Halo: Reach DLC already on the way?
Inflated Achievements total sighted.
Bungie may well be preparing Halo: Reach downloadable content already, judging by images of the game posted on the official site that show 1250 available gamerpoints rather than the box-standard 1000.
The images (we've borrowed one below) are from the latest Bungie.net update in a section illustrating how to install the game to hard disk, but seem to give away that the game will soon benefit from new Achievements and gamerpoints.
Look closely and you can see that the version Bungie appears to be using internally has an available gamerscore of 1250 and 59 Achievements, compared to the standard 1000 and 50 respectively.
There's no immediate clarification of this - whether it's related to downloadable content or whatever - and was presumably posted in error, but we'll let you know if we hear anything.
Increased Reach?
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Comments (21) Latest comment 2 years ago
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Isn't it a bit early for DLC? Shoulda been in the game methinks.
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"Congrats on not being a douche - 20G
Play 10 consecutive games of rumble pit without voting for Infection, or 10 consecutive Team Slayer games without voting for Sniper or Swat."
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/Gets dingy and prepares to navigate the river of milk
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It's fine that you don't like or "get" it, after all; it wouldn't do if we all liked the same things. One should never feel obliged to enjoy something just because it's popular, or in Reach's case - massively popular.
It's still a little early to say, but it's looking like Halo Reach has the best fps campaign I've ever played. I love every level.
May I ask, what do you expect from an action game campaign? What do you enjoy? Are you a fan of CoD single player rollercoasters? Do you like Michael Bay movies?
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Amen brother!
(Is that real or are you joking?)
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+1 - I used to love team slayer but out of 12 games the other night, 7 were SWAT or Snipers, WTF!?!
I know everyone likes different things but SWAT has absolutely zero ebb and flow, and no variety (no nades, no other weapons), I just don't get the love for it at the moment.
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Agreed on Half Life. I was just asking, since you made a comment about setpieces (of which MW2 seemed to be made of almost entirely; a shallow, throwaway experience - I'm turned off by games which try to hard to thrill the player at every corner; preferring instead a more driven, deliberately paced affair - like Half Life 2, and like Halo Reach.
I think Reach has some awesome setpieces, but thankfully it has a lot more too; it ain't just another rail whack-a-mole. Far fuckin' from it.
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Just read the Bungie weekly update which says SWAT will be removed from the Team Slayer playlist in October and given its own hopper.
Perfict!
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I love Reach's multiplayer (indeed, it's singleplayer too) with all my heart, but when 6 of the maps are rooted in Forge World things start to look a little same-y. Haemmorhage is brilliant and it's nice to have it back in place of Valhalla, but can has more maps plox bungeh!?
Also really pleased to see they're removing SWAT from the team playlists. SWAT can be fun from time to time, but when every other game is SWAT it's not fun, especially on a huge map like Spire or Haemmorhage.
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Well, Jorge self sacrificed to make half of the giant spaceship disappear. Saw it coming a mile off really.
I predict more online ones really, curious with events regarding Dr Halsey (however spelt) after Reach though. Her wiki article was an interesting read.
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