Capcom has come up with a solution for Street Fighter 5's rage quitting problem.
As I reported earlier this year, Street Fighter 5 does not punish those who quit online matches early. As far as the game is concerned, it's as if the match never happened. I get maybe one in seven matches end in a rage quit.
Announced today is Capcom's plan for this, due out alongside the April update. It will identify players who have high disconnect rates during matches and lock them out of matchmaking for a period of time. Capcom didn't say what kind of disconnect rate will get you noticed by the system, or how long you'll have to sit on the naughty step.
It did say, however, that players who have been identified as abusing the system will receive an in-game message notifying them they have been locked out of matchmaking. "More additions and enhancements to this system will be implemented in the future," Capcom added.
Talking of matchmaking, improvements to it are on the way.
"Many users should have an easier time creating and connecting to Battle Lounges and we are also loosening the restrictions on finding an opponent," Capcom said.
"We know users in Europe and other parts of the world have experienced some issues finding opponents and this should help increase the amount of battles coming their way."