Rolando publisher slams NGP, 3DS
NGP "dead on arrival", 3DS "gimmicky".
Mobile game publisher ngmoco has slammed Sony's Next Generation Portable and Nintendo's 3DS.
The NGP – Sony's PlayStation Portable successor – is "dead on arrival", and the Nintendo 3DS's 3D visuals are "gimmicky", said outspoken CEO Neil Young.
"I think they are hurt; I think they're clearly hurt," Young told IndustryGamers.
"I think PSP is done and the new [NGP] is dead on arrival. It's really difficult to compete with an app store that has hundreds of thousands of applications and a wide range of options where the average price paid is around $1.20 and there are tens, if not hundreds of thousands, of free applications that are really high quality.
"So I just don't think Sony's going to be able to compete with that."
Experts believe the NGP may struggle in the face of the mobile phone gaming phenomenon.
Sony has pointed towards the NGP's beefy horsepower and PlayStation 3-like visuals as its most eye-catching qualities.
"It's not a PS3 quality experience," Young insisted. "And in terms of getting broad adoption, having great processing power is not necessarily a prerequisite for great adoption in the marketplace.
"You need a range of things and what I think the iPod touch and iPhone have been able to do is offer people Swiss army knife-type functionality for a device that plays games really well.
"It's not like it's crap at playing games – it's pretty good at playing games and it can do a whole bunch of other things as well."
The Rolando publisher was kinder to the Nintendo 3DS, however.
"I think Nintendo will likely be competitive," Young said. "My personal opinion is that the 3D piece of the puzzle is kind of gimmicky. But Nintendo has great franchises and there are tens of millions of people who want to participate in those franchises, so that always helps.
"But the real question is the degree to which there's a third-party community."
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Comments (52) Latest comment 1 year ago
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EDIT: Okay, so its the publisher that said it. Oops.
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Oh, wait. It wasn't.
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Sony and Nintendos machines however are very good for playing games, and there is still a huge market of people willing to pay for this difference imho.
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It's a bit early to be writing off the NGP, or saying the 3DS is "gimmicky" (because let's be honest here ladies and gentlemen, the same argument was used for the DS - "Two screens is just a gimmick, it'll never work..."
I wonder if some people are contractually obliged to kick the competition and make themselves look silly in the process...
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That's like saying "I don't see a market for restaurants now fast food joints enjoy dominance".
There'll always be a market for people who prefer a more powerful platform, or more traditional game mechanics for which phones without buttons/sticks aren't well-suited. The rise of mobile gaming, in my opinion at least, is diversifying the gaming audience, rather than stealing away the existing handheld owners. It's like how Facebook gaming has become this huge thing, and yet PC game sales remain high.
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The NGP and 3DS's main challenges is that smart phones offer gaming on the go without the need for another piece of kit in your pocket. Then, when people are at home, one assumes they'd prefer to play 360/PS3/PC/Wii for full experience - be that family inclusion (wii/Kinect) or the full audiovisual experience of the surround sound big screen action (360/PS3/PC).
I personally struggle to see where NGP fits in to this for the majority....Having said that, I'm sure that a loyal/hardcore minority will buy and love their NGPs
Ninty will shift a load of 3DS's - the DS is massively popular with young kids especially (my niece and nephew love theirs, and you can see they people buying them when you go in to a gaming store). What will be interesting to see is whether 3DS can replicate the DS sales figures. Will the hardcore take to it?
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The NGP is clearly trying to be iOS / Android developer friendly, and could be something of a sanctuary for games that have become lost in the daily deluge of App store software (the minis are already this to some extent), but good luck trying to cozy up to Sony now!
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Nintendo have got a fight on their hands because the casual audience they've been chasing for the last few years now have a sexy, trendy alternative which just happens to allow them to buy excellent games for pennies rather than £40. I can only see it working for Nintendo this generation if they price their eShop stuff to be in line with games on the App Store. Nintendo have already said that the App Store is undervaluing games, so I can see them trying to raise the bar.
Basically, if Gameboy virtual console titles cost more than £3 and if Angry Birds comes out on the 3DS for anything more than £6 or £7, they've lost it.
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Young, put a sock in it!
The Missus and I spend some R&R time yesterday evening on the couch: she played her customary IPhone word puzzle games, and I took a stab at Tactics Ogre on the PSP. There’s more than room enough - business wise - for both in my vision, both types of players and both type of products/experiences.
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You are spot on that they should be pricing like this, but unfortunately there is no way that they will. I'm still getting a 3DS in a few weeks, but it won't be for insta-purchasing like I do with my ipod touch, I fear. I know Ninty like to do their own thing, but they really should be looking at emulating Apples business model on this one.
Also, when the 3DS is eventually hacked (neg or not, it will happen in some form), I think this may persuade some border-line pirates not to bother if the games are at that 'sweet point' where it's not worth the extra hassle. Maybe I'm being naive, but I certainly have never been bothered about jailbreaking my touch for the sake of downloading some 59p games that I can just click and have downloaded in a minute.
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All i see on smartphone markets are zylions of shovelware usually barely worth the bandwidth you used to download them with a little gems like Game dev story being more of exception than the norm.
I'll gladly spend 20-30 pounds for a good NGP/3DS game rather than spend those 20 pounds on smartphone games.
