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All Destiny players can try The Taken King's PVP next week

Plus, everything you need to know about Update 2.0.

Bungie has announced plans to unlock The Taken King's new player versus player maps and modes to all Destiny players next week.

The Crucible Preview Event, as it's called, takes place from 8th September to 14th September, the developer said in the latest Bungie Weekly Update.

It lets all Destiny players get an early taste of new modes Rift and Mayhem without having to buy The Taken King expansion, and play on the eight new maps.

Then, when The Taken King launches on 15th September, the maps and modes will be reserved for those who buy the expansion.

It's worth noting that during the preview event you won't have the use of the new Super abilities (you have to visit your class Vanguard in The Taken King to unlock your new subclass for that).

Cover image for YouTube videoOfficial Destiny: The Taken King Crucible Preview Event

Meanwhile, Destiny's big update 2.0 goes live on 8th September. Bungie served notice that players have one more weekend to experience Destiny as it has existed in Year One.

On PlayStation 4 and Xbox One you'll need around 18GB of available space to download the patch. On PS3 you'll need 20GB, but once the patch is downloaded and installed, this reduces to 10GB. On Xbox 360 you'll need around 10GB of space.

The patch notes aren't available yet, but we know much of what update 2.0 does.

The character level cap for all players will be raised to 34 (the level cap for The Taken King will be 40). You will be able to level up by gaining XP alone, your character level and light are now separate stats, and your character level will be "grandfathered" into your highest possible Light level from all gear in your inventory and vault.

Attack and Defense ratings for armour and weapons will be translated to Destiny's new systems, but their power levels will be unchanged.

The update increases available bounty slots to 16. Incomplete Year One bounties will be auto-abandoned on 8th September, but incomplete Year One exotic bounties will be auto-completed.

The update adds Collections to the Tower. Emblems and shaders are near Eva Lavante, and ships are near Amanda Holliday. Exotic armour and weapon blueprints are also added with the patch. You'll have the blueprint for all exotics you own in your collection.

Weapon balance will be rejigged with update 2.0, so auto rifles will be a lot more powerful and Gjallarhorn will be a lot less powerful from next week. There's more on Destiny's weapon rebalancing over at our roundup.

Oh, and Fallen Wolf Hunt Patrols will go away. So you may want to kill the remaining Wolf Packs and loot their chests for Treasure Keys while you can, and complete your House of Wolves Grimoire as it applies to hunting in the wild if you're a completionist.

(As an aside, Bungie has extended the deadline to complete Moments of Triumph to 8am on 15th September.)

When you download the 2.0 update the Elder Cipher will no longer drop from completing the Skolas Challenge Arena in the Prison of Elders. The exotics you'd get with the Elder Cipher will now have a chance to drop from the Prison of Elders Treasure Chest.

Cover image for YouTube videoCourt of Oryx Reveal Archive