A better-than-hello (sorry) to news editor Wesley Yin-Poole, who joins host Bertie Purchese and me on the podcast this week, and with good reason. He's been to Seattle - well, Bellevue - to hang out with Bungie and play Destiny, its new not-an-MMO MMO.
He likes it, too, and does a lot to help demystify a game that's only now starting to come into focus. It's all very exciting - but not half as exciting as Bertie and I banging on about what games can learn from Dungeons & Dragons. We've only had one session and we're converts.
Finally, we chat about gaming's complex relationship with work: why do some games feel like meaningful employment while others come off as demeaning slogs? Also, aren't we playing games to avoid work in the first place?
Will you support Eurogamer?