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No it's not. Nintendo couldn't care less about the 3rd party dev. community, regardless of what they say. They make money perfectly well without you, mate.
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That's the practical side of things. On the other hand, I'm a gamer and what I'm really looking for is quality games. The platform is not important, it's the games that count. For the vast majority of App Store games (the tens of thousands mentioned) you get what you pay for. Simple experiences, tailored to a 15 minute commute or a toilet break. Sure, there are exceptions, but then again, touch screens are no substitute for real controls (unless you play a tilt-controlled racer, a puzzle or a menu-based game, ofc).
Sure, had myself a blast playing Infinity blade and Battleheart on my smartphone, but stuff like that can't really scratch a gaming itch. Yes, they're fun, immediate experiences, but so throwaway in nature.
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I'd rather pay £40 for an FPS on NGP which allows me to play with dual analogue sticks than pay £3 for an FPS on my iPod which asks me to hide half the screen with my fingers so that I can play with virtual sticks that offer zero feedback.
The iPod is fine for casual games while I'm waiting in a queue or something, but NGP is a MUCH better device for proper, more immersive gaming experiences.
How do I know this? Because I have a DS, a PSP and an iPod and this is how I use them - not because of some silly principle but because this is the kind of situations they're most suited to.
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Angry Birds, the most successful IOS game of all time has sold about 6million (across all devices). The royalty is $1.20 a game.
Apple inflate their market share figures by including non-gaming apps in their figures, even then they only just edged past a console that's 6 years old and dying. All this "smartphones are killing portables" stuff is rubbish. How many people have a smart phone with less than £50 worth of games on it? Now how many people own a DS or PSP with less than £50 worth of games?
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Room the the 3DS though, right?
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Mobile gaming is 99% garbage and the 1% that is half-decent is only good for 5 minutes play on the bog.
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Mobile phones are great for 10 minute fun addictive little puzzle type games, but not for real gaming, so this guy can go and boil his head.
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Time will tell of course but ignore his words at your peril.
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Just like my (now sold) PSP, the NGP will be a great way to get some really stunning looking, more full-blooded games on the move. I eventually sold it and am now enjoying the delights of a Gameboy micro because it just suits my portable gaming habits better.
The NGP will be just like the PSP - it'll supposedly 'fail' by selling tens of millions, will be flooded with PS3 ports, and supported by a really strong 1st party line up. And it will never beat the 3DS or the App store. But Sony won't care because they'll still have a market share and a few bob.
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I hope will be able to own 3DS and NGP but also ruddy glad I got my beloved iPhone and iPad, playing games like of Battleheart and such.
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I think to assume that either the NGP or the 3DS are competing directly "with that", is naive.
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Phones today are like mini PC´s.
How many console gamers have stopped playing on home consoles because PC games are cheaper and in many cases free? (i´m pretty sure that more have gone the other way round).
For gamers it´s about innovation, getting the big blockbusters and having proper controls to play them.
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You just can't have the same kind of games on an iPhone, touch screen d-pads etc just doesn't do it for me.
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"It's not like it's crap at playing games – it's pretty good at playing games " (unless he meant 2 genres only)
must I go on?
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I have an iPhone, but its not really suited to hardcore games... and there is something about the new PSP thats just nice.
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What was the Prof Layton stat last week, 11 million sold? 11 million sales in a franchise which has been completely replicated within the app market, I think that says it all to be honest. Nintendo has it's following and the NGP is targeting a sector of the handheld market that is wide open, I'd say both are looking to be quite successful devices alongside smartphones/tablets and their low priced app store content.
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But the rule still is, that most youtbube videos are crap and you just can't compare the 2 markets.
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Lol..
Totally wrong.
It is about having fun.
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And their next game, Okabu, is a PSN exclusive.
In other words - at this level, publishers are meaningless. Developers have the power and go directly to platform holders now, as Hand Circus did, and could do with future games on NGP if they wanted to make them. Who cares what the ngcomo guy thinks if the the people actually making the games are interested?
I know it is a different story with 'big' games, where publishers rule the roost and dictate platform choices to developers, but at this level devs have a lot more freedom now.
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I have tried playing Sonic on my iPod, tried playing Pinball, but the controls are utter garbage. Dying or losing a ball because the controls did not pickup my reactions properly is not fun, no matter how cheap the games are.
Now where he IS right is that Nintendo need to allow selling games on the e-store cheaply, so people have a choice between the latest fancy retail release, but also a quick, simple budget game you can buy without resorting to retail. You just have to look at Plants vs Zombies on DS to see how games like that just don't work as retail titles, it has to be an e-store title for at most 1/4 the price of retail games or it wont sell.
As an example, there are very few titles I have bought on Xbox Live Arcade that I would ever consider getting retail. Its the ability to quickly try out a new game and then buy it if a like it for a reasonable price, that has caused me to buy so many games I would not have otherwise. Likewise I had owned a DS since it first came out and only own 5 games for it, because many of the games are too shallow for retail prices plus I had no way to trial them.
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That being said I still have love for mobile gaming, just not that kind of deep lust you feel when you see the next Mario, Zelda or Final Fantasy, (insert game franchise here) which may be priced a hell of a lot higher, but it is still justified for those of us who want a game with depth and longevity.
And those saying the DS games are all shallow and not worth their price may be right but are failing to mention that there actually is a large chunk of games that are worth every penny of that £35 price point.