New StarCraft II patch detailed

Protoss, Terrans, Zerg all rebalanced.

A new update for Blizzard's RTS sequel StarCraft II has just hit, featuring a number of tweaks and bug fixes.

All three of the game's races are rebalanced slightly - the Protoss Archon units get a range increase, Zerg Infestors have had their wings clipped and Terran Ghosts have had their cost changed, among other adjustments.

Here are the full patch notes for update 1.3:


  • The default hotkey to toggle in-game music on/off has been reverted to its hotkey prior to Patch 1.3.0. The hotkey to display APM in the observer stat panel has been changed as a result.


  • Archon - Now a massive unit; range increased from 2 to 3.
  • Cybernetics Core - Research Warp Gate time increased from 140 to 160.
  • Gateway - Sentry train time decreased from 42 to 37; Warp Gate unit train times remain unchanged.
  • Pylon power radius has been decreased from 7.5 to 6.5.


  • Bunker - Salvage resource return reduced from 100 per cent to 75 per cent.
  • Ghost - Cost changed from 150/150 to 200/100.
  • Thor - Thor now has 200 max energy, and starts with 50 energy; 250mm Strike Cannons now cost 150 energy to use (cooldown removed).


  • Infestor - Speed decreased from 2.5 to 2.25.
  • Spore Crawler - Root time decreased from 12 to 6.

Bug Fixes

  • Fixed an issue where Ghosts could not quickly EMP the same location.
  • Fixed an issue that allowed players to stack air units when issuing a queued stop command before the units reached the end of their patrol point.
  • Fixed an issue where unplugging your USB headset while another player was talking to you could cause a crash.
  • Fixed an issue where the APM statistic could be artificially increased.
  • Fixed an issue where 3D unit portraits were not animating smoothly at slow game speeds.
  • Fixed an issue where, when viewing a replay, no text message was displayed when a player left a game.
  • The Taiwanese hotkey to display/hide the game UI while in Observer mode now works correctly.

Comments (11)

Comments for this article are now closed, but please feel free to continue chatting on the forum!