Bethesda denied Fallout restraining order
Court throws out action against MMO dev.
A court has dismissed Bethesda's request for a restraining order against Masthead, who is supposedly co-developing a planned Fallout MMO with Interplay.
US District Judge the Honorable John F. Walter denied the request - which would have demanded the developer down tools on the project - before Masthead had even had a chance to object.
"[Bethesda] has not demonstrated that it will be irreparably prejudiced if the requested ex parte relief is not granted, or that it is without fault in creating the crisis that requires ex parte relief," he argued, as reported by Milford & Associates, via Gamasutra.
"Indeed, [Bethesda] was aware as early as February 2011 that Masthead was potentially infringing its copyrights... Yet, Plaintiff waited seven months to apply for ex parte relief."
"The Court finds that Plaintiff unreasonably delayed in seeking relief, and that the emergency that allegedly justifies a [temporary restraining order] is self-created."
It's the latest chapter in Bethesda's long-running legal tussle with Interplay. The publisher sued Interplay - who sold the Fallout IP to Bethesda in 2004 - back in 2009 for allegedly taking too long to complete a planned Fallout MMO.
It has since added a range of additional complaints, including a claim that Interplay has been illegally selling older Fallout games and another insisting it was using Fallout assets without permission.
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Comments (21) Latest comment 8 months ago
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- Bethesda Softworks
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Maybe they could redirect their energies into remedying the dire animations & graphics of the FO series.
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@Vamos F3 is a good game however it is no where near as good as F1 or even F2 imo. I understand that everyone wants to get an FPS out these days with RPG elements but Fallout to me will always be the top camera end-turn combat game (even thugh I hate ETC i loved Fallout!). F3 and even Vegas did not satisfy me as much as F1 and F2, even F:Tactics
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+1
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Unless Bethesda themselves are planning an MMO they should just shut the fuck up...or can't they work within their own timescales either?!? Pot. Kettle. Black.
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I don't think the different perspective changed much about the game, it still very much had the same style and it was definitely an RPG over a shooter. New Vegas in particular felt very much like the original two and was a better sequel than I could have ever hoped for
Let's face it, Van Buren likely would have been awful and probably would have killed the series for good. I don't see this MMO ever getting off the ground, Bethesda may as well let them continue pouring money into it and wait for it to die on its own, it's never going to be released.
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Shikasama summed this up nicely. Company A sues company B. A look like arseholes for sueing, B look like wankers for giving reason to sue. Everyone loses except the lawyers.
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Regardless, the facts of this particular case are quite different than what most of the people on here seem to think. The original sale agreement between Bethesda and Interplay over the "Fallout" IP gave Bethesda full ownership of the "Fallout" brand, but as part of the agreement Bethesda would license the rights to make a Fallout MMO to Interplay, though they'd have to start development (and prove they started development) by a certain time-period (within 24 months of the purchase of the Fallout IP, which was completed in April of 2007. In other words, Interplay had to prove they started development by April of 2009). After the release of Fallout 3 (and Interplay's illegal repackaging of Fallout 1, 2 and tactics for sale), it was time for Interplay to prove they were actually working on the game, which (given Bethesda's lawsuit) I imagine they couldn't do. Indeed, all Interplay has submitted as proof that they're working on a Fallout MMO is concept art, concept art that could just have easily been leftovers from the Van Buren Fallout 3 project.
And do you know what company is 'allegedly' producing Interplay's Fallout MMO? Masthead Studios, the game developer from the poorly received MMO "Earthrise". Only two of the original Fallout developers are working on this Fallout MMO, the vast majority of the rest of the old Black Isles Studio staff is over at Obsidian Entertainment, a studio that has coincidentally been working with Bethesda of late. Does this really sound like the ideal development team for a Fallout MMO to you?
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So as far as I understood it (from the beginning of this) Bethesda did not wholly own anything regarding Fallout that they had leased from Interplay.
I would like to see the original agreement though. It's not available anywhere on the net, is it?
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