Blizzard suing StarCraft II hackers
After the bans, the courts.
Blizzard isn't stopping at wholesale bans of players using hacks to cheat at StarCraft II. It's going after the authors of the hacks themselves – in the courts.
GameSpot reports that the developer has filed suit against three offenders in the Los Angeles District Court. Two of them are Canadian, while the third lives in Peru. Blizzard claims that their cheat programs are in violation of the user licence agreement and Battle.net terms of use, as well as infringing copyright.
The cheats, it said in the suit, were available "just days after release" and were "designed to modify (and in fact destroy) the StarCraft II online game experience". Blizzard feels that the StarCraft II hacks damage the experience to such an extent that legitimate users grow dissatisfied with the game and communicate their displeasure – therefore resulting in lost sales.
Blizzard is therefore demanding damages and wants the hackers to surrender any profits from the sale of the hacks, which, it claims, also induce others to infringe copyright.
"When users of the Hacks download, install, and use the Hacks, they copy StarCraft II copyrighted content into their computer's RAM in excess of the scope of their limited license, as set forth in the EULA and ToU, and create derivative works of StarCraft II," reads the suit.
This is a similar, if less obscure, intellectual property argument to the one Blizzard used to shut down the World of Warcraft Glider bot, a program that automated levelling and farming in the MMO. That case won the developer $6 million in damages.
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Comments (32) Latest comment 2 years ago
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Edit: Jesus Christ, 9 negs?! Grow a brain with humour please. Idiots.
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If this kind of action makes others think twice before trying to profit out of ruining *your* game experience, the beneficial knock-on effect will spread beyond just Activision products.
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If SC2 is how games in the future will look like, we are in for one wild ride...
And to think I used to have some small measure of respect for blizzard.
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If there is one, it is not enforced... piracy in all digital media reigns supreme.
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What you do with your local copy at home is your own business nobody has ever contested that. Howver in a multiplayer experience on a platform paid for by a community as a whole and administered by blizzard they are entirely justified. You seem to be confused that people who mod their game to cheat in a competive arena, where people pay for, and expect a level battlefield is the same as modding or cheating at home. Nobody is disputing the right to hack your game, they are disputing the deployment of those hacks in a live environment which gives undue advantage to the hacker.
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Read the licence agreement you have to accept before it installs next time. It explains the terms of use (that you have to agree to before you use the software) quite clearly there. If you don't agree, don't accept it.
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I really dont like the route they are taking, and the ramifications it will have for the modding community.
EULA are not worth the paper they are writen on.
Ask a child to install your game for you. How can any software company have a legally binding contract with a minor? Hell get your dog or cat to press 'next' or 'I agree'
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Obviously you left your brain outside somewhere. I play and love their games and there was a hint of irony in what I said, something that you didn't pick up.
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EULA are not worth the paper they are writen on.
Ask a child to install your game for you. How can any software company have a legally binding contract with a minor? Hell get your dog or cat to press 'next' or 'I agree'
Well if you do that then it's not your game, you do not have any rights to use the software, I'm sure your catdogchild will love it though, it's theirs now.
I've been a software engineer for 14 years and the only real defence we have against pirates and other sundry assholes are licence agreements and copyright laws and I applaud Blizzard for protecting themselves and their property like this.
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half cat, half dog and half child.
this is super serial guys.
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Was thinking the same thing. However, I believe that is only true in the EU and the situation has become somewhat muddied with the requirement of online access for certain games. Basically, if you're in your own home and bought the software legally, you can do with it as you please. That's why NO-CD patches are legal to use in this country. The problem lies with accessing Battle.Net servers. Blizzard are under no legal obligation to let you access their servers if they don't want you to.
The argument put forward in the press release seems a bit misguided. Blizzard are suing the creators of the hacks for copyright infringement, not because of breaching the EULA. If it was, they'd be suing everyone they recently banned, not 3 hackers.
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Dems the rules for a reason.