Microsoft blocked PS3 Tales of Vesperia
Paid to keep JRPG a Western 360 exclusive.
Microsoft paid Namco Bandai to keep Tales of Vesperia a Western Xbox 360 exclusive.
That's why the belated, expanded PlayStation 3 version never made it outside of Japan.
"Microsoft paid for the exclusivity the same way Sony paid for having Heavy Rain only on PS3," revealed Namco Bandai community manager Charlotte Toci in a Facebook post caught by RPG Site.
"It's just one way the business works, sadly.
"Those decisions are made really high up y'know, we do try and give them the max of fan feedback, but sometimes it's just out of our hands."
Tales of Vesperia, an overlooked JRPG, comes thoroughly recommended by Eurogamer.
"Namco is to be applauded for updating the series with no small amount of consideration and flair, an effort that has resulted in the strongest entry to the aging series yet, and one which makes up for its lack of polish with an abundance of detail, character and, dare I say it, soul," wrote Simon Parkin in Eurogamer's Tales of Vesperia review.
Tales of Vesperia on PS3.
You may also like...
-
Dirt Showdown Review 70
-
Going Hardcore in Diablo 3 88
-
The Cave Preview: Double Fine's New Game for Sega 13
-
App of the Day: Hiragana Pixel Party 13
-
Ghost Recon: Future Soldier Review 129
-
Judge recommends US Xbox 360 ban 168
-
Fake Angry Birds developer fined £50,000 19
-
Metal Gear Solid HD Collection Vita release date 42
-
Double Fine reveals Ron Gilbert project The Cave 6
-
Kingdoms of Amalur studio execs jump ship 36
-
Sign up for new Eurogamer content digest emails 11
-
Diablo 3 Review 243
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 2
-
Dragon's Dogma Review 133
-
Japan chart: My Little Sister Can't Possibly Be This Cute takes top spot 96
Comments (100) Latest comment 11 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Is there ever any other reason for keeping third party games exclusive anymore? Your living in Lala land if you think publishers will want to miss out on revenue in order to please certain owners of certain systems. If they keep a game exclusive to a console, they're going to want some form of compensation to make up for the lost revenue of not releasing it on another.
Comment below viewing threshold Show
Comment below viewing threshold Show
Stick with Halo and Gears of War!
Comment below viewing threshold Show
Paying to make something exclusive would suggest they just gave you a pot of money to make it exclusive and give you NO help in translations, distribution to shops and took none of the profits.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
That's why the belated, expanded PlayStation 3 version never made it outside of Japan.
Whoops, kind of makes your observational point redundant as a result of failing to observe this point.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not really, as the exclusivity was in Japan only, I've seen it on PS3 in GameStation.
Comment below viewing threshold Show
Overall, I think they did help with the localization/marketing themselves, or at least they paid for it. I don't think Graces F will even get the same budget.
Comment below viewing threshold Show
Ha! Should probably change that.
Comment below viewing threshold Show
if someone buys a console over 1 game then they are stupid!
just release it on both and im sure we can decide which machine by ourselves.....
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
For me that's a whole other kettle of fish than paying somebody not to release a game that's already out in another part of the world. I don't have a problem with the exclusivity, but at least stand up and say "Yes, we're doing it for the money".
Comment below viewing threshold Show
Comment below viewing threshold Show
Not bad, as it's still fuxing expensive on the ebay.
http://www.vg247.com/2011/04/06/tales-of...
Comment below viewing threshold Show
^previous poster may have just answered my question
Comment below viewing threshold Show
Comment below viewing threshold Show
"It's just one way the business works, sadly"
shouldn't really come as a surprise to anyone these days. You pay for something exclusive on the premise that you'll make back more than it cost to make it exclusive. As long as it works, companies will continue to do it.
Comment below viewing threshold Show
Remember when JRPGs were basically the measure/reason of a console's success? Now even Nintendo has a lot of them and doesn't bother to localize them. People probably don't have time to play them anymore...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"That's a bit unexpected, Tales franchise never was that big to sell systems."
