Halo: Reach played 70 million times
It's quite popular.
Bungie has just released some insane play statistics for Halo: Reach's first week in the wild.
According to a post on Bungie.net, the game has been played 70 million times, translating to 5901 years of combined playtime.
More than two million files have been uploaded to File Shares, 165 billion credits have been earned, 20 million daily challenges have been completed and 709,840 weekly challenges have been completed.
Not only that but it smashed Halo 3's record for concurrent unique online users by a 65 per cent margin. It goes without saying that it's been the number one most played title on Xbox Live since launch.
We can't say we're surprised. As Oli Welsh's 9/10 review plainly sets out, it's all kinds of brilliant.
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Comments (29) Latest comment 2 years ago
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Condense all stats into one post? ^^
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]http://www.youtube.com/watch?v=2VSgg8n4yw8
[/link]
Hidden ending to Halo Reach ....
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Now then, Reach. Those figures for concurrent users only reflect the increase in consoles connected to Live these days.
Also: 'To account for the same number of online players found in Halo: Reach during that same window (just six days), we had to run the numbers for Halo 3 going all the way back to 8/6/2010, encompassing a full 45 days of Halo 3 play!' - Are they measuring it against Halo 3's current gaming population? Why?!
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It's too vague a statement for me to put any value into it. Plus... who really cares about these "larger than can be conceived" stats?
I'm happy just knowing I love the game
edit @coolbritannia: ahhhh, Rachel, how wonderfully pretty you used to be. Today, not so much. And about the Halo 3 comparison, it makes a big number, and everyone knows that the masses luuuuurve bigger everythings!
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Is there any other games out for the 360 at the moment?
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It's Batman: Arkham Asylum all over again - people LOVE Halo Reach even more than EG do.
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Im having a blast with this game, and I have read every Halo article Eurogamer have posted since the game came out and I look forward to more.
Eurogamer posts a lot of other articles that I couldnt care less about.... Guess what? I dont click on the link.....
Geez, its almost as if its cool to whine about everything nowadays...
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[link url=http://www.eurogamer.net/articles/2010-09-22-just-for-the-record-opinion
]http://www.eurogamer.net/articles/2010-0...[/link]
How about practicing what you preach, EG, and stop printing this meaningless statistical hyperbole?
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If I want to know how Halo Rachel is conquering the planet I'd join the official forums thanks very much all the same.
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EG, you do come off sounding everso arrogant these days.
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Imagine if they were doing something useful, what could be achieved!
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Headlines should be "70 million relentless fanboys piss themselves over mediocre FPS"
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Shame.
(Love the games though.)
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Please, please don't read below if you haven't played through the whole game. I just want to share my feelings with other Reach completers (though probably all of you have by now).
The way that Jorge thought he was sacrificing himself for a better purpose and then that flotilla of supercarriers jumping in straight after was totally demoralising. Kat getting sniped unexpectedly was such a shock too, she didn't deserve to go out like that! Seeing Emile slumped next to the mac cannon, I was wandering what he was thinking in his last few moments as he bled out. The worst for me was noble six, I got much more attached to her than the stoic Master Chief of previous games and the "There'll be another time" stage was so sad to play through. I was hoping that she would've just caught a death ray from above as part of the glassing. Maybe I should have created a mr six instead of a miss. Halsey's message at the end made it even worse!
It was an amazing story experience for me anyway, and an amazing game. Thank you Bungie! Please raise the bar in the next one 343 industries...
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.....however, being teabagged on multiplayer is really annoying, shame Bungie couldn't do anything about those d...heads!
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YES! THANKYOU! I came on here just to moan about that as well! Bloody SWAT! And also Team Snipers on Haemorrage. I had to sit through one of those last night and it was so dull. What is the appeal of sitting in a corner for 10 minutes waiting for someone to walk into your sights.
(I'm only bitching because i'm not very good at those game types and they frustrate me. I feel a bit better now though.)
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