Takedown - the "realistic squad-based tactical shooter" for PC, PS3 and 360 - has reached its Kickstarter funding goal of $200,000.
A total of 5423 backers have stumped up an impressive $221,833 (at the time of writing). This money will be used as proof-of-audience - something to show a publisher or investor as evidence that a market exists.
Takedown is a project helmed by Christian Allen, the lead designer of Ghost Recon Advanced Warfighter and Halo: Reach. His new company Serellan will develop it.
"OMG YOU GUYS DID IT!" exclaimed Allen on the Takedown Kickstarter page.
The Serellan website added: Yesterday, nobody thought this project had the legs to make the target, today, with only a couple of hours left, donations have blasted through the $200,000 mark and are still climbing at a higher rate than at any other time of the Kickstarter."
Takedown struggled to reach its modest funding target. The Kickstarter Takedown page was updated late to include a more detailed FAQ.
It's a different story to the headline-making Kickstarter successes of the Double Fine Adventure Game and Wastleand 2 by InXile. The former raised $3.3 million dollars (from 87,142 people) - well over its $400,000 goal. Wasteland 2, meanwhile, has soared to $1.87 million (from 37,913 people) - already double its $900,000 goal with 15 days to go.