Yeah, its understandable that Namco took the guaranteed money over potential money.
I'd much rather both consoles get all Tales games to be honest, and that both consoles were to have gotten Heavy Rain. Though, as has already been stated, the case of Heavy Rain is different to that of ToV.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Great shame for PS3 owners not getting it though.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Er, no. As GamesProgrammer said, Sony financed, produced and published Heavy Rain, whereas in this case Namco-Bandai produced and published Tales of Vesperia, with Microsoft having no hand in it. So while Tales of Vesperia PS3 can be released in various countries depending on licensing agreements, Heavy Rain will always be on PS3, because uh, it's a SCE production to begin with.
Comment below viewing threshold Show
More at 11.
Comment below viewing threshold Show
I wish anybody who wanted to could play it, but alas, that's not how the business works.
Comment below viewing threshold Show
360 owners never 'missed' a title like Demon's Souls because of a payment on the side, the game wouldn't have existed in the first place without the project being commissioned and funded.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Anyway I'm actually afraid when the new console generation comes out as a PC gamer.
Pc gaming will be declared dead again at least for some 3-4 years until the whole exclusivity deals and console promotion schemes will end.
Comment below viewing threshold Show
Comment below viewing threshold Show
...oh.
Comment below viewing threshold Show
Except that Microsoft paid for an existing product to be shelved, whereas Sony, as the publisher of Heavy Rain, funded that development from the beginning, or at least at such an early stage cancellation of a 360 version was feasible.
Not quite the same thing, is it?
Comment below viewing threshold Show
Still not a tactic I agree with though, Microsoft should be investing this money into setting up more new second party studios that could be developing new titles like this, and then they wouldn't have to worry at all about losing them.
Then again, Sony have just lost Insomniac and there are strong rumours of Sucker Punch going as well..
Comment below viewing threshold Show
I hope you're right. They certainly pulled fast one on the PC this gen. I just hope that doesn't repeat itself next gen.
Comment below viewing threshold Show
Comment below viewing threshold Show
And? Sony didn't publish Metal Gear Solid 4. There's nothing at all special case about this...some of the exclusive content comes from 3rd parties. The exact reverse of Vesperia would be FF13 where Sony had it kept exclusive in Japan (for a while)
I'd assume there is actually a stop date on the exclusivity for this one, that'd be interesting to know because it's probably up...can't imagine namco would have let MS have unlimited time exclusivity..Atari had their mitts on publishing this for a short time as far as i can recall, they might have done the side deal with MS, almost the same week they did one with Ghostbusters ps3 which they also published. I guess it's possible that Atari managed to fudge the contract up for Namco (though am probably wrong)
Comment below viewing threshold Show
So like I said before: stick to Halo and Gears of War; its what works for you.
Comment below viewing threshold Show
Some of this seems like they want the fanbase to shut up about localization of Vesperia. At least Graces F is finally coming and fingers crossed Xilla maybe be here in 12 months.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Thanks, I was wondering about that myself. I can't say I'm especially fond of paid exclusivity in whatever form it happens to take either, but it still happens. Guess it was too much of a shock to someone.
Comment below viewing threshold Show
I suppose it's £20 on GoD, but that still seems a bit steep for DD to me. Ah well, if I suddenly get desperate, at least it's there.
Comment below viewing threshold Show
360 owners never 'missed' a title like Demon's Souls because of a payment on the side, the game wouldn't have existed in the first place without the project being commissioned and funded.
See, I don't think given From software's record of selling off their titles as exclusives one way or another that that's necesarrily the case.
I can recall them making Otogi exclusive to xbox, Ninja Blade/Tenchuz to 360
3D dot game heroes for PS3, Demons souls PS3
And sure, it's possible all those games would not have been possible without the cash from Sony/MS. But they've both done the same thing with that company, you can look at it as 1) moneyhatting for exclusivity or 2) helping development happen the game wouldn't exist without it yadda yadda...but it's the same thing from both companies. Thing is you'd conclude 1) applies to MS and 2) applies to Sony, because that's the way you think rather than the reality of the deals they do.
