Homefront racks up 1 million sales
Plus, best debut week of 2011 in UK.
Post-apocalyptic FPS Homefront sold over a million copies in its first week on sale, THQ boasted today.
That figure includes sales in the US, Europe and Asia-Pacific markets and is off the back of 2.4 million units shipped to retailers.
The bragging didn't end there though. THQ also pointed out that the shooter is the UK's best-selling week-one new console release of 2011 so far.
"We are very pleased with strong worldwide shipments and sell-through for Homefront, and we continue to fulfill new retail orders for the game across the globe," commented THQ CEO Brian Farrell.
"Homefront is clearly resonating with gamers and we are certainly pleased with our initial sales results."
All this is surely good news for developer Kaos Studios. Prior to release, THQ exec Danny Bilson told Eurogamer that its future depended on strong sales of the game.
Homefront landed on these shores on 18th March for PC, PlayStation 3 and Xbox 360, winning a middling 6/10 from Eurogamer.
"What's most disappointing is that Homefront wanted so much to join COD and Battlefield at the top of the genre," wrote Dane Whitehead, "but has ended up as merely a weekend timewaster for players waiting for the next shooter fix.
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Comments (42) Latest comment 1 year ago
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The start-up freeze is just taking the piss now, i'm trading this in for Crysis 2 tomorrow.
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It should also send a message to the games 'media' that apparantly no-one cares what you think
Or, it just means that you can package up any vague marine type shooter and itll do well because that is all gamers are trained to play these days.
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I am swapping mine in for Crysis 2 tomorrow but I did buy the game twice (the 2nd time for the free copy of Two Worlds Two from Gamestop really).
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Bad research strikes again in this item, though. Homefront is NOT a 'post-apocalyptic' shooter.
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I don't get it, is that supposed to be good? But I think your "marine type shooter" explanation is correct...
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Playing Crysis 2 at the mo and it's lurvely!
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People just don't care what they purchase anymore as long as it's marketed enough and has desent multiplayer, game quality is irrelevant, oh and without forgetting one major factor, it has to be a yet another shooter.. even better if it's "realistic".
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most people who buy this kind of shit dont even know games are reveiwed
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THQ certainly won't be bragging when the majority of those games are traded in or returned.
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When professional reviewers review games they factor in so many other things like the novelty of the title, quantity of content, technical capabilities, etc. etc. What they're not able to judge, partly because it's their job and they are withered and numb to it, is how much fun a game is. They just pluck these 8s, 7s and 9s out of the air, and can't do what most gamers want them to do and simply try to quantify the amount of fun they have with a game on a schale of 1 to 10. That's why real devs and real gamers pay little attention to meta scores.
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While I'm glad for the programmers and their families that they'll have jobs to go to, I'm not exactly elated that this vaguely-fun-but-forgettable title is selling so well. Only reason I played it is I got a free advance copy.
I packed it in halfway through to play Enslaved, which I bought last week and completed yesterday. I enjoyed that a darn sight more. Go buyEnslaved if you want to support games with vision, it's this generation's Beyond Good and Evil!
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I'm sure Dan will appreciate that one.
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