SWTOR "/getdown" dance exploit patch tomorrow

BioWare promises updates "almost every week".

A patch to fix the fabulous SWTOR "/getdown" dance exploit is in testing now, BioWare has revealed - and will be rolled out tomorrow morning.

The patch rectifies two problems: one causing in-game chat channels to stop functioning for some players; the other "preventing social emotes (like /getdown) from interfering with combat".

"We're currently testing this patch, and we hope to have it deploy sometime in the early hours of the morning tomorrow (CST)," wrote BioWare on the SWTOR website.

"But if we experience any issues with this patch, we may hold off its deployment until tomorrow night."

CST, central standard time, is six hours behind UK time (GMT). Expect this small patch - presumably to be known as 1.0.2b - tomorrow breakfast time at the earliest.

BioWare recently fixed an issue causing a client crash at the character selection screen, in patch 1.0.2a.

These tiny patches follow the more considerable 1.0.2 update, which was released yesterday - full patch notes below.

Game director James Ohlen revealed that SWTOR could receive a new patch "almost every week". These frequent alterations will be "almost entirely" to address bug, exploit and "minor" balance issues.

"These issues are the highest priority items at the studio," Ohlen declared on the SWTOR website. "They are reviewed by senior leadership on a daily basis.

"Bug fixes usually take longer than a week to get into the game because we need to fix the issue and then test the fix. Some bugs take longer than that because of the complexity of the issue.

"There are issues that we will fix immediately," he stated. "These are rare and not every issue can be fixed in this manner. We usually reserve these 'emergency fixes' for bugs that are stopping players from playing the game or to exploits that could unbalance the entire game if not corrected."

Star Wars: Old Republic gameplay

SWTOR patch 1.0.2

General

  • Guilds that are currently leaderless will have an Officer chosen and promoted to Guild Leader.

Classes and Combat

Sith Inquisitor

  • The Darth title is now properly granted to Sith Inquisitors.

Bug Fixes

  • Corrected an issue that could prevent players from taking cover when targeting large NPCs.
  • Fixed a bug that caused some abilities with activation times to be interrupted when used from cover.

Crew Skills

Gathering

  • Removed some high-level harvesting nodes from Tatooine, Corellia, and Ilum.

Flashpoints and Operations

Flashpoints

Cademimu

  • General Ortol can no longer be pulled out of his room.

Maelstrom Prison

  • Corrected an issue that could cause Kilran to behave incorrectly when defeated in cover.

Taral V

  • General Edikar now has the correct loot in Hard Mode and no longer enrages in Normal Mode.

Operations

Eternity Vault

  • Gharj can no longer be pulled out of his encounter room.

Bug Fixes

  • Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty.

Items

General

  • PvP lockboxes now cost 70 commendations, contain more consumables, and always contain an item.

Bug Fixes

  • Corrected several PvP items that were Bind on Equip. They are now Bind on Pickup.
  • PvP vendors on Capital Planets now offer the correct PvP items.
  • Commendations received via in-game mail are now correctly added to the Currency tab.

Missions and NPCs

Missions

Imperial

  • Number One with a Bullet: Players who choose dark side options now correctly receive the mission First Strike after completing this mission.
  • First Strike: Players who did not receive this mission will now receive it upon entering their personal starships.

Republic

  • Death Cloud: Players can now complete the "Toxic Waste" bonus objective regardless of how quickly they complete this mission.

Bug Fixes

  • Corrected mission steps on several planets that could cause client instability.
  • Fixed issues with some missions that could prevent pending rewards from being accepted.

Space Combat

Bug Fixes

  • Fixed an issue that caused a client crash if a space station was destroyed in Space Combat.

UI

Maps

  • Group members no longer appear on all planets on the Galaxy Map.
  • Corrected an issue that could cause map notes to disappear after logging out and back into the game.
  • Corrected some map notes that referenced the incorrect map.
  • Updated map notes for "travel to planet" steps in class missions on Nar Shaddaa, Hoth, and Belsavis to indicate the planet's space station.

Bug Fixes

  • Group members outside of a player's phase are no longer prompted to roll on items.
  • The In-Game Customer Service Portal no longer appears to hang while the "updating" message is displayed.
  • The Guild interface now properly displays the guild member list when it is sorted.
  • The "Show Sith Corruption" option no longer toggles off when transitioning between areas.

Miscellaneous Bug Fixes

  • Taxi rides are no longer occasionally interrupted, causing the player to be dropped from the taxi.
  • Using the /dismiss command now correctly dismisses a vanity pet.
  • Corrected some issues that could cause players to become stuck on the loading screen when logging into a character.
  • Players can now use emotes while riding a vehicle.
  • Fixed a bug that prevented some text-only mail messages from being received.
  • Graphics preferences in settings files are now consistent with actual settings in use.
  • Being in Do Not Disturb mode no longer prevents characters from being logged out for being away.
  • Corrected an issue that caused poor performance on some machines in indoor areas with shadows enabled.
  • Fixed an issue that could prevent players from being logged out for inactivity.

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