Both of them buy exclusivity and i bet the contracts for doing so are so standard they're probably worded the same way whether it's ms or sony.
Comment below viewing threshold Show
If they hadn't commissioned it there'd be no game at all. It's entirely different to making a deal with a publisher to persuade them to forget about the PS3 version for a bit, Child of Eden for instance.
Comment below viewing threshold Show
Demon's Souls falls in the same category as Heavy Rain in that Sony is one of the publishers for that game and not just a platform entity paying a publisher to withhold their game from the competition.
Comment below viewing threshold Show
Quite.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"Microsoft paid for the exclusivity the same way Sony paid for having Heavy Rain only on PS3" - utter Purchese.
As many others have said, massive difference between buying an exclusive and funding a development. One is restricting the market and the other is expanding it. Without MS' money everyone could play ToV while without Sony's money nobody could play Heavy Rain.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's how the business works for sure (although Sony denies doing it. They 'pay' for exclusives by doing the publishing), but it's a shame nontheless. And let ToV be one of the few great J-RPG's on next gen...
Comment below viewing threshold Show
So, final fantasy 14, final fantasy versus 13, Yakuza series, MGS4
these are games that would 'exist' without sony because their publishers rather than sony comissioned them...
and you presumably think Sony haven't specifically paid to keep them off the compettitors console? Despite sony announcing an 'exclusive release date' for FF14 last year for example? (as it turns out bad move but still, presumably not dissimilar to child of eden)
My earlier example of FF13 in Japan the most similar to Vesperia as it came out in one territory on the 360 but not another
There are plenty of examples where sony have acted in exactly the same way (because it's quite normal to) as microsoft, i can't really see how you could deny this, but i'm sure you'll give it a good go.
Comment below viewing threshold Show
Comment below viewing threshold Show
This is ridiculous, good jrpgs are already hard to come by as it is. Fuck you microsoft and fuck you namco-bandai.
Comment below viewing threshold Show
@Phantom_Dynamite, I guess that's why Microsoft did it. If it was an extremely successful series they would have been forced to pay a lot more for the exclusivity, while now they could basically cover for the loss of potential PS3 sales.
Namco Bandai basically had to choose between a fixed amount of $$$ (Microsoft) or a variable amount of $$$ that may or may not be more than the fixed amount. And they decided to not gamble, which absolutely sucks, Namco Bandai lost a lot of goodwill from me because of this. Not enough to boycott them, but until they regain my respect I will get their games from the bargin bin instead of the release week.
The only good thing I can say about this is that it seems like Microsoft lost their interest in JRPGs since then, and is not too likely to do it again. They focused a great deal on JRPGs on the beginning of the 360, with Blue Dragon, Lost Odyssey and so on. But JRPGs aren't as popular as they used to be, the average western 360 gamer seem to be more interested in COD, Halo or some other kind of shooter.
Comment below viewing threshold Show
Considering Namco's love for the series, chances are that if Microsoft hadn't paid, we would have never seen the game localized at all.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes the heavy rain analogy is a poor one. If she'd have said 'it's like ff13 in japan' it would have been an almost perfect analogy though.
So, is 'Community Manager Uses Bad Analogy' earth shattering news or evidence that pure evil exists? Nope not really.
If you take a step back from the situation, you could (if you were crazy like me) conclude that actually Charlotte Toci bothering to answer a fans question that she's probably answered hundreds of times over, four years after the game comes out...is an example of a really good community manager...think about it...four years later and she's still taking the time to answer individual questions about these games..I can imagine a lot of people wouldn't bother.
