Battlefield 3: DICE talks next Xbox, PlayStation 4
PC version what to expect from next-gen consoles.
The PC version of first-person shooter Battlefield 3 is what gamers can expect from the next-generation of consoles, developer DICE has said.
Amid rumours of a 2013 launch for the next Xbox and reports that publishers such as EA have next-gen kits "on desks", Swedish developer DICE has gone on record to say it already knows what to expect from Microsoft and Sony's next-generation efforts.
"If anyone would build a new console today, that would be the result," Battlefield 3 executive producer Patrick Bach told Eurogamer in reference to the PC version of the game.
"At least. Probably more, because it's classic PC technology. We know everything about multi-threading now. We know everything about multi-graphics card solutions now. If someone built a console where the specs are that or more, we have the technology to do something. We could port the game to that console tomorrow."
DICE built Battlefield 3 using its new Frostbite 2 engine, designed to future proof the studio and work with the next Xbox and PlayStation.
Bach said the next-generation is a case of more horsepower - in particular multiple processors and graphics cards in a single unit.
"There's nothing we know about now that the new consoles would do differently, rather do more," Bach explained. "More processors. Bigger memory pools. Everything we have and more.
"The big step is to go from single processor to multi-processor. Single graphics card to multi-graphics card. To multi-memory. Do you do multiple memory pools or one memory pool? Since we can handle both consoles now, we control that as well. We have all the streaming systems. We have whatever we might need for the future.
"I would be surprised if there were something we couldn't do with the next-generation of consoles."
As part of an investigation into the next-generation of consoles, Crysis 2 developer Crytek UK told Eurogamer that visuals achieved using the DirectX 11 graphical benchmark were an appropriate indication of what the next Xbox and PlayStation will be capable of.
But with this extra horsepower stuffed inside new consoles, won't they be expensive?
Not so, according to Bach.
"Remember when the 360 and PS3 came out they weren't as expensive as an expensive PC," he explained. "If you optimise things and say, instead of building 10,000 of these graphics cards we want 50 million of these graphics cards, it's like, wait a minute, we can push the price down to zero. Then you get a cheaper console. So if you take this PC technology and just mass produce it for consoles you will get a much lower price."
For now, gamers hungry for the next Xbox and PlayStation will have to make do with the PC version of the game, out in the UK alongside the console versions on Friday.
"There's some stuff in here that's truly next-gen," Bach insisted. "A lot of tech stuff, Frostbite 2. Rendering, the lighting, destruction, to me I'm mesmerised no one else has been trying to do it.
"I'm looking forward to see if other games can start to do some of the things we're doing. We have some really cool stuff."
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Comments (32) Latest comment 7 months ago
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EG, you should make your sign up process a little more tedious and use Catchupa (or whatever it's called) so these spamming idiots are less inclined to post on here.
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@DozyKipper
If I could plus you more, I would. I could not agree more. Memory is so cheap these days there's no excuse for stinginess.
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As a gamer I am living one of the best winters since I play videogames: first Gears of War 3 then Dark Souls, last week Arkham City and this one Battlefield 3...then Uncharted 3 & Skyrim.
The next gen is surely full of promises but today life for a PS3/Xbox owner is good...incredibly good!
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I hope not - that would be extremely unambitious
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EG: "The PC version of first-person shooter Battlefield 3 is what gamers can expect from the next-generation of consoles, developer DICE has said."
No they didn't. The WiiU might be that, and even the next Xbox, but why would Sony want to aggressively move everyone away from 1080p and Blu-ray to higher resolutions, when it was one of the main reasons a low priced Arcade 360 with CRT, did well against the PS3 at the start of this generation.
The Cell Broadband Engine was designed for large cluster photon/ray tracing. So why would an array of very cheap, very small, very power efficient Cell BE processors not be used in PS4 for tracing at 720p/1080p/3D?
Rasterization is a diminishing return now for visuals, and possibly the reason so many old PS2 gamers haven't rushed to buy a new PC, 360 or PS3 this generation. When PS3 prices go sub £100 I can see this generation lasting for ages.
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Dang! I forgot about it: shame on me
Also I believe that more than any other game Skyward Sword will prove that having super graphic is not enough to achieve true greatness: a lesson that was learned only by few developers, even in this generation.
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Gamers expecting a revolution when the PS4/Nextbox are relesed are just kidding themselves on. The PS4/Nextbox will be nothing more than an extension of the PS3/360.
Also, don't go expecting a "beast" of a system either as Sony and MS want to reduce the costs of manufacturing their next gen systems.
playstation-4-cheaper-to-make-than-ps3-sony
Gamers expecting 8/16 GB of RAM and SLI 580 GTX level of GPU for the next gen systems is just ridiculous. Wake up!
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This is exactly what I'm expecting (well, not 16GB RAM but this level of performance hardware). Wii and Kinect have been a success, but they have not diminished people's appetites for jaw-dropping graphics
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Imagine Battlefield with PhysX based destruction and particles, it just adds that extra level of awesome
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Xbox 360 is based on the IBM PowerPC architecture which is notorious for its heat output. Given the power and heat efficiency of Intel's chips, and the fact that case sizes need to be kept sensible, that's what I'd put my money on.
If you want backwards compatibility, game on a PC. That's the deal with consoles - cheaper to buy than a PC but at the end of its life it's game over for your software library.
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