Sniper: Ghost Warrior has sold two million copies, Polish game company City Interactive has announced.
The first-person shooter went on sale in June 2010 on PC and Xbox 360. A PlayStation 3 version launched a year later.
"We are all very happy that we have reached the two million units milestone," City Interactive boss Marek Tymiński said.
Sniper: Ghost Warrior launches on iPhone and iPad early 2012, City Interactive has announced.
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The PlayStation 3 version of Sniper: Ghost Warrior launches in the UK next Friday, 6th May.
It launches on the US on 28th June.
PlayStation 3 users get to experience a buffed-up version of Sniper: Ghost Warrior.
2/10 first-person shooter Sniper: Ghost Warrior has sold over a million copies around the world, Polish developer City Interactive has announced.
It achieved the milestone within seven months of the game's official launch on PC and Xbox 360.
By way of comparison, Ninja Theory's excellent flop Enslaved: Odyssey to the West, which won an 8/10 from Eurogamer, only sold 460,000 copies.
Polish developer City Interactive is working on a sequel to successful shooter Sniper: Ghost Warrior.
Confirmation comes from a Eurogamer.se interview with chief producer Michal Sroczynski.
The game will be powered by Crytek's CryEngine 3 game engine, and will release on the PC, PlayStation 3 and Xbox 360.
The developer behind successful but poor shooter Sniper: Ghost Warrior has announced it is creating yet another new FPS – and it could be Sniper 2.
PlayStation 3 users will get to experience a buffed-up version of Sniper: Ghost Warrior early next year, developer City Interactive has confirmed.
Sniper: Ghost Warrior developer City Interactive has licensed Crytek's CryENGINE3 for two new games.
Sniper: Ghost Warrior, the terrible game that sold well, has new content.
City Interactive has released a patch for Sniper: Ghost Warrior on PC to "address complaints made in reviews and add more balance to the gameplay".
An Xbox 360 version will "follow shortly".
According to the patch notes there are big changes to AI and multiplayer and a range of stability fixes, tweaks and weapon adjustments.
Sniping is a lot like driving a car off a ramp. Both tap into some primal thrill mechanism, leapfrogging our critical thinking and making us have fun whether we want to admit it or not. It's probably best not to dwell too long on why shooting someone in the head from far away feels so satisfying, but there's an undeniable feeling of control and power that comes from the perfect headshot that is downright intoxicating.
Shame, then, that Sniper Ghost Warrior squanders that thrill so horribly.
There's undoubtedly room in the first-person shooter genre for a sniper-based game, provided the game in question tailors its challenges to the unique aspects of long-distance, "one shot, one kill" combat. In a gaming environment riddled with bullet-blasting bombast, the prospect of a shooter where patience and concentration pay dividends is enticing.
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Terminate chickens with extreme prejudice.
Polish outfit City Interactive has announced that it will release its debut FPS, Sniper Ghost Warrior, for 360 and PC in Europe in June.