Activision: MW2 sold 4.7m in one day
And that's just in the UK and US.
Activision has calculated that Modern Warfare 2 sold approximately 4.7m copies across the UK and US in just one day.
That record-breaking number means the publisher made approximately $310 or £188m in 24 hours.
Activision boss Mike Griffith called the Call of Duty franchise a "cultural phenomenon", and said the "shattering" of records was due to a MW2 being "compelling, cinematic and uniquely engaging".
"Modern Warfare 2 has taken interactive experience to unprecedented heights setting a new standard for entertainment," he reckoned.
The totals are a result of "internal Activision estimates", and are close to what analyst Michael Pachter predicted. Whether that casts a shadow on the GTAIV-shattering UK sales that Chart-Track counted we don't know.
Modern Warfare 2 was released on Tuesday 10th November amidst a swarm of consumer and media hype.
Head over the Eurogamer Modern Warfare 2 review for our verdict.
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Comments (63) Latest comment 2 years ago
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He left out "hyped to within an inch of it's life".
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"Well marketed and the much-anticipated sequel to one of the biggest online games ever" would have been closer to the true reason it sold.
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It's the biggest release ever, there are going to be stories about it all year. Get used to it, proverbial 'oh not another one' comments are worse and aren't going to stop the site publishing news stories. Waste of your own time crying about it.
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This makes no sense, unless I'm using my calculator wrong. It's suggesting that for every sale, Activision made £40 (or $66).
As people are presumably buying the games from shops and not from Activision's head office, surely Activision only make a bit more than half that? They must be selling the games to retailers at around £25, not £40, right?
It's such an obvious error that I can't believe Eurogamer would make it. Surely I must have done the maths wrong or something?
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He forgot "marketed to the nth degree".
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My calculator agrees with yours. £40 * 4.7m = £188m.
Edit: also $65.95 * 4.7m = $310.
I can only assume that there's some lazy maths involved somewhere.
About as lazy as mine.
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Not really, as 3+ million of those 4.7m were sold in the states and £40 is the equivalent of approx. $65.95 so they would have to have sold it to retailers there for $66 and as retailers in the states (like Amazon and Gamestop) are selling it for $60 I doubt it (they're not going to absorb a loss of $6 on each one).
This figure is bogus: Activision couldn't have made anything like £188m from 4.7m copies, it does not compute.
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EDIT thus £26 is likely the cost to the supermarket for the sale, after tax, activision is likely getting £20-21 a copy in the UK at least.
EDITEDIT oh that's before the printers/distributors cut too so you can take a few quid of that.
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Does that sound familiar to anyone?
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That's the estimated worldwide gross, not how much Activision have actually made. It's just been worded wrongly.
The situation's roughly similar to how a film's opening weekend gross only tells you the ticket sales at cinemas, not how much money the studio has made. A film has to gross roughly 3 times its production costs to make a profit. In the case of MW2, these sales figures are an estimate of how much money passed through shops and online stores, not how much Activision made from unit sales.
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Why all the hate? Jesus H Christ. Some people are never happy!
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I made the same comment yesterday in another EG news item. There seems to be no explanation of the workings, and a confusion with Sales, Profit and Retail Price.
The really interesting thing is volume of units moved.
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Or, alternatively, that the last game was quite good and they wanted more of the same.
I genuinely can't understand all the vitriol being pissed at this game. Reminds me of that quote... "it is not enough that I succeed... everyone else must fail". So it's a big title with an overblown marketing budget and annoying console-centric features that have honked off all the PC gamers. And yet it's still sold a bazillion copies, and everyone seems to have the hump about it.
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You must be blind then - there's plenty of CoD stuff sure, but there's only 7 items (and the advertising) on the EG frontpage, one of which is classic CoD release on PS3 network, and one is a tech discussion which is fairly interesting.
How about you get a grip?
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If the game redefined the genre then im sure people would stfu and suck it up but the fact is its cod4 with tiny improvements.
Ive enjoyed the game but jesus its far from perfect, the single player plays like a fucking fun fare shooting gallery and the story is like a rejected episode of 24.
The multi player is quick and fast but apart from the perk upgrades its the same as before, actually if anything its become more frustrating by level 53 virgins launching 300 air strikes and helicopter attacks 24/7 unbalancing the game.
Ill leave it to bad company 2 to show how you actually do a war based online shooter
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I can't judge mind, haven't played the second one (yet) nor the first. Will give it a try tonight.
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This figure is bogus: Activision couldn't have made anything like £188m from 4.7m copies, it does not compute.
That's the estimated worldwide gross, not how much Activision have actually made. It's just been worded wrongly.
If that is the case then that's fine, my issue is with the statement that EG made: "That record-breaking number means the publisher made approximately $310 or £188m in 24 hours."
Like I said, that figure is bogus when you apply it to that statement. I assume Activision and Infinity Ward make something more like (approx, finger in the air) £20 per copy between them, that's still a damn good profit margin (or it will be, after costs etc.).
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At least 1/3rd of the price of the game goes to retail. Another large chunk goes to the platform holder (sony/msoft in this case). Then by the time you've factored in duplication, distribution, warehouse costs, marketting (all these news stories/articles dont pay for themselves), etc etc.. The publisher problably gets less than 5 quid a copy (probably less than that even)
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“Analyst Michael Pachter Almost Gets Something Right”
That’s more newsworthy than a game selling a unit or five.
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It was a thrilling ride, I have to admit allthough a lot of sections felt like "more of the same" compaired to MF 1. Still, some nice twists and a very, very ludicrous plot.
This felt more like being in a Michael Bay action movie than a wargame.
Amazing animations and very nice graphics, and it even ran well on my laptop!
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+1. Proof also, that anyone who claims "I stand above hype and I am not affected by advertising" is as much of a lie as saying "I did not have sexual relations with that woman".
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But yet - why do i want this game so much?!? Its crazy the way that marketting/hype gets you! I'll fall for it and be disapointed.. but i've promised myself not until i can get it cheap 2nd hand...
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£35 a copy is what we heard!
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I sincerely doubt they go for that wholesale.
£117 million seems a much more reaosnable profit there.
But seriously WHY DO PEOPLE CARE? IT'S NOT LIKE THIS GAME IS ANYTHING SPECIAL.
Do we REALLY need 3 news articles about the sales figures?
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I work for a indie game shop and they paid £41.50 per copy including VAT. This explains the figures. Retail only made £3.49 per copy and supermarkets lost money.
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What a dick.. It's a lot of money and a great achievement but let's not forget that they are extremely good at reaching a small demographic.
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If a month from now, it will have accordingly great sales, I will admit that it is a popular game, but day 1 sales are just from hype.
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It wont.. the games stores will be FULL of returned 2nd hand copies thanks to its short single player missions.. and the game stores will prefer to sell them over new copies (they get more money per copy sold).
.. so no it wont continue.
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Judging from many of the buyers on EG, so many gamers don't really understand this is the real damage of the price increase (or care). Some even thought buying for £25 was somehow sticking it to Koteck and the increase. Bless.
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I can understand big supermarket chains doing it as part of a long-term move to dominate the market, but why would anyone else??? The only ones who potentially stood to make a profit were Gamestation with their deal on it, selling the traded games for more than the original buyers paid for them...
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L4D2 will be even more enjoyable probably, but ALL FPS fans should own them both.
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If i compare this to previous efforts, this isnt as good in the SP department as the previous games... so for me it should not be getting such high marks... just hoping the SP gets better the further i get into it... fingers crossed.
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