The CEO of Hi-Rez, developer of Global Agenda, Tribes Ascend and the upcoming MOBA, Smite, has offered candid feedback on the ups and downs of the US studio's history in the hope of addressing what he describes as "misinformed conclusions" about the company.
Global Agenda, the other shooter MMO, wants to hoover up APB "refugees" whose game was abruptly turned off last week.
Massively multiplayer first-person shooter Global Agenda will be available to buy from UK shops on 10th September.
The future's not a friendly place.
Hi-Rez Studios is dropping the optional subscription fee for its massively multiplayer sci-fi shooter, Global Agenda.
Hybrid MMO/shooter Global Agenda is... fine. From its head to the tips of its toes, this is quite literally a game where you can shoot a man and he will fall down. It is a game where you will amass experience points by the thousands and occasionally go up a level. It is unashamedly, incandescently OK.
When Global Agenda starts, you pick your class of either Assault (heavy weapons), Recon (stealth and speed), Medic (healing and poison powers) or Robotics (deployables) before proceeding through a few tutorial missions which see your genetically modified super-agent being broken out of a glass vat by four other super-agents. Some attempt at crafting a sense of place is made as the game introduces the global government monopoly of the Commonwealth, but the moment your 20 minutes of tutorials are over, so is the story. The plot abruptly fades away like a pop song, which is handy since if it hung around any longer it might have to explain all those tedious, nit-picky details like "Why everyone's respawning instead of dying" or "Why you were broken out of your vat" or even "Why you were in a vat".
The Assault's Ranged Shield (seen here) isn't as awesome as his Perfect Target ability, which makes him unable to attack or take damage. You just wedge him in a killzone and soak up the hurt'.
Hi-Rez Studios has told Eurogamer that Global Agenda will be released on 1st February 2010.
Today we present a double-header on Hi-Rez Studios' independently-produced, sci-fi shooter MMO, Global Agenda. You can watch a video interview over on EGTV and, below, read our hands-on impressions from the beta test.
Independently-produced sci-fi action MMO Global Agenda has announced it will have built-in voice support from Vivox - including in-game news broadcasts.
You can't launch a rocket in a first-person shooter these days without clipping an MMO influence - whether it's Call of Duty 4's world-conquering perks and persistent stats, the elaborate intra-team relationships within Team Fortress 2, or Battlefield Heroes' reliance on microtransactions - but developers heading in the other direction are fewer and further between.
Two more titles have been added to the ever-increasing list of games to be playable at our Expos in October, giving you even more reasons to book yourself a ticket before they sell out.
Horror fans will doubtless be sickeningly overjoyed to hear that Konami’s adaptation of the Saw films will be on show, with a Konami representative assuring that “Saw for us is about graphic, intense horror that overwhelms you." Featuring some of the films' most iconic, ingenious and queasifying traps, Saw will of course be sitting snugly in our over-18s area, protecting the eyes, minds and fleshy delicacy of our younger visitors. Expect four screens each on PS3 and 360.
Hi-Rez Studios' MMO/shooter hybrid Global Agenda is next up, a game that wears its non-fantasy colours proudly on its sleeve. One of a new crop of MMOs which hopes to offer something different, Global Agenda has caught Oli’s eye as a potential winner with its focus on PvP.
The MMO market is a strange place: a land of boundless opportunity, or at least perceived to be, going by the tales of hardy adventurers into the unknown like EverQuest and EVE Online and, of course, the great explorer World of Warcraft, who ventured deep in-country and found riches beyond imagining.