LucasArts promises to make better games
"High quality" Star Wars games coming.
Star Wars The Force Unleashed creator LucasArts has admitted its recent games haven't been good enough – but promised to do better in the future.
5/10 was the verdict in Eurogamer's The Force Unleashed II review. "While there are certainly pleasures to be had in The Force Unleashed II, they come off as the dregs of a concept that has run its course," wrote John Teti.
Now, LucasArts plans to return with a bang – with better games.
"LucasArts is a company with tremendous potential," boss Paul Meegan told MCV. "I think people look at it and wonder why it hasn't done better in recent years.
"Lucasfilm has some of the most beloved and powerful brands in entertainment, we have a loyal community of fans, and talented people in every discipline. We're surrounded by staggeringly bright and creative people at the top of their games.
"In recent years, LucasArts hasn't always done a good job of making games. We should be making games that define our medium, that are competitive with the best of our industry, but we're not. That has to change.
"Our priority is to create authentic, immersive, high quality Star Wars games."
A number of Star Wars games are in development – but none announced are being made inside LucasArts.
BioWare is hard at work on the Star Wars The Old Republic MMO, and Terminal Reality is creating Star Wars Kinect.
What is LucasArts cooking?
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Comments (91) Latest comment 12 months ago
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Never know where we are with LucasArts, are they building up ... or closing down. Sigh.
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A new X-Wing/TIE Fighter game (hell, make even a console port with an outlandish pad control scheme). You know it makes sense!
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When they say "better games" I hope they are referring to the point n' click titles.
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Get back to making well-written adventure games! I don't mean resurrecting old franchises, I mean start some new IP that has the same quality and deft touch that made the auld yins special.
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Never know where we are with LucasArts, are they building up ... or closing down. Sigh.
I guess this is the building up cycle again *sigh*
They need to sort our their management and direction, there is no clear steer or plan of action at all, just building random star wars games, with the occasional promise of an Indiana Jones game.
As others have stated. What happened to the classic innovative titles such as Monkey Island?
If LucasArts are serious about making games, it cant be an endless Star Wars treadmill and the fear of closing down hanging over the developers heads while they build it. Or good things will never happen.
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I was expecting a new Jedi Knight in Force Unleashed, with the sprawling levels of JK, the cool lightsaber moves of JK2 and at least some puzzley elements like JK3. Come to think of it, JK3 - academy had some clever use of upgrades and non linear progression (you could pick what missions to do) and it had some clever force push/pull puzzles and that cool tremors level where you had to navigate a crashed ship in the desert without touching the sand or the big worm ate you. Even the least of the JK series was better than FU. Heh - F. U. Says it all.
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Some Star Wars related gaming shovelware could ride the coattails of that marketing spend, and we're also due Kinect Star Wars about same time too.
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Dark Forces
Jedi Knight Dark Forces 2
Jedi Knight Mysteries of the Sith ( expansion )
Jedi Knight Jedi Academy 1 & 2
They created new characters, brought a few in from the books ( Thrawn & Mara ) and had themselves 5 fine games, creating enduring characters .
More like this please Lucasarts, considering Bioware did two games that were amazing SW games, and by the looks of things, in March 2012 may well have a massive MMO hit on their hands.
Force unleashed 1 and 2 would have been great games if...they were merged into one game, and...
Had all the glitches and crash bugs taken out of the FU1 one.
Auto saved you at releveant points INSTEAD of the start of the 20 minute boss battle you just died on, because the game glitched !
Had the epic music all the way through, wtf happened to the music in Force unleashed 2? FU1 had amazing music, FU2 did not.
Put me in charge of one of your Star Wars games franchise, I'll make it fresh and reinvogorated. Hell, put ANY Star Wars fan in charge, they'll do a good job, just don't tie their hands.
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"Oh, but we already have our own GBA guys."
That was that then. And fuck all did they ever release on that platform in the years to come.
And judging by their current output, things haven't changed all that much. It's amazing to see how you can turn some of the biggest franchises on this planet into a string of (at best) mediocre games.
The last Lucasarts game I actually enjoyed playing was "TIE Fighter". Go figure.
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They must try harder to incorporate traditional movement controls into kinect and move titles even if it means having to bundle the game with a peripheral.
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Also make a Batlefront 3 nad msot importantly somethign along the lines of Republic Commando.
