Legendary: The Box developer Spark Unlimited has remained quiet on the suggestion it is making a Resident Evil game for Capcom.
It's the first face-off of the New Year and with it, the opportunity to bring the cold, hard, iron first of order to the games cupboard by rounding up the games we really should have covered by now, but didn't for reasons too numerous and too tedious to get into. It's also the chance to take a look at how the first high profile release of 2009 - EA's Lord of the Rings: Conquest - measures up under Eurogamer's unyielding scrutiny.
As we've got a lot of software to get through, we've bumped up the interesting games to the front of the feature, then grouped together the rest in the form of smaller, round-up featurettes at the end. However, as per the norm, all games get the full screenshot gallery treatment - captures losslessly derived from the HDMI ports of both consoles at full range 24-bit RGB precision. Where PS3 outputs a 1080p signal on any given game, additional galleries are provided, along with their 360 counterparts.
For the headline games there's also the customary video coverage. Set your Flash Player to 'high quality' to appreciate the full might of h264 encoding, or check out the author's blog if you want to download bandwidth-saturating full-HD versions running in real time, optimised for playback on PS3, Xbox 360 and dual-core PCs.
Atari has taken the calendar by the horns and dated the remainder of games due out this side of Christmas.
Calling a game Legendary is either an act of supreme confidence or foolhardy hubris, especially when your last entry into the first-person shooter was the thoroughly dire Turning Point: Fall of Liberty. That's the position that developer Spark Unlimited finds itself in, and after only a few hours play you'll start to suspect that a more honest - though less marketable - title would've been Hilarious.
As in hilariously bad. Any hopes that Spark might have learned from the myriad flaws painstakingly pointed out in dozens of reviews for Turning Point is dashed almost immediately. In almost every respect, Legendary is exactly the same game but with the Nazi invasion of America replaced with an invasion of mythical beasts.
They've accidentally been released from Pandora's Box by our hero, Charles Deckard, you see. He's a blank slate of a thief, hired by a mysterious character to retrieve the fabled artefact, and in doing so he only goes and pops it open. Even the ancient Greeks understood that Pandora's Box was a metaphorical representation of mankind's capacity for evil and suffering, so the fact that the game labours under the impression that it's literally a box full of monsters, which looks like the Ark of the Covenant, should give you some idea of the level of creative innovation on display. That the monsters in question are drawn from Greek, Norse, medieval and even Jewish mythology simply confuses matters even more.
Atari has stamped a 31st October date on the Xbox 360 version of Legendary.
Atari has tidied up several dates for upcoming games, including handsome PS3 fighter Naruto: Ultimate Ninja Storm, which will be with us on 7th November.
Calling your game "Legendary" is really just asking for people to take a pop at you. For a generation brought up to see the phrase as a description of slightly dubious excellence - Chuck Norris being probably the most apt recipient of the title - rather than a reference to mythology, you might as well call the game "Fantastic" or "Bloody Marvellous". It's just a bit assumptive, you know? A bit of a liberty.
Atari has told us to expect Spark Unlimited shooter Legendary in September.
Gamecock is the latest publisher to sign up for Steam and offer its creations for digital distribution.
Spark Unlimited lead designer John Garcia-Shelton believes taking on market-leading games by imitating them is a mistake.
Atari has revealed that it will be distributing Legendary: The Box in Europe.
Gamecock has signed a new project from Call of Duty: Finest Hour developer Spark Unlimited, GamesIndustry.biz is reporting.