2K sacks US PR over Duke review row
Rep threatens to punish "venomous" critics.
Publisher 2K Games has severed links with its external US public relations and marketing agency after the outfit Tweeted that it was considering blacklisting sites that gave Duke Nukem Forever a particularly rough ride.
A post on The Redner Group's Twitter feed earlier today read: "Too many went too far with their reviews...we are reviewing who gets games next time and who doesn't based on today's venom," followed by another stating "Bad scores are fine. Venom filled reviews...that's completely different."
Much internet ire duly followed, and 2K has just chimed in, announcing that it's given Redner its marching orders.
"2K Games does not endorse or condone the comments made by @TheRednerGroup and confirm they no longer represent our products," read a post on its own Twitter feed.
"We maintain a mutually respectful relationship with the press and will continue to do so. We don't condone @The RednerGroup's actions at all," a further post added.
The offending posts have since been removed from Redner's feed, replaced by grovelling apologies.
For the record, Eurogamer awarded the long-delayed shooter 3/10 over the weekend.
"The appeal of Duke Nukem lives on. But your time and money would be better spent reliving his iconic past than bearing witness to this gruesomely mangled resurrection," wrote Dan Whitehead.
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Comments (57) Latest comment 11 months ago
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Eh?
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Although considering this is a PR gaffe, seems reasonable to sack them simply for being rubbish at PR.
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This kind of shit is not on. These firms should realise that at the end of the day consumers have the power, oh, and fuck off.
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http://www.youtube.com/watch?v=gDW_Hj2K0wo
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Re: the Bill Hicks bit - it's marketing that got a 3/10 game to no.1 in the charts. Don't think 2K will be giving up on marketing anytime soon...
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I am enjoying Duke though. Its a good laugh and has fun gameplay. EG's 3/10 was waaaaaaaay off the mark. 7/10 would be acceptable going on how long i've been playing.
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Also gives 2K some good publicity with enthusiasts like ourselves who will hear this news, which is obviously a good thing for them.
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Gerstmann much?
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Doesn't matter if you're a PR guy, journalist, publisher or dev. If you let the cat out of the bag about the shady relationship between game creators and their press, someone's gonna fire you.
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To cut some slack to Duke it really recieved some shit reviews that seemed to put it down no matter what.
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Threatening to not send out any future games to sites that reviewed the game bad is basically blackmail isn't it?
If you get bad reviews you have to just deal with it and learn from any mistakes (that's what the DUke would have done) not winge, moan and threaten.
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Upside, at leasts dicks were caught and punished for being dicks.
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Yeah bad reviewers for giving a crap game a crap score. Next time make a good game.
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I think that's the point, the PR move being considered wasn't by any community. There has been negativity towards the reviews from many readers, but the fact remains, for 12 years of development, this is disappointing. I can only wonder what the hell 3d Realms were doing, is it even possible to work honestly for so long and not have it finished?
I pity Gearbox for having to drag the corpse for the last mile, I just hope it isn't habit-forming.
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Really? I'd never have known.
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I have decided I was wrong in being slightly peeved towards the publisher, in fact I should have been very, very, annoyed indeed.
I find it outrageous hypocrisy that a PR company can be sacked for saying exactly the same as the developer just before release. Presumably the only change being that the cat is out of the bag, and most people sort of think the game is a bit shit ?
So a week pre-release you've got Pitchfork saying to the effect of "it's great, and if you don't tell everyone it's great you are very bad people indeed", and a week post release the PR company is saying "we really are angry some reviewers didn't like it".
It doesn't really matter whether the PR company is right or wrong in saying so, what matters is consistency - you can't promote a game with such aggressive comments pre-release and then sack the PR for effectively saying the same post-release.
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I've enjoyed the game, probably because it reminds me of a more exciting time in the games industry. There are a lot of shitty things about it, but it's because it hasn't been finished properly, and a lot of games from the Duke 3D era had problems.
I feel that Eurogamer should have given 3d Realms and bit of respect by reviewing it on PC instead of the 360 port as that was it's original target platform. The original Xbox, let alone the Xbox 360, didn't even exist when this game started development.
