Jobe: Starhawk campaign 5-8 hours long

But, has impressive replay value.

PlayStation 3 exclusive Starhawk has a single-player campaign that lasts between five and eight hours long, developer LightBox Interactive has revealed.

In fast-paced action shooter Starhawk, the follow-up to PS3 exclusive Warhawk, players assume the role of Emmett Graves, a Rift miner turned gun for hire altered by Rift Energy, found on the outer reaches of space.

The enemy faction is the Outcast, humans turned into monsters following exposure to Rift Energy. Graves goes in search of his outlaw brother, the leader of the Outcasts. Levels are large and open, designed to offer dynamic gameplay with AI that adapts to the player's actions.

The gameplay hook this time is an RTS-lite element called "Build and Battle". As players kill enemies and other players they gather resources, spent on calling down structures from orbit and placed down on the battlefield as they see fit. Structures include walls, gates, turrets and landing pads for vehicles.

"Shooters these days range between five and eight hours, depending on a play through," LightBox boss Dylan Jobe told Eurogamer. "We're going to be in that range.

"There is some concern sometimes, when a guy in the media will be like, 'Oh my God, it's too short for single-player.' I just don't see it that way.

"For example, if you play most shooters from start to finish, if you play it again you're going to get pretty much the same experience. You could go play Halo on mercenary mode or whatever. It's going to be tougher, but it's still pretty much going to be the same experience.

"For ours, all the missions you play through, you can play through again and get a very different experience. You can build different structures next time through. You can unlock different medals and challenge yourself in those combat sandboxes in a different way. You can get a lot of gameplay out of it."

Despite LightBox's effort with single-player this time around, multiplayer is still of most importance.

And it's here that Jobe believes players will end up spending most of their time.

"Multiplayer is really where the massive hours get logged. In Warhawk we saw players on the average clock 210 hours – some ridiculous number. That will still be the case in Starhawk.

"Players will spend way more time in multiplayer than they do in single-player."

Eurogamer's Starhawk preview went live last week.

Comments (10) Latest comment 1 year ago

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  • cannonbait #1 1 year ago

    500 Hours before warhawk got boring for me, dylan jobe is a gaming god. This game will rock! Hard!
  • roquey Verified Lead Quality Assurance Tester and Compliance Specialist, Universally Speaking #2 1 year ago

    As a non PS3 owner im very jealous of this. played warhawk and enjoyed it muchly.
  • AcidSnake #3 1 year ago

    Humans turned into monsters, Graves, "As players kill enemies and other players they gather resources, spent on calling down structures from orbit and placed down on the battlefield as they see fit"...

    So Section 8, basically?
  • Burkey123 #4 1 year ago

    As stated in the article, its all about the multiplayer in this. Warhawk was immense and I expect this to be just as ridiculously awesome.
  • mcbi4kh2 #5 1 year ago

    Average game time for someone who played Warhawk was 210 hours?!

    I know that will be skewed a little by us nerds but that strikes me as really high number, especially for a £20 download game. Good work, looking forward to Starhawk.
  • jumpdeveraux #6 1 year ago

    Warhawk would have made a fantastic game to give away as one of the 5 options in Sony's I'm Sorry package. Not played it in quite a while now but giving it away for free might have helped build up even more momentum for Starhawk down the line.
  • Mkwone #7 1 year ago

    I certainly got my moneys worth with warhawk, This will be one of the games where i don't care about single player, and for me that's quite the surprise as i normally much prefer single player gaming.
  • DanC89 #8 1 year ago

    Or at least video game crack. So so addictive..I also put in nearly 500 hours, something which I've never even come close to doing in any other online game.
  • The_Bloody_Kettle #9 1 year ago

    5-8 hours is fine, so long as it has a strong multiplayer component. As I believe this will have.
    I'm really looking forward to this game now!

    -Did anyone else think that that video was a bit like watching the drivelous 'Only Way is Essex' but for game developers.. It was weird!-
  • Scopeh #10 1 year ago