Nintendo hints at paid Super Mario 3D Land DLC
New levels would lengthen its shelf life, "give us new profits".
Nintendo boss Satoru Iwata has hinted that paid Super Mario 3D Land DLC could be incoming.
Speaking during an investor Q&A last week, Iwata discussed strategies for ensuring its games remained strong sellers long after launch.
He argued that offering customers the opportunity to purchase new levels for Super Mario 3D Land would not only bring in revenue from the DLC purchase itself, but would also keep gamers talking about the title, in doing so encouraging more people to buy it.
"In this fiscal year, we are in the transitional phase of platforms when a new platform has not penetrated well and even the software with the most potential for the platform can only sell as much as the number of hardware systems sold so far," he said.
"In other words, however, such software could sell for a long time to come. For instance, we anticipate that Super Mario 3D Land and Mario Kart 7 will bring in a substantial profit in the next fiscal year and the year after that.
"On the other hand, we will be able to do various things in the field of digital business. Up until now, once consumers who had bought a game got tired of it, they would never play it and it would never draw public attention again. Even if the game had the sales potential to other new consumers, they rarely actually bought it because the consumers who already had bought it would never talk about it again and the game would be considered an old one.
"Having said that, what if we could provide add-on content through the network? As I referred to before, for example, this is the idea of supplying new stages to Super Mario users who want to play the game more but have completed the game and lost interest in the existing stages.
"This will not only give us new profits but will lengthen the life of a product, in that it will never be out of fashion and can keep attracting public attention as long as many people play it."
Iwata offered Wii Fit Plus as another example. Whereas it was originally released as a retail-only product, in the future such an expansion could be offered as a digital download.
"Under the current network environment, we might be able to provide such upgrades to consumers through the network as opposed to just providing the content in a disc form.
"We can recommend that Wii Fit users try new trainings and games, and continue to play the software with a fresh mind, which will give the software a longer life and bring us slightly more revenue."
Nintendo has long since released DLC for its games, offering additional puzzles in Professor Layton, regular costume updates in Animal Crossing and new challenges in Mario Kart Wii, for example. However, it has never charged for any post-launch content.
Last week the company announced Nintendo Network - a new digital platform for both Wii and 3DS that will let gamers communicate with each other and access digital content.
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Comments (48) Latest comment 4 months ago
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Some turnaround in just over two months.
http://www.eurogamer.net/articles/2011-11-17-why-nintendo-isnt-interested-in-paid-dlc
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On a side note, Iwata didn't explicitly say that it was going to be paid DLC. Maybe by "give us new profits" he means that more people might buy the game (or talk about it to their friends) if they know there's free DLC planned for it.
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Would it leave any room for releasing the same game again two years later.
They couldn't be worse than MS with micro transactions. Quite a feat if they were.
Would be nice if they fell on the side of Valve with extra content.
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Think ahead just a little Nintendo please! Just look at the Cicle pad pro to see what happens when Nintendo don't future proof their consoles or consider developers needs.
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What principle? You think new content that has cost money to develop should be given away for free?
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Nintendo actually pioneered downloadable content using the Satelliview add on, waaaaaaaaaaay back in the 80s.
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I am not against DLC in principal per sa. Rather the extra content has not being of a great value offering from the original content. Yes, this includes GTA IV's extra stories and Resident Evil 5 content. Not worth paying extra for.
This could change, but I rather pay a version of a game once; and that's it!
But I would like a monthly fee content subscription service that offers "free" content. Being a Playstation + member is working out for me. I just don't buy anything else on PSN!
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You think the GTA Episodes weren't worth paying for? Seriously?
Bloody ridiculous.
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No. They were just a change of story lines and characters. I suppose that's why they call it DLC add-on.
But I rather spend that money on a new game. New physics engine a completely new template, if you see what I mean.
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Plus new game mechanics and gameplay additions that weren't in the base game.
So... new content, new mechanics, new characters, new storyline...
Pretty much new game then.
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They actually announced a new Mario game a few days ago...
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mid 90s actually, but yeah. lol
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But then I realized something. This isn't CoD, with annual releases and large amounts of DLC that keep you constantly packing money into an ever-churning engine.
This is Nintendo. A company that, when they *do* release a game, it is usually the only game of that I.P. you are going to see for a very long while. And that game is usually of a very high standard. So what better way to plug the gap than to release additional content for the people who enjoyed it and want to continue enjoying it.
They won't abuse their consumers by holding back potential content or spamming us with it for crazy extra-charges. I trust them to do DLC right if they choose to at all.
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Then you don't buy the dlc. If you however liked it and wanted more of the same, but slightly different stories etc etc, then it's completely worth it. Personally I didn't like gta 4 much and wouldn't buy dlc for it, but is say they're exceptional value
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I actually think that if used and publicised intelligently, all publishers could really put a few kicks into the pre-owned market using free DLC.
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Now the evil reached even handheld devices.
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I am tempted not to buy nothing anymore and pirate everything I can just to stick up 2 fingers to all this DLC and DRM shit.
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As someone else said, if it appears sometime later and is a genuine add-on, then fair enough, but in that case surely Nintendo would want to hold off for SML3D 2?
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