these great aspects of the game, it became pretty obvious that we needed to distil all of this stuff down into something more manageable."
Blur supports 20 drivers online and four offline by splitting one screen into quarters. As mentioned, there's a progression-based segment to the online modes. Ward promises "waay" more detail on these at a later date, but said a Destruction Derby bowl arena will be one of the options available, as will a custom race mode, where you pick the rules.
There's also a full story campaign to race through, with cut-scenes, voice-overs and heroes and heroines. Tying on and offline together will be some kind of social network, apparently, and the Kudos system is being replaced by Fans.
On top of that are around 50 licensed cars with manufacturer-approved concepts specifically for Blur, plus 14 environments spanning cities, mountains and deserts - and there is a combined 40 different routes around them. Winning conditions vary from catching a rival to placing first, and there are all sorts of stabilisers to help newcomers get to grips with the simulation driving. Oh, and you can take photos.
Blur new making a new racing IP after PGR would be "tough" and so has been iterating on the new power-up ideas "like crazy" to get the right mix. One of the benefits of being acquired by Activision, reveals Ward, is that nearly everything can be focus tested at a moment's notice, which was something Bizarre only did "sparingly" in the past.
We'll be seeing Blur at gamescom next week, so expect our updated impressions soon.
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Comments (34) Latest comment 3 years ago
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- so i take it that should be "Blur knew......"
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But I really do hope i'm proved wrong!
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split second e3 trailer where lots of shit is blown up!
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: )
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Even though I must admit it doesn't look or sound anywhere near as enticing as a new PGR to me so far, they have earned their credibility with the MSR/PGR series, so lets wait and see how it turns out before writing them off just yet.
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Then again, Split/Second is out early next year, I think, and maybe Activision are afraid that if that game were to come out first then this game would suffer by comparison. They could have had their hand forced on this one.
Let's hope Bizarre don't turn out like Rare did, following their acquisition by Microsoft.
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Too many games lack this feature these days.
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Jon
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I can live with that.
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...it sounds WIKID, AMAZING, and i need to TELL ALL MY FRIENDS, on FACEBOOK
FUCK PROPER DRIVING GAMES, GIVE ME A SHOPPING TROLLEY AND SOME TNT, WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOYEAH!
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Oh, well.
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Please don't be shit.
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but.....this...nah
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Maybe they just got bored of making them, I don't know.
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But then, I'm still playing Burnout Paradise online from time to time, largely due to the community aspect of the online challenges, and so things like Destruction Derby and online challenges in the Blur feature list sound like they could be fun to me. It does seem that Split/Second and Blur are aiming for the same audience though, so it will be interesting to see which is the better of the two.
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AGAIN.
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"The single fact that they're including powerups turns me off."
Powerups always turn me on