The Ship

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The Ship sequel changes course for Steam Greenlight Concepts after Kickstarter fails

The Ship sequel changes course for Steam Greenlight Concepts after Kickstarter fails

Indie dev will try to establish studio with other projects first.

The people behind The Ship sequel have changed course for Steam Greenlight Concepts after its Kickstarter failed.

Developer Blazing Griffin had called for Ł128,000 to make The Ship Full Steam Ahead, but only managed to raise Ł18,247.

“As the days ticked by it became clear we wouldn't make our Kickstarter target,” a statement on the Blazing Griffin website reads. “Are we disappointed? Most certainly, yes, but we've also learned a lot from the experience.”

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The Ship sequel heads to Kickstarter

The Ship sequel will launch on Kickstarter at the end of the month.

The Kickstarter for The Ship: Full Steam Ahead, the sequel to 2006's The Ship: Murder Party, launches on 31st October 2012 - the first day Kickstarter will be available in the UK. Essentially this means you can fund the project in pounds rather than dollars.

The Ship, made by Outerlight using Valve's Source engine, is a multiplayer action game that challenges you to assassinate specific targets on board a luxury 1930s ocean liner before they can get you. You have to use objects at hand to achieve your goal, and keep your intentions to yourself.

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The Ship sequel underway

The Ship sequel underway

More murderous mayhem.

Outerlight has confirmed that it's busy working on a sequel to The Ship.

The news is slopping around the decks of the official website, under the "What's next for Outerlight?" section. But unfortunately no gameplay details or platforms were mentioned, just orders to keep an eye out for more information.

The Ship was released last year on Steam. It's a multiplayer action game that challenges you to assassinate specific targets on board a luxury 1930s ocean liner before they can get you. A bit like Titanic, but with less romance and more murder.

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More Ship updates

More Ship updates

Now officially seaworthy.

Outerlight has announced the latest patch The Ship. Apparently there were some leaks that needed addressing. [oof - Ed]

It's a sizeable list of tweaks for Outerlight's game, that mainly include minor fixes, such as an added response when you interact with a bar, or a quieter vending machine hum and clock ticking effect.

So, nothing to fill your bloomers about, but it should be plain sailing from here on out [fired! - Ed].

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The Ship patched

The Ship patched

Tidied for captain's table.

Valve's opened up and pumped out further patch information, this time for Outerlight's The Ship, which has undergone some basic maintenance and sea-worthy repairs.

Localisation fixes are the main theme of the update, with further support for European territories added (Danish, Dutch, Finnish, Norwegian and Swedish), whilst implementation of existing languages has been tidied-up for the captain's table.

Minor tweaks will address the game crashing when greedy people try to pick up both a purse and a wallet, and stability on Linux Dedicated Servers has been improved.

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The Ship patched up

The Ship patched up

New team modes introduced.

Outerlight's The Ship has undergone some careening and basic repairs, making good various holes in the hull as well as bolting some fancy new features onto the vessel.

Alongside an ocean of fixes, including bedpan interaction now working properly (phew), are two new team modes: Team Elimination and Team VIP.

The first of these is rather straightforward, charging you with the task of killing the other team. It works rather like the existing deathmatch mode; you'll not know where the other team are, you'll have to find them for yourself.

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The Ship free weekend

No, not a trip to the country.

Those of you who still haven't tried The Ship, Outerlight's peculiar first-person murder mystery, will be able to check it out for free this weekend.

The Ship

The Ship

All aboard.

Never mind the aeroplanes, Mr Blair (and judging by the prime ministerial transport budget, Mr Blair certainly doesn't mind aeroplanes), what are you going to do about all this terror on the high seas? Because judging by the contents of The Ship, the ocean's a dangerous place, with a gun in every closet and an axe in every corridor.

I will admit that most of The Ship's six vessels are more floating monuments to the art deco movement than floating Flight 93s, and that there's a 1930s sense to everything, but if we're not going to let relevance and logic get in the way of our nation's homeland policing then I see no reason to allow people onto boats without first confiscating their garters.

So until that's sorted, I suggest we all limit our seafaring to Outerlight's Steam debut - an inventive cross between The Sims and Cluedo. Except, you know, an FPS.

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