Comment below viewing threshold Show
Comment below viewing threshold Show
Die hard PS3 owners would not change their mind after so many years and get X360 for just a game or two, this strategy doesnt do any real benefits to X360 owners or PS3 owners.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Having said that:
"Purchese: verb, to post that which you know to be false because it fits with your agenda."
Are you suggesting he should not have posted the quote, in the knowledge that it's not entirely accurate on the part of Charlotte Toci? I suppose he could have pointed out the difference after having posted the quote, but I don't think not doing so shows any particular agenda. Obviously I'm just discussing within the confines of this story, but having said that, I've never seen anything he's published that showed any blatant bias, despite seeing many claims that he is - I just assumed there was no basis to these claims. Is there some infamous, historical trollling article from Purchese that I've never seen? That's a genuine question, by the way, not sarcasm.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Reminds me of the don king mike tyson saga.
Comment below viewing threshold Show
MS is the only company still paying for exclusives, or in this case, for not releasing an updated (i.e. superior) version to western fans - as Mao mentioned already.
Guess NB would have earned more money as western PS3 fans are certainly interested in the Tales games. Their choice though, and a f*cked up one at that.
I'm more interested in Tales of Xillia. As it's a Japanese PS3 exclusive I hope it comes to western shores as well, looks promising.
Comment below viewing threshold Show
Money, money makes the world go round I guess.
Comment below viewing threshold Show
Comment below viewing threshold Show
Also, since MS might aswell finish the job and get us those extras the PS3 owners in Japan got too, new character etc
Comment below viewing threshold Show
Comment below viewing threshold Show
As far as publishing contracts goes, you really do not know exactly the complete terms. MS published Ninja Gaiden but you have the sigma series on the PS3. The same thing could happen with Heavy Rain. The developer could find another publisher, name the game different and offer the game on another system.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
also, it will eventually come out on PS3 here too.
on a side note, I know exactly where my money is going next gen : to a manufacturer who's been developing strong IPs and talent hunting.
For Namco to think a cheque is worth their while is also telling of their belief in how well the IP will do in the West. This is sending the wrong message : "We are bailing ourselves out on no gamez yet again" and "We'd like to at least make some dosh out of this game in case of weak sales"
Comment below viewing threshold Show
In the case of this article, Toci knows (or should know) that Sony were the publisher and financier behind Heavy Rain so obviously it would be exclusive to them, but by tarring Sony and Heavy Rain with this particular brush they're hoping to deflect the negative reaction many gamers have when a third party publisher signs these arrangements. It's not the honest answer "MS paid us so you can't have it" (as seen with RockStar and GTA4 DLC) it's "MS paid us, but PS3 users shouldn't complain because Sony did the exact same thing with Heavy Rain" which is disingenuous as it's technically a Sony title, that's Namco's agenda here, damage control and while their sentiment is correct they fluffed the example and made themselves look stupid as a result. If they had named the game correctly, FF13 would have been a better example, then many PS3 owners would have shrugged it off, we know how things work, but by comparing a third party game bought and paid for with what is for all intents and purposes a first party game is a Purchese plain and simple.
In the old days where EG used to provide a commentary to the news the writer may have mentioned the inaccuracy in the article, but that's neither here nor there. The subtitle is misleading though, MS didn't "block" the PS3 release, Namco did when they accepted the deal. Whenever a third party accepts these terms the initial reaction is always to blame the "evil" platform holder for promoting their brand and not the publisher for dumping on their fans and that's the bigger wrong in my opinion. This whole 360 vs PS3 thing should be left in the business world, we're all gamers and we should be seeing these deals for what they are, not a showing of support from platform holders but a withdrawal of content by creators.
Comment below viewing threshold Show
Constantly attacking an EG writer for percieved anti-Sony bias (or, as you so proudly put it, having a "running joke"
"His name has become pretty much synonymous with misinformation and anti-Sony spin."
Actually it hasn't, despite your increasingly desperate attempts.
Comment below viewing threshold Show
Comment below viewing threshold Show
why?! Just why.