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It's a valid review. It's a damning review as well when contrasted with DNF - the rerelease of a then 12 year game scored more than DNF. Duke 3D XBLA was released after CoD 4, Halo 3 etc, putting dead the ridiculous accusations of 'they don't get old skool FPS on consoles', and showed that an 'old skool' FPS could be critically acclaimed on a machine that wasn't a PC.
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Nice try at what? It's just my opinion. I didn't forget anything, I played Duke 3D on 360 literally this evening before I posted here. It deserves an 8/10, it's a pretty solid port of a good PC game. You need to also take into consideration that Duke 3d on XBLA is considerably cheaper than a new disc release. I'm saying Duke 4 has been ported very poorly to the 360, whilst the PC version is actually quite playable, which is probably why PC Gamer gave it an 8/10.
Seriously, I'm just posting an opinion here and I like to read other peoples opinions. If I wanted some kind of lame flame/fanboy war, I'd take it to youtube where it belongs. Also, I wasn't making accusations. I'm merely stating that even if this game was free of all it's bugs, maybe a game like Duke Forever still wouldn't fit into todays gaming demographic so well.
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I also still think I'm right, when this game started development 12 years ago, it wasn't targeted at todays demographic... because today's demographic didn't exist then, and aside from shoe horning in a regenerative shield, sprint and a 2 weapon carrying limit, they didn't really adapt it for that. Therefore, it is made for the old school fans.
Please don't dress that up as me saying that new players won't get it because they're dumb, I'm saying it's not going to be appreciated half as much because todays casual gamers expect ... well... better!
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And that eurogamer review of the Duke was utter rubbish. Playing it on the 360 and not even bothering to play it on the pc while at the same time giving the exact score for all platforms, rubbish and poor journalism. Play this on pc and you will be in for a fun ride.
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On another topic: Freedom of speech means just that. People seem to confuse it with the nonexistant law "I can say whatever I like with no consequences". I can excercise my right to free speech on the behalf of my employer, but it is his right to say if I am ruining his company or in breech of contract.
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You forget that this very article describes how gaming journalists are held at bay by the PR companies and big publishers.
That explains for example why some games get stellar scores and others don't.
For example this explains why DA2 recieved a 94% review before release and was then contradicted by almost every other review because it was a simple pressured/payed for review.
They usually play a crefull game of ballance not to churn out 10/10 9/10 reviews but it's mandatory for big games they at least recieve a 7/10 if the company puts in a enough pressure which as it looks 2k didn't do for Duke.
All in all people should not expect unbiased reviews from gaming sites because you know the gaming industry pays for them to exist in the first place.
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If you look at Duke Nukem Forever as a 12 year old game that it really is then it is an awesome and fun game (I'm still playing and enjoying it). If you try to review it based on current games then maybe it doesn't stand up so well but is still a funny game.
@KimboDice
Are you on drugs? 2K is the one allowing freedom of speech by taking the action with the PR company. They aren't the ones fighting against it like you claim.
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http://www.vg247.com/2011/06/16/eurogame...
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More like they didn't want to employ a PR firm that showed itself to be so spectacularly inept at PR. Not only did they not prevent the title getting low scores (which is only arguably something that a PR firm can influence) they then did a classic Steisand effect move, making the low score part of the news cycle for longer and making 2K look bad at the same time. Worst PR Firm Ever? Maybe not, but they hardly covered themselves in glory did they.
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And if they released the game 12 years ago maybe it would have got good reviews. Unfortunately it is now 2011 and we expect our games to be actually worth playing. Afterall if the 1962 version of Space War was released tomorrow as a full price game I doubt it would get stellar reviews.
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If you release a game years late which looks like it was rushed and plopped out of the mid 90s then you're going to take some heat. Combine that with the type of game it is - an obviously adult-ish oriented game where the original fanbase are now at least in their 30s - and you'll see a few snarky remarks. Man the hell up, you released a turd. Move on.
@DwarfyP - you can't treat this like a 12 year old game. It probably got scrapped a few times over. It's got a few years development in the current incarnation plus it was finished by a different group to whoever started it off - the whole thing is a cobbled-together abomination. It looks like someone got fed up with the delays, gave it as-is to someone to finish and then shat it out into the world for people to purchase and somehow make money back for 12 years' development hell. And it's a turd.