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Probably my favorite was Jedi Knight (Dark Forces II) - don't think anyone has been brave (or perhaps stupid) enough to create a linear game where you can customise your players powers to such a degree it must've taken loads of testing to make sure all the different combinations of powers could still complete the level.
I wonder if Jedi Knight II undid them because Raven did such a good job it made sense for them to outsource some game development instead and they perhaps lost some of their internal talent. They don't seem to have caught back up and their current games seem to lack the creativity and innovation that they were originally renowned for...
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This alone is enough to make me not care. I don't care about the brand you've run into the ground. I care about Monkey Island, Indiana Jones, Grim Fandango, Full Throttle, Day of the Tentacle, and all the other games that need re-releasing, updating, or just damn making a new game in the series. Where's my Uncharted-beating Indy game? Where's the next season of Tales of Monkey Island, which left on a f***ing cliffhanger?
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Maybe it's not the best incentive to have a real-life money cheat?
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It's gonna be rough for Lucas in the future. There's a generation of kids out there that don't give a shit about Star Wars or Indy. Meanwhile, the older generation are getting pretty tired of being told they're not relevant, all the while watching Lucas shovel out the brown smelly stuff time and time again.
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However Lucasarts need to remember they also made all of those timeless SCUMM games, Grim Fandango and the wonderful Nightshift. More of these as well as the Star Wars cash cows please.
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LucasArts should build up, and retain, some decent in-house talent, and stop laying people off every few years and zig-zagging their strategy between in-house and out-source. They should stop farming out the license for a while to try and recover some of its lustre. Take two or three years, and try to build a classic. A serious classic. Gimicks like Kinect-enabled nonsense are all well and good, but the brand is most seriously damaged amongst the core Star Wars afficionados, and only a core game is going to win them back.
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Lock S-foils in attack position.
Switch your deflectors double front!
Online X-wing / Tie Fighter. Everything else can GTFO.
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New Dark Forces/Jedi Knight
Bring back X-Wing/TIE Fighter
Knights of the Old Republic 3 (I don't want to play an MMO)
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10000x this.
"I wonder if the (temporary, I bet) build up in LucasArts is due to the release of Star Wars Blu-rays in September and the associated marketing blitz through the end of the year."
But unfortunately, this.
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Lock S-foils in attack position.
Switch your deflectors double front!
Online X-wing / Tie Fighter. Everything else can GTFO."
Except for a DICE developed, Frostbite 2.0 powered Battlefront 3 naturally.
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X-Wing/Tie Fighter
Jedi Knight
Republic Commando
Most important of all BATTLEFRONT3!!! Seriously LA it was the best selling SW game series why have you left it to rot????
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"Nothing can ever be as bad as Obi-Wan."
O RLY?
http://www.youtube.com/watch?v=rTElGKKnVIY
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I'd buy it.
If I had Kinect.
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Lock S-foils in attack position.
Switch your deflectors double front!
Online X-wing / Tie Fighter. Everything else can GTFO."
Except for a DICE developed, Frostbite 2.0 powered Battlefront 3 naturally.
^
All of this + 1
Xbla could be good thing for just online Star Wars flighty shooty games....(I still play Battlefield 1943's planes only map with Star Wars music on)
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Oi! I liked Teras Kasi! I'd love a new SW beat 'em up.
...but yeah it was shit
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The snes games were good, and KOTOR was good, other than those i've seen a long line of drivel seeping out year on year...
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"Imperial commando lucasarts!"
For some reason I read that as "Imperial Commando Kart" and thought, yeah, it's something LA would go for. :-\
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I'd buy that in a heartbeat.
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Probably a touch ambitious given the number of planets they'd need to cram in, but I can dream...
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And please, no more cheap melodrama this time (We already have the new movie trilogy and the FU2 for that)
I think that FU2 was finished in a hurry. There are some good partas and others that really suck. maybe the company pushed the creators to release the game before it was finished. The story is not balanced nor as interesting as the first one. And the rumors around make me think that something is rotten in Lucas...
I still remember when i finished Dark Forces and Jedi Knight, when I spent hours playing X-Wing Alliance and X-Wing Vs Tie Fighter. Those were the good old days.
What's going on there in Lucast Arts?
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..or a lightsaber game for MotionPlus/Move.
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<a href="http://youtu.be/hRLjxjS72Gg
">http://youtu.be/hRLjxjS72Gg
</a>
<a href="http://youtu.be/07IhWD2Lr2A
">http://youtu.be/07IhWD2Lr2A
</a>
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I totally forgot about that game. You may have a point there.
