How Crytek's making a 90 rated game
Crysis 2 dev under no pressure from EA.
Crytek has denied it's feeling the pressure after EA confidently proclaimed upcoming shooter Crysis 2 will be a 90 rated game, but has admitted meeting EA's lofty expectation is one hell of a challenge.
In August EA Partners boss David DeMartini told Eurogamer that Crysis 2 is "going to be another 90 rated game from Crytek".
While executive producer Nathan Camarillo didn't want to comment on DeMartini's assertion when quizzed by Eurogamer, he revealed the difficulty Crytek faces as it strives to reach that magical number.
"As a company, Crytek has a goal that we only ship high quality, high rated products. And that number starts somewhere," he said.
"It's definitely hard. It's always difficult to release a high quality product. You can't take a 60 rated team and make a 90 rated game. That's probably impossible.
"Let's say you're making a 90 plus rated game. Everything you do, every aspect that goes into the game, every person working on it, has to be 90 plus rated, or you don't get to 90 plus rated.
"You don't make a 90 plus rated game with a 30 rated bush in the game. Everything has to reach this quality bar. Every person working on it has to put that kind of effort into it, otherwise you have to do some things that are at 94/95 to pull the average up to 90.
"This threshold is so difficult to attain. That's a really difficult task for any developer to accomplish. For a game like Crysis 2 that's a full offering of multiplayer, a longer than expected single-player campaign – longer than what's average right now for FPS games – that's a lot of stuff to polish and make sure everything is as high quality as possible."
Crysis 2 was recently delayed from this year to 25th March 2011. "It wasn't going to be ready for that [Christmas 2010]," DeMartini told Eurogamer. "With the guys at Crytek, it's quality, quality, quality."
Despite the challenge, Camarillo is confident Crysis 2 will not only meet the magic 90 rating, but exceed it. "It's always a difficult situation to get that kind of score, but we have a lot of processes internally," he said.
"And through the help of EA to make sure we're hitting that quality bar, by having mock reviews and evaluation groups look at the game, as well as focus groups and looking at players playing, looking at their biometric data.
"Are the moments we're trying to sell in the game resonating the way we want to with them, or where are they getting frustrated so we can improve the quality?
"You can't fix those things when it's out the door and in someone's hands. You can't take a retail product, have them play it and go, 'We actually wanted you to be scared there. Ah, crap.' You want to find that out before it goes out. All these little moments add together to get you over that threshold."
Christian Donlan saw Crysis 2 for Eurogamer in June, and we spoke to Karl Hilton, managing director of Crytek UK, earlier this month.
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Comments (45) Latest comment 2 years ago
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For PC owners perhaps.
EDIT: Presumably the neggers haven't seen the console versions running at either the EG Expo or on good ol' fashioned YouTube - because if they had they would soon realise there is a fuck load of work needed to make the game *playable* let alone any kind of serious candidate for a '90 rated game'. But hey, if sub 10-FPS shooters are your thing, then dive in.
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I dunno...i think you could probably get away with it....you can't get away with 30 rated doors though...those are important.
I'm going to play back through half life 2, and check if there's a 30 rated kettle or bin, i think there might be.
That's the problem with modern game journalism, they're not putting enough emphasis on the quality of the inanimate objects when the designers put so much love into that...forget the overall scene...I'd like to know how much out of 10 that barrell is worth...
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Perhaps you have to be 90 so you can ammas enough money through your entire life to afford a PC to run it on highest settings
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Yeah, but i'll say it again, the karma system here does little else than encourage silent, fickle, twatbadgers to 'vote up' or 'vote down' a comment without the need to provide any kind of opinion or discussion to back it up.
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edit: haha, neg on.
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Our office?
90 rated
Our lunch?
90 rated
Our computer?
90 rated
Our secretary?
11......on a 10 point scale!
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Perhaps a better aim would be to create a "FUN" game, or a "TOTALLY FUCKING AWESOME" game, rather than a "90" game?
I worry that if developers get so wound up about trying to get a high review score they may forget why people buy games in the first place.
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That, or just a large amount of hype to make sure reviewers want to see the title in a positive light.
Not to impugn reviewers or anything, but there's a reason that Doom 3 was scoring 90's everywhere on release, and yet it's primarily remembered today as a bit of a wasted opportunity.
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I'm sure that's what they are doing, but FUN and AWESOME are not quantifiable, nor are they the same from one person to the next.
In fact, the only way to find out whether people think the game is FUN and AWESOME is to let lots of people play it and see what they think. Obviously you can't ask everyone, so maybe it's best to ask people who have played lots of games and can describe their experience eloquently. And seeing as even among those people there will be different opinions, the only fair way to gauge FUNNESS and AWESOMENESS would be to average out those opinions. Of course that's not always possible, so maybe if these opinions gave a snapshot of the review - maybe a number, perhaps out of 10 or 100 to make them easier to compare...
Wait a second, I've just had an idea for a website...
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Please. None of Crytek's games come close to an 80, despite the graphics.
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I get what he means with the whole "attention to detail" an "quality through consistency" approach. Certainly with the utter shite you can find on the Market at the moment. There is a gap for quality, maybe these people can help fill it.
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ANYWAY. i get his point; a graphical tour de force with great multiplayer and consistent attention to detail wouldnt go amiss, if its anything short of spectacular though, back to first plaice with COD!
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That's just not good. Crysis as PC exclusive's been rated high, but TBH it has great visuals but everything else sucks.
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For those who haven't played Crysis 1, the game is almost as good as HL2. For those who haven't played HL2, this is probably the best shooter ever released. It blows every shooter, even modern shooters, away.
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Actually, I have seen the 360 build of Rage running at 60fps during the EG Expo and it is the absolute dogs bollocks.
You have me mistaken, i'm not anti-console at all; i'm merely saying that Crysis 2 on the 360 needs a fuck load of work based on what I and others have seen already.
Kinda like your reading and comprehension skills actually.
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Resistance 2 on PS3 currently has a 87 rating on metacritic, the kindest I say to describe that title is disappointing....
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Bunch of cynics on here today!
Come off it people, Crytek rock.
Their tech, gameplay & quality are way ahead of the competition.
Hopefully,this time, most of us will have rigs that can run it out of the gates.
When we see generic, same old, same old titles come out time after time, & then we have a development house that really pushes the envelope we should be happy. Even supportive.
Yes, I'm a fan boy etc etc.
But I'm stoked for this title.
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Chill out m8...
I rock
Irock'
Irock
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'I fear for the future.'
I'm sorry to hear that.
Have you considered therapy?
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IMO, the right way is to create the game the best you can, and put all of your effort into making it the best it can be in your eyes, and then release it and THEN worry about the ratings.
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As retarded as the bush comment is... does anyone else not find his mathematical deduction a little bit more troubling. Back to primary school maths class for this muppet.
I mean that's fine if there is only ONE 30 rated bush among a field of 97 rated bushes... but that would be obvious bush based prejudice. Or bushism.
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That way, you can keep the shitty team and thus save more money.
Customers buy that shit anyway -> e.g COD
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