I Am Alive now a PSN/XBL game – report
Due out this year.
Ubisoft has transformed exciting survival disaster game I Am Alive from a full retail release into a PlayStation Network and Xbox Live download game, according to a new report.
Posters on NeoGAF spotted a video from French website JeuxVideo in which Ubisoft executive Jade Raymond reveals that I Am Alive will launch as a digital download this year.
In January 2010, we learnt that I Am Alive wouldn't be released until sometime in or after April 2011. Developer Darkworks was booted off the project and I Am Alive was handed to Ubisoft's new Shanghai studio. Ubisoft CEO Yves Guillemot mentioned the game was being "totally re-engineered", which could explain the switch to PSN and XBL.
In August 2009 the LinkedIn profile of Charles Gaudron, who listed himself as senior game designer at Darkworks, had the following in his summary section: "I Am Alive (PS3/X360, Ubisoft, 2011)". The release window was later removed.
Interestingly, Ubisoft's official I Am Alive website is currently down for maintenance. "Services will be restored at approximately 5pm GMT/12am EST," it says. Could an announcement be imminent?
Ubisoft told Eurogamer this morning "we have not recently announced anything for I Am Alive and we have nothing official to announce at this time".
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Comments (29) Latest comment 1 year ago
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Ambitious game could not be made within schedule, so cut it down a notch shocker.
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Not happy with how the development's going? Not enough value for money for a full release?
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When the game finally gets a review build I will expect about a metric ton of 'It's Alive!' jokes.
Awaits announcement and subsequent delays of 'AWOL' and 'Always On Time.'
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WarHawk?
The first (and only?) trailer for this game sounded interesting, but it's kinda wierd how we've heard nothing about this game for years. I look forward to downloading the trial, and hope I will be amazed, but this game really ever was just a name.
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Still, a great game experience for 800-1200 points might be very nice indeed! As Coolbritannia pointed out, some of the most fun i've had with games have been PSN and XBLA offerings
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Yes, but those are generally games that were always going to be XBLA releases.
WET was going to be a full release, then became a XBLA release. Let's hope that I Am Alive doesn't follow the same substandard path.
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Hydrophobia, not Wet
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Interest cancelled!
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Then, however, you have your guy being terrorized by former colleagues for his bottled water, because anarchy has of course descended. Except:
-why not just leave? Even if you are on the wrong side of the river (downtown) it's not hard to get across. Then just simply walk out of the city.
-why are you killing each other for water? Lake Michigan is RIGHT THERE and is fresh. Go down to the beach and get some if you're that desperate.
That could make a game in itself, I reckon. Picking your way across the rubble as you leave. Not as exciting as fighting fellow survivors, of course, but a lot more sensible.
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When my pre-order at Zavvi was canceled I imagined the game had been as well. But I guess this is one way to salvage something from the wasteful investment it appears to have been. Wonder what went wrong?
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I stand corrected, cheers
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I guess it just feels like I last heard about this so long ago.
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I imagine it's going to be a short game with stuff cut for DLC episodes.
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It was a mistake, a freudian slip if you will. Corrected my post now
Indeed, I was referring to WarHawk, a notorious would-be launch PS3 single+multiplayer epic that eventually was trimmed down to a multiplayer only game because the project was not planned realistically in advance, and due to time shortage. I think it's comparable to this case.
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Twats.
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I told you...
we can't save everyone!