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I would love to play an updated version of `Secret weapons of the luftwaffe` or a 3d version of Zap Mckraken...just not more bloody jedi knights...and I like jedi knights but not all the time!
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Too bad that all you care about these days is milking the Star Wars cash cow until its sagging udders are dragging in the dirt.
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Though look at the list: [link url=http://en.wikipedia.org/wiki/List_of_Star_Wars_video_games
]http://en.wikipedia.org/wiki/List_of_Sta...[/link]
Even the "good old days" are full off total flops. All those attempts at strategy games... ick.
Also since when is Battlefront well regarded? It was basically a crappy skin of Battlefield 1942. :-S
Republic Commando had potential but bad setting (prequels) and it's feeling too consoley stopped it from being worth loving.
Also Jedi Academy was crap.
The only recent successes were Jedi Outcast and KOTOR 1 (to a lesser extend 2).
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I'd peg the company's fall from grace at their decision to take consoles more seriously( the time period, not necessarily the decision itself). What year did Masters of Teras Kasi come out. I'd say it was then. Original titles dried up and Star Wars dominated. Funnily enough that was also the time the hype was ramping up on the prequels.
Making Star Wars games good isn't enough, diversification I think is the key to long term success. Let the SW games help fund the risker stuff. Worked back then.
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You're kidding right? It was their best selling star wars series (I think Lego SW might have that title now though). It's still being played today although obviously not xbox anymore as MS shut down live on the Xbox games.
Obviously when it moved to Rebellion and handhelds (a quite bizarre choice for an mainly online game and I've never understood that move) it went to turdsville but 1 and 2 are still well regarded as online games.
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I'm not kidding. As far as I remember when it came out it was looked down upon as being an awful console kiddy version of a proper team based shooter or at best a re-skinned BF1942 which we all already had. All the PC reviews were 7's weren't they?
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I think reviews were fairly positive for 1 and 2, not gushing or anything but not poor either, and it had a big online community on PC and Xbox (not sure about PS2 as I don't think anyone actualy bought a net adapter did they?).
Although I've never played BF 1942 it was no secret is basically was a re-skinned version of that. I'm not sure about this nonsense about it being looked down on as "console kiddy version" though (god I hate that elitist bullcrap), maybe among snobbish BF1942 players but I've never heard that before to be honest.
Hell on PC is was serious business at one time I remember servers where I got booted just for flying craft when not pilot class. Sad tossers
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Ok it was a re-skinned version of a really massively popular game, which every PC gamer already owned pretty much. I don't think anyone failed to get BF1942 and have massive 64 player battles in the desert.
Also the snobbery was more justified back then. The Xbox had 64MB main memory for storing levels and current state of the world, the average PC back then had 256-512 easily, and lots of games (like BF1942) were designed with PC specs in mind then half arsed ugly console versions were made, or in some cases (Thief 3 I'm looking at you) they were released on PC with all levels having to fit into the memory of an Xbox and therefore making levels smaller than they had been 5 years before in thief 2.
It is/was slight snobbery. But, especially then, there were technical justifications for getting narked off.
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I dunno, like I said everyone knew it was a Star Wars take on BF1942 at the time but it still had big community on PC and was a hit sales wise.
TBH I don't if the PC version was held back because of the consoles it had double the players online (32, I think it was even possible for up to 50 on some servers) but either way I played it on XBox and PC and it was great on both. Funnily enough I actually re-installed BF2 this weekend, not gone online yet though getting some SP practice in first. Still a bloody wicked game.
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Also, for some reason I really loved the world of Full Throttle.....I wouldn't mind riding with Ben and the Polecats again. I have recently remember how much I enjoy the odd point and click adventure, after playing back to the future.
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At the end of year the blu ray set of all 6 films are comming out , they wont have enough time make a quailty game by then but a cool thing they could maybe do is a steam, xboxlive and psn game that covers the complete film stories , i keep thinking of super star wars , but maybe they could make the games bit more fun, not so frustrating and an updated engine and do some games similar for that as a good starter.
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Empire At War was also quite fun. Mon Calamari Cruiser FTW (also very tasty deep fried in batter)
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Definate niche in the market, not had a decent space combat sim since Colony Wars on PS2
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"...Our priority is to create... ...Star Wars games."
There it is, your problem in a nutshell.
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